Salute Gents,
Kieren,perhaps I should be more clear, I saw hit sprites on the 51 while his shots were going wide, I held sustained fire on him, complete with hit sprites the length of his wing for an estimated 3/4 second, and he finally started to get hits. I heard about six pings and pouf! was falling in pieces of my own plane. I would estimate, conservatively, that I saw at least twenty hits on his plane.
I opened up at extreme range for the 20mm since I had the Training Arena ammo load of 2500rds per pair of 20mm's. Approximately at D1.2 and got some hits there, then saw sustained hits on him at D800-D500. As far as connect quality goes, I have a cable modem, nuff said about that.
I agree pilot aim can be a factor, but I ain't a newbie. I am a much better gunner than pilot and am well known for taking shots at 3000ft in EAW and hitting my targets.
I actually disagree with the convergence adjustability of this game, I seriously doubt that most pilots were able to, even if they were allowed to, adjust these things. The convergences should be fixed and appropriate to the plane in question.
I still have to get used to the planes, but I doubt they should fly apart as they do with only a few .50cal hits.. Perhaps there is an inconsistency that should be investigated, rather than a bias one way or the other.
If you can pour fire into something as I did and not kill it but I can be taken so easily by .50cal then there is a problem both directions perhaps. A consistency in the amount of damage needed to kill a target is what we need.
JG51_GIJeff_<<+