that do use racing game to help with things like reaction timing.
Being a track junky, myself, there is some merit to this comparison. By the same token, however, what the game still can not simulate are the ancillary things.
The noise you hear around turn one that makes you wonder if you have you have a belt slipping, the slip of a clutch youre burning indicates that you need to let it out sooner, the resistance of a syncho that youll have to replace next week, the feel of tire compression, etc, etc, etc, the list goes on. Those thousands of assessments that your brain is making every second dont need to be made in a game.
Beyond that, although Ive never driven at Laguna Seca, I imagine going through the corkscrew is a very different experience (read: WHOA, slow down!) IRL than in a game.
With that in mind, sure we have a better understandsing of theoretical ACM than would a green flight recruit, but we dont have the benefit of having been exposed to the ancillary things.
I love 109's. I think they are beautiful aircraft, and I fly them often in AH - when I can tolerate working an A/C for a tater shot for 20 seconds only to have a Spixteen swoop in and waste him with his entire hizzoka load.
However. If you put me in the cockpit of a real one, I wouldnt even know how to prime the engine for start, let alone operate flaps, trim, prop pitch and speed, fuel mixture, etc, etc.
Assuming I could even get the thing airborne without killing myself, what then? All of the sudden the sterile environment of my PC chair has turned into a psycho roller coaster, I just hit my head on the side of the canopy, the guns dont match up with the site which I turned on by accident looking for the cigarette lighter, the ground is real and that split S doesnt look like such a good idea at 1500ft AGL.
Etc, etc, etc.
You could go both ways with the argument, IMO. Initially, I think that AH stick time would be a disadvantage. Where as a raw recruit would simply do what he was told - we would have an expectation that would need to be broken, first.
By contrast, if you could get past the huge differences between driving/flying on a PC and driving/flying IRL, youd probably have a leg up, yes.