Author Topic: LCA's and ROOKS. Titanic Tuesday Huge success.  (Read 2323 times)

Offline drdeathx

  • Silver Member
  • ****
  • Posts: 975
      • [URL=http://s435.photobucket.com/albums/qq77/AAdeath/?action=view&current=woodland-critters-christmas-1024x76.jpg][IMG]http://i435.photobucket.com/albums/qq77/AAdeath/th_woodland-critters-christmas-1024x76.jpg[/IMG][/URL]
Re: LCA's and ROOKS. Titanic Tuesday Huge success.
« Reply #30 on: October 16, 2008, 11:07:58 PM »
Sunfan 1 on 1 dogfights are really nice in DA(go there). The game is to win the war(take bases). Never said Rooks won it. If you guys read the post it works both ways and we get horded too. The high five was for the teamwork and organizational skills of THE LCA SQUADRON. Salute to Bish and Nights that work as a team. Rooks were extremely focused and that is that.
See Rule #6

Offline sunfan1121

  • Gold Member
  • *****
  • Posts: 2051
Re: LCA's and ROOKS. Titanic Tuesday Huge success.
« Reply #31 on: October 16, 2008, 11:31:13 PM »
This has never been a game about winning a war, at least to me. This is a game where we can put our individual virtual pilot skills to the test. You feel free to enjoy flying with 20+ green guys with you at all times. We clearly play for different reasons, and my way of playing is no better than yours, other than the fact that I can do what you do by myself. 
A drunk driver will run a stop sign. A stoned driver will stop until it turns green.

Offline Steve

  • Platinum Member
  • ******
  • Posts: 6728
Re: LCA's and ROOKS. Titanic Tuesday Huge success.
« Reply #32 on: October 16, 2008, 11:41:59 PM »
). The game is to win the war(take bases).


Uhhh no.
Member: Hot Soup Mafia - Cream of Myshroom
Army of Muppets  Yes, my ingame name is Steve

Offline killnu

  • Gold Member
  • *****
  • Posts: 3056
Re: LCA's and ROOKS. Titanic Tuesday Huge success.
« Reply #33 on: October 16, 2008, 11:45:41 PM »
good job on taking bases...I am sure it was truely exilerating demolishing those outhouses and toolsheds with what...20-30 of you closest friends?  Maybe next time you can get a few more of your closest buddies together and actually reset the map and get a whole new crop of fields to go pluck from nobody.
Karma, it follows you every where you go...

++The Blue Knights++

Offline Guppy35

  • Radioactive Member
  • *******
  • Posts: 20385
Re: LCA's and ROOKS. Titanic Tuesday Huge success.
« Reply #34 on: October 17, 2008, 12:19:10 AM »
Sunfan 1 on 1 dogfights are really nice in DA(go there). The game is to win the war(take bases). Never said Rooks won it. If you guys read the post it works both ways and we get horded too. The high five was for the teamwork and organizational skills of THE LCA SQUADRON. Salute to Bish and Nights that work as a team. Rooks were extremely focused and that is that.

LOL.  I went from it's enough to make ya weep, to just about spewing an entire coke on the monitor.   I all of a sudden had a vision of that Monty Python skit about the "Twit competition", imagining that organized LCA attack on those sheds.

You have a good time drdeathx.  You've clearly found the secret to success.   Heaven knows those undefended bases can wear people out.  :aok
Dan/CorkyJr
8th FS "Headhunters

Offline WMLute

  • Platinum Member
  • ******
  • Posts: 4512
Re: LCA's and ROOKS. Titanic Tuesday Huge success.
« Reply #35 on: October 17, 2008, 12:24:29 AM »
The game is to win the war(take bases)

The game is about Aerial Combat.  Capturing bases, bombers, gv's, etc, etc, are all merely sideshows put in the game to promote Aerial Combat.

(edit: if all you are doing is hoarding up and running said hoard to undefended base after undefended base...  why not just play offline then?  you can take all the bases you want and nobody will try and stop ya' there either)

(edit:edit:  try running your missions at the largest nme dar bar you can find.  take THAT base.  that would be something to post about.  "we spent all night attacking the largest dar bars at nme bases we could find, and took them."  THAT is the post I wanna see in here.)
« Last Edit: October 17, 2008, 12:29:18 AM by WMLute »
"Never tell people how to do things. Tell them what to do and they will surprise you with their ingenuity."
— George Patton

Absurdum est ut alios regat, qui seipsum regere nescit

Offline BnZ

  • Persona Non Grata
  • Silver Member
  • ****
  • Posts: 1021
Re: LCA's and ROOKS. Titanic Tuesday Huge success.
« Reply #36 on: October 17, 2008, 12:47:22 AM »
Hey, Lemming Kung-Fu works, no question about that.

Of course, it works because attrition is not on the table, because lives and airplanes are in fact free, no matter how many kamikaze buffs, jabos, and goons are sent to their doom.

The good part is, everyone wins. The defenders get to feel good because they have gotten multiple kill clubbing hordelets in a target-rich environment.

