All good posts, with every point of view having merit.
Beeg,
A very well thought out concept.
Here's my take on this...
The Musketeers have been wrestling with this very issue, not so much as to who is in charge of want, but more along the lines of just trying to get a little organization and cooperation amongst the Rooks for defense and offense.
My take is that the organized squads that already exist on the Rook side should try to get together at some point and try to do joint, co-op missions as much as they can, or as each squad decides.
It is readily apparent that version 1.02 takes much more organization and cooperation just for defensive measures, let alone mounting any offensive missions that will have any chance of success.
In the last 2 nights, the Wrecking Crew and the Musketeers have combined in joint operations and the Real Estate on the map shows the results. All we really do is get on RW together and a special AH radio bar frequency and figure out what we need where.
There is no rigid structure, but the more we do these type of missions, the more we get into a pattern and learn from each other and get to know who prefers what mission and the coordination is improving every night.
What we need is the Rook Squadrons to get together somehow to coordinate their activities. Not every night, obviously, but if we are severly down on bases and being hit at all sides, then joint, cooperative, and organized counter-attacks are the surest way we can get out of the hole.
The folks that don't belong to any organized squads are always welcome to join in on the missions or do their own thing, just as the squads are. It just seems to be that it can be very rewarding to jointly work on goals and then obtaining those mission goals.
These are my thoughts on the subject, and I know everyone has other preferences and opinions, and that's the great thing about this sim, it can accomodate all styles of simming.
Cobra out!