Now calm down m00t, you basically do the same thing as I do when it comes a long to picking and not wanting to die. We all know in fighter mode we both try not to die, where in attack mode it's okay to die. We can judge this by looking at our scores. The majority of people do this, when they r in fighter mode they are a bit more timid. I've catch you running a few time, and that was you're probably in fighter mode.
Only different is the majority of my time spent 80% + is contributed to fighter mode, compare to your 20% of time in fighter mode. I mean all you really do is wait til the area is ripe, get in your uber bnz plane and bnz for that 20% to bank your "ranking". That's fine, however you play suits you.
The majority of my time flying the game I spent it with my squaddie. I enjoy this aspect of the game more then the air combat itself. I enjoy working together to take over bases, because it's something that involve teamwork within a squad. You guys shouldn't judge people playing the game the way they want. I mean it's fine to be like sunfan to take an f4ud fly into a big horde of 20 people mission on an air field solo, and try to get a few kills before he get shot down. However, the problem is crying about it. If you're gunna try to solo flight into a group of 20 planes expect to be shot down if you're low and slow. It's cool that army of muppets prefer the combat side of the game, but take in consideration of other people that enjoy the game differently. There are a lot of guys who just like buffing, probably because they can't get their frame rate pass 15 to play fighter.
Just because it's pixel plane doesn't mean one should treat it like one and suicide, ram etc. It takes the fun out of the game when people doesn't care about bringing the plane back home, it opens avenues for careless play such as ramming, bailing their buffs after dropping its eggs etc. Realistically a lot of thing can't be accurate, such as yanking 7G and turn your head around to check your six. There are certain aspect of flight that just can't be capture by a simulation. AH does a pretty good job at promoting teamwork and giving each country a piece of turf to defend. That's what I like about AH. There are a lot of games out there that have more realistic game play such as IL2s, etc, but it doesn't have as much of the teamwork and the countrymen mentality that AH has.