The horders get to feel good because they after sacrificing their lives and aircraft and rising again Zombie-like 14 times, on the fifteenth they take a base. Rinse, wash, repeat.

But the really cute scene from that afternoon was all the buffs coming in with one, count'em one, P-51 "escorting" them. At the same alt as the buffs. And who seemed to be hiding in the bombers defensive guns radius rather than protecting THEM, until diving out to make a pass at something and ending up with a certain P-47 on his six. Remember children, there is always a bigger alt monkey than thee lurking about.

He didn't make it home. But somehow, I'm sure he rose from the grave good as new.  :devil

Offline bmwgs

  • Silver Member
  • ****
  • Posts: 808
Re: LCA's and ROOKS. Titanic Tuesday Huge success.
« Reply #37 on: October 17, 2008, 03:03:56 AM »
The game is about Aerial Combat.  Capturing bases, bombers, gv's, etc, etc, are all merely sideshows put in the game to promote Aerial Combat.(edit: if all you are doing is hoarding up and running said hoard to undefended base after undefended base...  why not just play offline then?  you can take all the bases you want and nobody will try and stop ya' there either)

(edit:edit:  try running your missions at the largest nme dar bar you can find.  take THAT base.  that would be something to post about.  "we spent all night attacking the largest dar bars at nme bases we could find, and took them."  THAT is the post I wanna see in here.)

Is that the way it is today?  Sometimes I wonder. 

Since I have been on this game for the last year or so, it seems the focus is to take bases and ultimately win the war.  The old vets want to keep it pure, but the newer players seem to have a different perspective.  Aces High may be like everything else in the world, it all changes over time...

I really don't know which would be the better, but I do know the game will go in the direction that the masses want it to go.

Just another viewpoint.... :salute

Fred
One of the serious problems in planning the fight against American doctrine, is that the Americans do not read their manuals, nor do they feel any obligation to follow their doctrine... - From a Soviet Junior Lt's Notebook

Offline drdeathx

  • Silver Member
  • ****
  • Posts: 975
      • [URL=http://s435.photobucket.com/albums/qq77/AAdeath/?action=view&current=woodland-critters-christmas-1024x76.jpg][IMG]http://i435.photobucket.com/albums/qq77/AAdeath/th_woodland-critters-christmas-1024x76.jpg[/IMG][/URL]
Re: LCA's and ROOKS. Titanic Tuesday Huge success.
« Reply #38 on: October 17, 2008, 03:14:54 AM »
Like I said, if you want to test these 1 on 1 dogfight skills or more, they did make a DA in this game. The object of the map is country who takes 40% of 2 countries bases and maintains 80% of their own wins the map. You get 25 perkies for winning too as a bonus. Unless I interpret the object of this game wrong I must be real stupid. I furball all the time, do wingman fighter sweeps, pork bases, kill cv's, ect....  Sunfan you need to get 8 player back, LOL In war, many towns, airfields, warehouses, ammo factories, we not armed for attack at times. That is the object of war. To overtake a country and plan your attack. Unless all Bishops, Knights and Rooks wanted to "Dogfight", I'm sure Hi-Tec would install 1 map in the game like the DA. So that said ^5 again Rooks.
See Rule #6

Offline Guppy35

  • Radioactive Member
  • *******
  • Posts: 20385
Re: LCA's and ROOKS. Titanic Tuesday Huge success.
« Reply #39 on: October 17, 2008, 03:27:21 AM »
Like I said, if you want to test these 1 on 1 dogfight skills or more, they did make a DA in this game. The object of the map is country who takes 40% of 2 countries bases and maintains 80% of their own wins the map. You get 25 perkies for winning too as a bonus. Unless I interpret the object of this game wrong I must be real stupid. I furball all the time, do wingman fighter sweeps, pork bases, kill cv's, ect....  Sunfan you need to get 8 player back, LOL In war, many towns, airfields, warehouses, ammo factories, we not armed for attack at times. That is the object of war. To overtake a country and plan your attack. Unless all Bishops, Knights and Rooks wanted to "Dogfight", I'm sure Hi-Tec would install 1 map in the game like the DA. So that said ^5 again Rooks.

What war would that be?

No one really dies.  You get unlimited lives.  Every base looks pretty much the same.  You roll the map and get a do over.

Interesting 'war' you got there.  As for your comment about being stupid, I refer you to Forrest Gump
Dan/CorkyJr
8th FS "Headhunters

Offline oTRALFZo

  • Silver Member
  • ****
  • Posts: 927
Re: LCA's and ROOKS. Titanic Tuesday Huge success.
« Reply #40 on: October 17, 2008, 04:25:56 AM »
Is that the way it is today?  Sometimes I wonder. 

Since I have been on this game for the last year or so, it seems the focus is to take bases and ultimately win the war.  The old vets want to keep it pure, but the newer players seem to have a different perspective.  Aces High may be like everything else in the world, it all changes over time...

I really don't know which would be the better, but I do know the game will go in the direction that the masses want it to go.

