Author Topic: KOTH rules for 2020  (Read 868 times)

Offline fuzeman

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KOTH rules for 2020
« on: September 13, 2020, 01:56:05 PM »
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> TUNE RADIO 5 to CH 101, [ .radio 5 101 ] <
**********************************************
No F-bombs or BAD language, if people use 3rd party coms
and its OK, talk away. but use your common sense,
DO NOT become a distraction!!!

The Rules Of Engagement for KOTH.
1) Fighter, Fighter/Attack, and some Bomber/Attack
planes can be used.
*Me 163B is not allowed but the Me 262A-1 is.
* Fuel and Ammo is pilot's choice.
* No Bombs or rockets allowed.
* Fuel Burn is 2.0 (same as MA)
* Do not use rear guns on attack planes during the fight.
* Empty the rear guns on climbout before "Fight On" is
called, if you want to, DO NOT shoot anyone.
* No B5N2, Ju 88A-4, B25’s, B26’s,or Ki-67 or He 111.
2) ALL players will take off from the same field.
3) Upon launching, do your best to get separation on
the rest of your opponents. A icon separation of 5K
minimum is required, try to get out of icon range
if at all possible.
* If you are under 5k range when the Host CM calls
“NoJoy Time”, a 'No-Joy' situation can exist.
*You can call a NJ on someone closer than 5k to you.
* It takes one person to activate a NJ and the two involved
 shoud fly away from each other to find a fight.
* If BOTH people agree to fight after separating they
can cancel their nojoy.
* It's up to the players to call a NJ as they are the only ones
 who can determine their real seperation that quickly.
4) Skirting the edge of the fight is NOT allowed.
* Either be IN a fight, or headed TO the closest fight at
all times!
* Running (refusing to engage) for an extended period of
time is NOT allowed.
* After 30 seconds you must reverse and merge.
* If someone is extending longer then 30secs., Say on
vox 101,the name of the person and a Host CM will
intervene.
5) If eliminated, bail out and exit flight (.ef) immediately.
* You are eliminated if you:
* Break the 6K alt cap, you can NOT go above 6k.
* Cannot maintain powered and controlled flight (see 6)
* Run out of fuel (see 6)
* Run out of ammo (see 6)
* Your Plane catches fire (see 6)
6) If you are one of the last two, anything goes.
* fight to the death!
* Anything means, u can run out ammo, fuel, plane on fire,
lose parts, No engine, oil hits, radiator hits, etc.
7) Winner of previous round picks the plane for the next
round.
* You can choose any plane that is allowed in KOTH as
many times as u want.
8 ) Win three rounds and you win the event and are
KOTH for the month
9) It is strongly suggested you run film for every
round you fly in. If any complaints, issues or questions
arise, your film is the only proof we will accept. Think
of your film as your lawyer if any problems come up.
* KOTH wins will be announced the week after the event.
* Any issues with the event should be discussed with the
  host before the end of the event, not later on.
10) Chat rule
* Text chat is only allowed on squad channel
and when in the tower on room channel
Do NOT be disrtuptive if using VOX 101, range or text.
* <S> and good fight is still allowed on country channel
and chn 101 and some small talk, nothing tactical.
* No check 6’s are allowed at ANY Times!
11) No Joining planes.
12) NO WINGING!
(dog piling on a 2-timer is NOT winging)
* Winging is a coordinated attack on a single plane or when
engaged with multiple targets passing up obvious shots or
maneuvering deliberately away from 1 person to get the
other first.
* Can dogpile the Wabbit ONLY!
* Can't pass up fights to get to the wabbit!
13) If you earn an invitation to the TOC under a certain
gameID, only that gameID will be allowed to fly in the TOC.
********************************************
Unless you are one of the last two. Then fight to the death!
********************************************

*Use CM-eye [F5] mode to enjoy the action after you die!*
You may have to set up CM-Eye for it to work, here's how.
There are a few ways of course but it is easier to set up
a 'Mode 3' and use your joystick buttons and throttle.
1) Go into Options > Controls > Map Controlers
2) Open the Mode Selection menu, select 'Mode 3'
3) Hit the 'Copy Mode 1' button
4) Select Button 0, set to 'View CM Eye Move Forward'
5) Select Button 1, set to 'View CM Eye Move Backward'
6)Select Button 2, set to 'View CM Eye Move Map'(optional)
7) Go to 'Map Keys' and set an available key to
select Mode 3.
I personally set it to the * on the keypad.
However, there are other keys you can use.

CM Eye should now work.
Hit F5 from the Tower, then your key to enter Mode 3.
Joystick buttons 0, 1 and 2 will move you around in CM Eye.
Your throttle controls how fast you move.
« Last Edit: September 14, 2020, 07:05:31 PM by Rosie »
Far too many, if not most, people on this Board post just to say something opposed to posting when they have something to say.

"Masters of the Air" Scenario - JG54