Author Topic: Soft Gun..  (Read 1455 times)

Offline Wingnutt

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Soft Gun..
« on: July 14, 2008, 11:26:15 AM »
If he gets a kill for killing you, you should get kill for killing him.

That is all.

Offline ZetaNine

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Re: Soft Gun..
« Reply #1 on: July 14, 2008, 11:28:48 AM »

Offline Anaxogoras

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Re: Soft Gun..
« Reply #2 on: July 14, 2008, 11:44:42 AM »
If he gets a kill for killing you, you should get kill for killing him.

That is all.

This has been talked about at the wishlist forum, and based on the arguments I saw there, I agree with you but ask for less:  rather than getting a kill for killing a soft gun, I don't think gunners should "land" kills when their gun position was destroyed.  If they exit before then, by all means.  I don't really care about getting a kill.
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Offline Zazen13

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Re: Soft Gun..
« Reply #3 on: July 14, 2008, 12:20:09 PM »
This has been talked about at the wishlist forum, and based on the arguments I saw there, I agree with you but ask for less:  rather than getting a kill for killing a soft gun, I don't think gunners should "land" kills when their gun position was destroyed.  If they exit before then, by all means.  I don't really care about getting a kill.

Manned gun position kills count for absolutely nothing. They appear on the extended stats page, but are not part of any of the 4 categories that comprise rank and provide no points or perks whatsoever...Manned gun positions, with the exception of shore batteries and heavy cruiser batteries, are intended to be utilized to perpetuate fights between airfields that would otherwise only last a fraction of the time. Field guns are also extremely fragile, one cannon round anywhere near one kills it. Manning one, is really an altruistic public service, a benevolent contribution of time purely for the betterment of gameplay. The only tangible reward, other than the satisfaction of helping perpetuate fun fights for others, is the fleeting 10 seconds of fame offered in the text buffer after a single cannon round or mg burst from a vulcher takes out your gun. The vulcher's reward for taking guns out, may not be a kill on the gun itself or the denial of the gunner's kills, but it is a 'free pass' to vulch his countrymen with impunity.
« Last Edit: July 14, 2008, 12:44:16 PM by Zazen13 »
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Offline dunnrite

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Re: Soft Gun..
« Reply #4 on: July 14, 2008, 12:42:21 PM »
Manned gun position kills count for absolutely nothing They appear on the extended stats page, but are not part of any of the 4 categories that comprise rank and provide no points or perks whatsoever...Manned gun positions, with the exception of shore batteries and heavy cruiser batteries, are intended to be utilized to perpetuate fights between airfields that would otherwise only last a fraction of the time. Field guns are also extremely fragile, one cannon round anywhere near one kills it. Manning one, is really an altruistic public service, a benevolent contribution of time purely for the betterment of gameplay. The only tangible reward, other than the satisfaction of helping perpetuate fun fights, is the fleeting 10 seconds of fame offered in the text buffer after a single cannon round or mg burst from a vulcher takes out your gun. The vulcher's reward for taking guns out, may not be a kill on the gun itself or the denial of the gunner's kills, but it is a 'free pass' to vulch his countrymen with impunity.

what he said :salute
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Offline BnZ

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Re: Soft Gun..
« Reply #5 on: July 14, 2008, 02:31:49 PM »
..Manned gun positions, with the exception of shore batteries and heavy cruiser batteries, are intended to be utilized to perpetuate fights between airfields that would otherwise only last a fraction of the time. Field guns are also extremely fragile, one cannon round anywhere near one kills it. Manning one, is really an altruistic public service, a benevolent contribution of time purely for the betterment of gameplay. The only tangible reward, other than the satisfaction of helping perpetuate fun fights for others, is the fleeting 10 seconds of fame offered in the text buffer after a single cannon round or mg burst from a vulcher takes out your gun. The vulcher's reward for taking guns out, may not be a kill on the gun itself or the denial of the gunner's kills, but it is a 'free pass' to vulch his countrymen with impunity.

