Author Topic: Hobowars 2nd adventure thread  (Read 22907 times)

Offline Habu

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Re: Hobowars 2nd adventure thread
« Reply #60 on: July 25, 2008, 06:50:47 AM »
Thanks Minnow

One more thing. You can find the newspaper guy by reading the old letter you have from Wonka in your backpack. It gives the coordinates to the grid he is at in the explore section.

Offline The Captain

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Re: Hobowars 2nd adventure thread
« Reply #61 on: July 25, 2008, 11:23:17 AM »
how the hell i open the dippin dots?

Offline Habu

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Re: Hobowars 2nd adventure thread
« Reply #62 on: July 25, 2008, 12:14:20 PM »
How do you get into Slugworths evil hideout?

Offline Habu

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Re: Hobowars 2nd adventure thread
« Reply #63 on: July 25, 2008, 12:24:01 PM »
Ok after you give the artist his hammer come back next day and get the giant rat. I think then you use that to sneak into the fortress.

Dippin dots. No idea. Maybe green gloves?

Offline MINNOW

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Re: Hobowars 2nd adventure thread
« Reply #64 on: July 25, 2008, 01:56:57 PM »
Where do ya get the dippin dots?

Offline Hoarach

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Re: Hobowars 2nd adventure thread
« Reply #65 on: July 25, 2008, 02:02:22 PM »
Does vercura move outside of the red sewer?
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Offline MINNOW

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Re: Hobowars 2nd adventure thread
« Reply #66 on: July 25, 2008, 02:38:03 PM »
yes, after you find her there go to the chocolate factory and get her into the fizzy lifting room... Hit the fan and suck her into the fanblades... after that she will be in the inventing room... Instead of hitting her, move out of the way and she will be compacted

Offline Hoarach

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Re: Hobowars 2nd adventure thread
« Reply #67 on: July 25, 2008, 10:08:55 PM »
I cant find her....
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Offline The Captain

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Re: Hobowars 2nd adventure thread
« Reply #68 on: July 26, 2008, 02:09:30 PM »
dippin dots show up in candy store for you soon......On day 15 be prepared to use ALOT ALOT ALOT of T. Also here is some helpful info.
1. Old people are wise.= Talk to grandpa Joe
2. The news often contains valuable information.= Find newpaperman with Wonka coordinates
3. Bullwinkle may be dumb, but under pressure he may know something.= Fight in Evil Board Room
4. Evil pits are a turn on...= Get the small switches in the right positions, so you can turn main Valve, Map is VERY helpful, Do Dark side first.
5. If only there were a switch to fill the void.=Once valve is open flip the main switch so the river flows.
6. If my void is filled, I should check out the other guy's void.= Repeat step 4 on the Normal side.
7. The orange guys running around here are a turn off...= I forgot what i did, I think Flip the main switch again.
8. I better make damn sure that it's a turn off (that's where I was stuck)= so make sure its off.
9. Eh, maybe I liked the old void being empty, I should put them back. Somebody usually tells me when my work is done.= Make sure you talk to someone who says your work is done.
10. I hope the orange guys aren't mad about it. I should check their work, since that's all they do.= Make sure Whangdoodles are playing Boggle, and the oompa's are packaging dark Wonka Bars.
11. I'm out of things to do, but watching the orange guys make me hungry...too hungry to go anywhere. Might as well grab a snack.= Have a meal at the chocolate or dark chocolate river( the pit on the dark side should be empty, so you should only be able to eat on the normal side if you did it right I think)
« Last Edit: July 26, 2008, 02:22:45 PM by The Captain »

Offline Meatwad

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Re: Hobowars 2nd adventure thread
« Reply #69 on: July 26, 2008, 08:29:43 PM »
Im confused

All I know is that 'DAY 15' is gone and "hoburbia" is in its place, so I guess im done.

The crane game is awesome, I made a lot of people email me saying "WTF"   :rofl
See Rule 19- Do not place sausage on pizza.
I am No-Sausage-On-Pizza-Wad.
Das Funkillah - I kill hangers, therefore I am a funkiller. Coming to a vulchfest near you.
You cant tie a loop around 400000 lbs of locomotive using a 2 foot rope - Drediock on fat women

Offline Hoarach

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Re: Hobowars 2nd adventure thread
« Reply #70 on: July 28, 2008, 12:16:32 AM »
How the hell you get into the beermaid
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Offline MINNOW

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Re: Hobowars 2nd adventure thread
« Reply #71 on: July 28, 2008, 01:15:06 AM »
get a can of pepsi and buy the invisible ink at the hoburbia flea market, mix it up and its crystal pepsi

Drink it and sneek past the guard

Offline Meatwad

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Re: Hobowars 2nd adventure thread
« Reply #72 on: July 28, 2008, 06:06:35 PM »
I had to beg him reallllly nice (about 30 times before it worked)
See Rule 19- Do not place sausage on pizza.
I am No-Sausage-On-Pizza-Wad.
Das Funkillah - I kill hangers, therefore I am a funkiller. Coming to a vulchfest near you.
You cant tie a loop around 400000 lbs of locomotive using a 2 foot rope - Drediock on fat women

Offline Hoarach

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Re: Hobowars 2nd adventure thread
« Reply #73 on: July 29, 2008, 09:37:57 PM »
N/M
« Last Edit: July 29, 2008, 09:44:20 PM by Hoarach »
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Offline MINNOW

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Re: Hobowars 2nd adventure thread
« Reply #74 on: July 29, 2008, 10:01:26 PM »
Day 18

How do you complete it?