If a pilot in WWII tried to take a full DT with only %25 or %50 of his planes internal tanks used... the ground crew chief would just laugh at him.
Planes in WWII didnt go up without %100 fuel for combat operations.
This is incorrect. P-51s flying combat air patrols over Normandy did not take off with full internal fuel. They cycled two hour shifts over the beachhead. Their typical fuel load was 1,080 pounds (180 gallons), or 510 lb less than full internal capacity. Moreover, standing patrols beyond the front lines were often fitted with two 75 gallon tanks and the 1,080 lb load of fuel. John Thornell of the 353rd FG has mentioned that they sometimes flew with reduced internal fuel and the two 75 gallon drops. The reason? They could loiter for a long period and then "go light" as soon as enemy fighters or bombers were detected approaching from the east.
When much of the 8th Air Force fighter Command was involved in supporting the invasion, aircraft were not refueled to max capacity, but to that amount specified by Group orders. P-38s didn't have fuel in the leading edge tanks. P-51s didn't have fuel in the fuselage tank. Why would any commander load 8 hours of fuel for a two hour sortie? Crew Chiefs had no say in the load out of their fighters.
Besides, any argument that historical accuracy should drive MA play is utterly unrealistic. Show me one place where you can find historical accuracy. P-38s fighting P-51s. 109s brawling with Ki-84s. Tanks that can leapfrog miles of water to spawn.
Fuel loads are part of game play because adjusting fuel loads allows for best performance without sacrificing range. Limiting drop tank use only adds to the advantage of the short range rockets like the La-7, Spit16, Yak-9U and the like.
This is another instance where some player or players want others to fly the game the way they desire. The argument that it's historical is not only incorrect, it's a red herring anyway as there is zero historical accuracy in the MA and there never was or will be. If you want the restrictions associated with historical accuracy, lets look at just one example.
You must perform your prestart checklist. Start the engine. Allow temps and pressures to stabilize in the green. Do a run-up and mag check. Get permission to taxi to the duty runway. Get cleared to take off... All of that will take 15 to 20 minutes. But wait, you only have an hour to play? Tough luck, eh?
There's no penalty for dying... No downside to failure. No risk.... It's a game gentlemen, it isn't supposed to be historically accurate. Accuracy is the sole domain of the aircraft modeling. Yet, aircraft workload is simplified to where any 6 year-old can get airborne and fly.
Please stop trying to tell others how to play.
My regards,
Widewing