Just another viewpoint.... :salute

Fred


I think every player goes through "phases" here.  I think this game is one of the hardest to master and there is tons of talent out there.  While players are maturing, they seek ways of gratifying themselves by joining the horde and hoping to get a lucky shot on some poor guy.  I used to jump at the chance at joining NOE missions, but now sometimes they just bore me. Although I truly suck at my fighter skills, I'm getting better with practice and  learning through the process while seeking that high of dominating 3 or 4 enemies with advantage. your always gonna have that "war winner" crowd, your always gonna have that toolshedder crowd and so on, its the circle of life and someday they too will get bored and start fighting the 30+ guys coming into the field.
****Let the beatings begin***


in game name: Tralfaz

Offline BnZ

  • Persona Non Grata
  • Silver Member
  • ****
  • Posts: 1021
Re: LCA's and ROOKS. Titanic Tuesday Huge success.
« Reply #41 on: October 17, 2008, 09:20:41 AM »
The AH MA is not in the least bit a realistic war-game simulation though. To get that even a little bit you have to go to the FSO or the like.

Like I say, no attrition. Most of these horde missions that actually meet equal resistance take casualties in numbers that make Black Thursday look like a milk-run.

Offline RATTFINK

  • Gold Member
  • *****
  • Posts: 3488
Re: LCA's and ROOKS. Titanic Tuesday Huge success.
« Reply #42 on: October 17, 2008, 09:28:13 AM »
LOL.... Nits and Bish you all got beat badly. We rolled bases throughout the entire map. Sunfan is a simplistic individual. The post was designed to recognize Rooks working as a Team. That's the objective of the game. Dah. It goes both ways sometimes. Sometimes we get beat badly but this last TT, Rooks dominated through strategy and teamwork! Again, high 5!


The objective of the game is to get into a Dogfight.  Taking bases is an added bonus.


[Edit] WMLute, I didn't see your reply regarding the true meaning of why HiTech created this game.
« Last Edit: October 17, 2008, 09:30:03 AM by RATTFINK »
Hitting trees since tour 78

Offline bongaroo

  • Silver Member
  • ****
  • Posts: 1822
Re: LCA's and ROOKS. Titanic Tuesday Huge success.
« Reply #43 on: October 17, 2008, 10:00:47 AM »
Like I said, if you want to test these 1 on 1 dogfight skills or more, they did make a DA in this game. The object of the map is country who takes 40% of 2 countries bases and maintains 80% of their own wins the map. You get 25 perkies for winning too as a bonus. Unless I interpret the object of this game wrong I must be real stupid. I furball all the time, do wingman fighter sweeps, pork bases, kill cv's, ect....  Sunfan you need to get 8 player back, LOL In war, many towns, airfields, warehouses, ammo factories, we not armed for attack at times. That is the object of war. To overtake a country and plan your attack. Unless all Bishops, Knights and Rooks wanted to "Dogfight", I'm sure Hi-Tec would install 1 map in the game like the DA. So that said ^5 again Rooks.

Others have already tried to explain it to you.  Perhaps we should just go find the hi-tech quotes that completely refute your "game is to win the war" idea?
Callsign: Bongaroo
Formerly: 420ace


Offline Vudak

  • Platinum Member
  • ******
  • Posts: 4819
Re: LCA's and ROOKS. Titanic Tuesday Huge success.
« Reply #44 on: October 17, 2008, 10:02:25 AM »

Like I say, no attrition. Most of these horde missions that actually meet equal resistance take casualties in numbers that make Black Thursday look like a milk-run.

Well, there is attrition of sorts, just not in the traditional sense.  Time and Energy, on the very grand level, are the ways attrition can be seen here.

In general the defender has two things going for them: closer to resupply (of aircraft, from the base--though cv battles are often different), and the complete horde mentality of the attacker which is completely energy-ineffecient.  Although the attacker has the option of starting the assault energy-rich, undisciplined tactics and complete lack of strategy have the effect of completely robbing the attacker of this energy in short order.

To combat this, the attacker needs to use some actual teamwork.  Though they claim to, this is often a delusion or outright lie.

Teams are disciplined.  Teams have tactics.  Teams have a strategy. 

What we see in the MA is no team; it is a mob.

When was the last time you saw a mission launch that had different but mutually supporting targets?  When was the last time you saw a detachment of Mustangs 50 miles away preventing reinforcements while certain elements concentrate solely on the town, others on the VH, a few on vulching, and more on high cover?

It doesn't happen.  What you see is one mass of aircraft, all loaded to the gills with all the ordinance they can carry, all headed to the same base, from the same direction, at the same alt, and then all blowing whatever alt they have to chase after anything low and red.

Strategy?  Please.  Teamwork?  Hardly.  Mob rule and weight of numbers are the only things they know.  Really, many base takers remind me of the kid scouring the internet for cheat codes because they can't figure out how to beat a level, or even the guy at the local hockey rink playing in the lowest division so he can be a "star."

I don't have a problem with people taking bases, or doing anything else that's generally frowned on by furballers.  What I have a problem with is people putting in absolutely no effort, and expecting anything other than contempt.
Vudak
352nd Fighter Group