Author Topic: GV icons  (Read 104 times)

Offline popeye

  • Gold Member
  • *****
  • Posts: 3662
GV icons
« on: December 28, 2001, 08:48:00 AM »
How about no (enemy) icon on a GV, when it is in a "forest" (those places with the killer trees)?
KONG

Where is Major Kong?!?

Offline Am0n

  • Nickel Member
  • ***
  • Posts: 764
GV icons
« Reply #1 on: December 28, 2001, 08:50:00 AM »
Yep, i totaly agree. As of now your GV is sticking out like a sore thumb, easily noticeable from hi in the sky.

Offline chad

  • Zinc Member
  • *
  • Posts: 52
      • http://None
GV icons
« Reply #2 on: December 28, 2001, 11:03:00 AM »
Can we please change it or add in some cover for GV.

Right now i can spot any GV if it be from 10K away or 5K away or 15k alt. the GV are easy to spot because they stick out of the srounding terrian.

Could we possible introduce a method were the GV are not seen in heavy tree area. Or have some sort of method were the GV has some chance of hiding itself.

Offline Nordman

  • Zinc Member
  • *
  • Posts: 38
GV icons
« Reply #3 on: December 29, 2001, 07:16:00 AM »
And the panzers shouldn't be damaged by trees. This way you could add more heavily forrested areas wich is accesible with panzers.off course maybe get some damage if you just give it full power and drive into 25 huge trunks, but you know what I mean.. It's a squeak trying to manouver a M16 downhill in "forrests", it shouldn't be the same with a panzer though...

Offline K West

  • Silver Member
  • ****
  • Posts: 1445
GV icons
« Reply #4 on: January 03, 2002, 10:27:00 AM »
If no damage for hitting a tree then it should slow the Panzer down quite a bit. They didn't drive over and thru trees imperviously as if they were just tall grass.  :)

 And I'd even vote for *no icons at all* for enemy GV's. Friendly only.
 
 Westy