Squadrons like the Muppets, 80th and BKs, etc. are very necessary for AH. They embody the idealism of fighterdom excellence established by Boelke in WWI to "Top Gun" in the 80s and everything in between. They create and perpetuate icons of popular community culture within our game that exemplifies the joys and chivalry associated with fighterdom. It reads a lot like the "Iliad" by Homer, where there are the normal "troops" then there's the Kings and Heroes that are on a completely different level that others aspire to in combat.
In AH these icons serve a very crucial purpose of instilling in the community a sense of the purity and sanctity of fighterdom for its own sake. Without examples and highly "publicized" figures that represent this ideal there would be nothing to "point the way". Inevitably, without these icons, AH would devolve into a bland game of "monopoly" where the perceived "goal" of geographic domination serves as the means to its own end. Fighter purists mollify that tendency of incoming and developing players to help create an environment where fightering excellence is held in higher esteem and becomes a goal unto itself not bound by the contextual constraints of map geography and country base counts.