Author Topic: perk the La7  (Read 2641 times)

Offline Barnes828

  • Copper Member
  • **
  • Posts: 191
perk the La7
« on: March 23, 2008, 06:37:12 PM »
Anyone else agree that this plane should be perked, even if it is only 3 or 4 points?

there are a ton of good planes that hardly ever get used, because why learn to fly a plane when you can up an LA7 and shoot down 20 planes...

they can catch tempests, f4u-4s in a dive and out turn almost anything.

thank you for recording my whine

Offline EskimoJoe

  • Platinum Member
  • ******
  • Posts: 4831
Re: perk the La7
« Reply #1 on: March 23, 2008, 06:38:29 PM »
I agree, I'm surprised it's not perked already.
Put a +1 on your geekness atribute  :aok

Offline Pannono

  • Silver Member
  • ****
  • Posts: 1101
Re: perk the La7
« Reply #2 on: March 23, 2008, 06:44:41 PM »
hell yes
can outrun most everything in game
great acceleration, can turn well, 3x 20mms,
but they got crap armor
Pannono
Proud Member of Pigs On The Wing
8 Player H2H: 2006-07
MA Tours: 87, 97-113, 143-144, 160-Present
FSO: JG54

Offline BnZ

  • Persona Non Grata
  • Silver Member
  • ****
  • Posts: 1021
Re: perk the La7
« Reply #3 on: March 23, 2008, 06:51:04 PM »
Anyone else agree that this plane should be perked, even if it is only 3 or 4 points?

they can catch tempests, f4u-4s in a dive and out turn almost anything.

thank you for recording my whine

I agree it needs a little perk, but fallacies and hyperbole in ones argument makes us look bad...


Offline SgtPappy

  • Silver Member
  • ****
  • Posts: 1174
Re: perk the La7
« Reply #4 on: March 23, 2008, 06:55:58 PM »
I don't think I've had many Lala's catch my Spitfire in a dive.... let alone a Tempest or a Corsair unless I've just bled out all my speed. It seems that from the same speed, the light La-7 can't catch those planes in a dive. If given some time to accelerate and THEN dive, perhaps.

Also I'm pretty sure this has been discussed before. There's no need for a perk because the plane doesn't unbalance gameplay.
I am a Spitdweeb

"Oh I have slipped the surly bonds of earth... Put out my hand and touched the face of God." -J.G. Magee Jr.

Offline Barnes828

  • Copper Member
  • **
  • Posts: 191
Re: perk the La7
« Reply #5 on: March 23, 2008, 07:03:12 PM »
it will catch a tempest in a flat race. and will catch a 4 hog in a dive

Offline beau32

  • Nickel Member
  • ***
  • Posts: 615
Re: perk the La7
« Reply #6 on: March 23, 2008, 07:26:32 PM »
I outran one in a tempest, turned around and put him into the ground.  :rock
"There is always a small microcosm of people who need to explain away their suckage."

Offline GlacierGirl

  • Copper Member
  • **
  • Posts: 151
      • http://www.gruppeoutlaws.50megs.com
Re: perk the La7
« Reply #7 on: March 23, 2008, 09:21:37 PM »
Yea i think a perk of 5-10 would be acceptable. Those things are hard to hit too, they are small.

Offline ShrkBite

  • Copper Member
  • **
  • Posts: 322
Re: perk the La7
« Reply #8 on: March 23, 2008, 09:23:00 PM »
Yea, They Should be Perked. Not to high though 10-15.

Offline stodd

  • Gold Member
  • *****
  • Posts: 2355
Re: perk the La7
« Reply #9 on: March 23, 2008, 09:31:26 PM »
it will catch a tempest in a flat race.
Really? Ive flown temp hundreds of times and ive never had an LA7 catch me in a "flat race". Mabey if he had just come out of a dive or I was really slow but co e, co alt never.

I do agree with giving the LA7 a perk cost though. That way whenever I shoot 1 down I can say to myself HA there goes ur perkies n00b. :D
Stodd/ CandyMan
I don't get why you even typed that, you know it's stupid.


Offline Xasthur

  • Gold Member
  • *****
  • Posts: 2728
Re: perk the La7
« Reply #10 on: March 23, 2008, 10:24:15 PM »
This has been discussed a million times. It won't happen.

If you perk the La7, the 'n00bs' will just migrate onto the next 'uberest' dweeb plane. That will mean more Spit 16s and more N1ks.

Perking La7s will achieve nothing. If people want to run from fights... they will, they'll just do it in different planes.

La7s have such a huge weakness... Get above 10 -12k and they can't touch you.
Raw Prawns
Australia

"Beaufighter Operator Support Services"

Offline Anaxogoras

  • Platinum Member
  • ******
  • Posts: 7072
Re: perk the La7
« Reply #11 on: March 23, 2008, 10:54:16 PM »
I would give the Spixteen a small perk before I considered that for the La-7.  All of you who complain about La-7s must fly below 5k ft most of the time.

Quote
If you perk the La7, the 'n00bs' will just migrate onto the next 'uberest' dweeb plane. That will mean more Spit 16s and more N1ks.

This is either a slippery-slope or perfectionist fallacy, I can't decide which one exactly.

For my part, I see so many more Spixteens than anything else it makes me want to vomit. :uhoh
« Last Edit: March 23, 2008, 10:58:41 PM by Anaxogoras »
gavagai
334th FS


RPS for Aces High!

Offline BnZ

  • Persona Non Grata
  • Silver Member
  • ****
  • Posts: 1021
Re: perk the La7
« Reply #12 on: March 24, 2008, 12:27:05 AM »
LA7 is a bad plane for noobs...for the intermediate to advanced player however, it offers a plane slightly slower than a Tempest and more maneuverable.

The Spixteen is one of the best fighters in the game, however, its weakness is mediocre top speed. Unlike the LA7, it does not out run every plane at typical MA alts, AND (pay attention, this is the important part) easily out-dogfight the other non-perked LW speed demons who are closest to it in performance. Unless you are flying something obselete for late war, you should be able to dogfight with the Spit16 on roughly equal terms, OR, engage and disengage as you choose. That is why it does not deserve to be perked...unless you also want to be perking the Spit8, and the KI-84, etc, I don't think the broad middle ground between the Hurri and the Dora needs perking.  :D

Offline Saxman

  • Plutonium Member
  • *******
  • Posts: 9155
Re: perk the La7
« Reply #13 on: March 24, 2008, 12:45:19 AM »
Only argument I'd make for perking is the 3-cannon option, which was used in all of 300 or fewer La-7s.

I disagree that the Spixteen is one of the best fighters in the game. The top speed as you pointed out is generally is mediocre, and while rate of roll is spectacular the Spit IX and V are superior low-speed turners (some argue the VIII is as well, but I find the VIII one of the easier Spits to deal with, fourth after the Mk.I, Seafire, and XIV in that order). Her main advantage, like most of the Spits, is that she's easy to jump into. But there's enough aircraft that take more work to learn that are much superior once you learn them (Ki-84 comes to mind. I hate running across a VERY well-flown Frank more than almost any other aircraft).
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Oleg

  • Silver Member
  • ****
  • Posts: 1000
Re: perk the La7
« Reply #14 on: March 24, 2008, 01:44:21 AM »
it will catch a tempest in a flat race. and will catch a 4 hog in a dive

Lie.

I dont care if la7 will perked, but leave spitty alone, it good plane for noobs to learn something better than HO & run.
"If you don't like something, change it. If you can't change it, change your attitude. Don't complain."
Maya Angelou