Shooting crap is its own reward, indeed, IMHO, the ONLY reward, in AHII.  :aok

But the way FGs are setup probably keeps people in 'em and firing "until the finish", which is a good thing.

Funny story related to that: Last night, I dove on a single flak parked by the maproom in flattened town, in my P-47, to make way for the troops. He took off my wing at precisely the same time I released my bomb.

I didn't get any "XXX shot you down" message. Apparently he towered out on the off-chance my bomb would actually hit him, managing to deny himself the kill on me on top of giving us the base.   :rofl

Offline BMathis

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Re: Soft Gun..
« Reply #6 on: July 14, 2008, 03:16:13 PM »
Doesn't make any difference in score (cept you dying from a gun) ... It's all pretty relative 'til we can actually get a fieldgun rank.
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Offline NoBaddy

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Re: Soft Gun..
« Reply #7 on: July 14, 2008, 03:29:32 PM »
If he gets a kill for killing you, you should get kill for killing him.

That is all.

How about we go the other way. He gets squat for what he kills and you get squat for what you kill. All scoring stuff then is equal and everyone is happy. :D :aok
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Offline Zazen13

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Re: Soft Gun..
« Reply #8 on: July 14, 2008, 04:02:25 PM »
How about we go the other way. He gets squat for what he kills and you get squat for what you kill. All scoring stuff then is equal and everyone is happy. :D :aok

Removing a possible incentive to use a field gun at a CAP'd base vs. vulchers could only have a negative impact on gameplay.
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Offline Zazen13

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Re: Soft Gun..
« Reply #9 on: July 14, 2008, 04:09:02 PM »
If he gets a kill for killing you, you should get kill for killing him.

That is all.

I have an even better idea. How about vulchers don't get kills for planes still on the ground, the ground-bound vulchee gets a landed sortie instead of a death and the vulchers rounds applied to a non-airborne target count as misses... ;) If we did this the top 100 fighter sheet would look waaaaaaaay different from now on and gang-hording a sparsely defended field with 50 guys would plummet in popularity... :aok
« Last Edit: July 14, 2008, 04:11:04 PM by Zazen13 »
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Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline Masherbrum

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Re: Soft Gun..
« Reply #10 on: July 14, 2008, 04:11:37 PM »
I have an even better idea. How about vulchers don't get kills for planes still on the ground, the ground-bound vulchee gets a landed sortie instead of a death and the vulchers rounds applied to a non-airborne target count as misses... ;) If we did this the top 100 fighter sheet would look waaaaaaaay different from now on and gang-hording a sparsely defended field with 50 guys would plummet in popularity... :aok

Bingo.   If they want to leave Field Guns up and get shot down, they deserve it.   
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Offline BnZ

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Re: Soft Gun..
« Reply #11 on: July 14, 2008, 04:14:44 PM »
I have an even better idea. How about vulchers don't get kills for planes still on the ground, the ground-bound vulchee gets a landed sortie instead of a death and the vulchers rounds applied to a non-airborne target count as misses... ;) If we did this the top 100 fighter sheet would look waaaaaaaay different from now on and gang-hording a sparsely defended field with 50 guys would plummet in popularity... :aok

Suits the heck out of me. I suck at vulching anyway.

 :salute

Offline NoBaddy

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Re: Soft Gun..
« Reply #12 on: July 14, 2008, 04:19:21 PM »
Removing a possible incentive to use a field gun at a CAP'd base vs. vulchers could only have a negative impact on gameplay.

Hmm, how does removing scoring from the game have a negative impact of capped fields?
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Offline Zazen13

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Re: Soft Gun..
« Reply #13 on: July 14, 2008, 04:22:47 PM »
Hmm, how does removing scoring from the game have a negative impact of capped fields?

I wasn't referring to scoring per se. I was referring to the buffer eye candy for kills, field gun kills don't count toward score.
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Offline NoBaddy

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Re: Soft Gun..
« Reply #14 on: July 14, 2008, 04:25:08 PM »
I wasn't referring to scoring per se. I was referring to the buffer eye candy for kills, field gun kills don't count toward score.

...and I was referring to to scoring per se.  :D
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