Not a stoopid suggestion at all. If there are ways to 1> broaden gameplay without taking away the original goal of this sim (accurate WWII air combat sim'ing), 2> add in another offensive aspect (actual soldier offensive combat), 3> add in another aspect with minimal coding, then why not?
If the glider was incorperated, I think HTC would have to expand the role of troops in the game. For instance, perhaps troops could be an offensive source instead of just cargo to capture the flag (commando raid on dar, barracks, fuel, vh, fh, bh, etc). Perhaps troops landed by a glider could have double or triple the distance of ground travel ability vs troops dropped by C47. Hey.... what about taking away the C47's ability to drop troops while on the ground (the goon would HAVE to 800ft + to drop troops effectively)? Let glider's trick be to dispense troops on the ground and not the C47's??? How many C47's in WWII landed in a hot DZ and let their highly trained paras or commandoes off using the stairs?