Unfortunately powerful ack leads to ack hugging. It's really either or. Either you risk vulches or you risk ackhugging. I'd rather risk vulching, because that's nearly universally accepted as silly, and you can always up a warblwind and ruin their day.
Burn multiplier has never bothered me but I don't see any reason why we couldn't try a different setting, might make some interesting fights when you can't have the 'perfect' weight for every fight.
I don't agree with dropping bomber drones, we don't generally have enough people to mount an effective offensive without drones. It's painful as an axis player to encounter allied boxes but...I still say keep them.
My contribution:
I'd really like to see well formed squads flying together...but I don't think there's any way to do that other than try and coordinate some squad nights on the same night. Back during the war, we used to up a wing in formation, always loved that. Other squads did the same. Best fights I ever had, our wing encountering another and the ensuing furball.
Structured missions each week like Larry has been doing would be great. Including something we haven't done in a very long time, GV missions and objectives. Long ago we used to have GV only night, dunno about doing that again but some coordinated GV assaults/defenses would be a hoot. (of course with supporting air cover). Especially since we've got several new tank models since we used to do that so long ago.
Most importantly, everyone needs to have an open mind. There is no good and evil here, just people with different and equally important opinions.