Author Topic: Tuned vox & mega squads  (Read 20698 times)

Offline Saurdaukar

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Re: Tuned vox & mega squads
« Reply #330 on: February 19, 2009, 03:45:59 PM »
We again seem to be talking in circles and I am most ready to agree that it is useless....

Truth.

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I'll try to sum our point up (i hope i am not inappropriately  representing mach)

1.  You equate k/d, number of kills, ACM with the term "impact"

2.  Mach equates comradery, presence, direct squad/country based leadership, doing more then just flying an airplane with what "impacts" him and our squad.


I dont know whether or not you are misrepresenting Mach's thoughts, and I dont want to speak for Murdr since he can do that just fine all on his own, but to the average reader, me in this case, it seems you are only seeing what you want to see.

Murdr did not equate K/D, an aggregate number of kills in any given period or ACM, in and of themselves, respectively, as any sort of be-all, end-all indication of "impact."  The sum of those parts, however, in this particular instance, may serve to provide some degree of insight into the overall style of play of a speaker.

As such, if you can identify the style of play, you can determine how much weight you wish to put upon the opinions voiced by that particular speaker.

If you have a thousand tank v. tank kills and zero fighter kills... Im not going to be all that concerned with your opinion on whether or not the Spitfire 16 is overmodeled.  However, if you have an opinion on the range of a 75mm AP round and how its trajectory after 3,000 meters is wrong, I'd be all ears.

This is where "Perspective" comes into play.  My opinion?  Murdr contributes a whole hell of a lot to this community.  All the trainers, all the skinners, all the testers, all the posters with vaults full of technical data and all the unsung, behind the scenes types contribute more than just their time to make all of this a better experience for the rest of us.

Also my opinion, I do not think that any real positive "impact" comes from: (your words) "comradery, presence, direct squad/country based leadership, doing more then just flying an airplane."

Camaraderie is a great thing - both from a squad perspective and a game perspective.  You left out the latter. 

Leadership?  Thats a different discussion.  I can think of several great leaders, throughout history, who had decidedly negative impacts on the world.

Doing more than flying an airplane?  Like what?  Driving a tank?  Or... training, skinning, writing educational articles, holding seminars, clinics, etc, etc?

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Neither definition invalidates the other...it is a matter of perspective...

Absolutely correct - but then we're not talking about "impact" as it relates to perspective, anymore.  What we are really talking about is how to value the validity of a player's opinion, as alluded to, above.

Your perspective is different than mine and your opinions are different than mine.  Thats fine.  Its your $15. 

In tandem with perspective, however, one typically finds that experience rears its ugly head.  This, of course, is usually because experience gives perspective.

In that mold, one must consider the experience level of the posters belonging to each "camp" as you term them. 

With every honest attempt to avoid any significant divisive commentary, I see a lot of newer players in your "camp."

By contrast, I see a lot of 1999's, 2000's, 2001's and 2002's in "ours."  Most of those would go back even further had this particular BBS been around earlier or had people come, in a more immediate fashion, from AW/WB to AH.

Without pulling any punches, thats really where the buck stops regarding perspective.

The greater depth of "experience," as it relates to "perspective," by definition, and therefore by default, makes, in my opinion, my thoughts more relevant than yours.  Ive seen more, Ive played longer and Ive watched the game and the community evolve from a perspective beyond yours, so to speak.  I see whats good for the community and I see whats not.  Thats not a matter of "opinion" so much as its a matter of assessing whether the game, as a whole, is better - today - than it was five years ago.

The answer is no.

I can give that answer because I was there, years ago.  Player X can not because he started in 2005.  He lacks perspective.

To that end, it is my contention that many of the newer players "camp 1" are of the opinion that they are entitled to change the nature of the game to suit their own aims.  They behave in direct opposition to "camp 2" - those of us who adapted our aims to suit the nature of the game. 

We were all new, once.  Not all of us arrived with a total disregard for the existing pecking order. 

What you see as a positive impact, I see as a self-serving, irresponsible, disrespectful and forceful method by which to impart your vision of what the game should be - upon those who made it what it was.

Thats the bottom line, really.  Politically correct?  Nope.  Accurate?  I think so.  ::shrug::

Offline FALCONWING

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Re: Tuned vox & mega squads
« Reply #331 on: February 19, 2009, 05:01:20 PM »
Truth.


I dont know whether or not you are misrepresenting Mach's thoughts, and I dont want to speak for Murdr since he can do that just fine all on his own, but to the average reader, me in this case, it seems you are only seeing what you want to see.I would say you are choosing to view the world thru your lenses and I mine...i say this having already read the rest of your post

Murdr did not equate K/D, an aggregate number of kills in any given period or ACM, in and of themselves, respectively, as any sort of be-all, end-all indication of "impact."  The sum of those parts, however, in this particular instance, may serve to provide some degree of insight into the overall style of play of a speaker.The debate here is over how to define the term "impact"...I am willing to grant that some may have your point of view...it is unclear to me why it is so hard for those like yourself to admit that there may be "different" reasons and goals people have for themselves in this game??

As such, if you can identify the style of play, you can determine how much weight you wish to put upon the opinions voiced by that particular speaker.

If you have a thousand tank v. tank kills and zero fighter kills... Im not going to be all that concerned with your opinion on whether or not the Spitfire 16 is overmodeled.  However, if you have an opinion on the range of a 75mm AP round and how its trajectory after 3,000 meters is wrong, I'd be all ears.  Exactly...spot on...so why would I even want to be engaged in a debate with someone who ONLY flies fiters about the "proper way" to take bases, gv, run supplies, or run a squad that does such things??  Would one perhaps find such suggestions as self-serving? If your only definition of "combat" and "impact" involves fiters then it is simple to see why we really should not debate.  Our purposes are not aligned at all.  I'm sure Wal-MArt doesn't debate with Jeff Gordon over the way to run their supply trucks faster or more efficiently

This is where "Perspective" comes into play.  My opinion?  Murdr contributes a whole hell of a lot to this community.  All the trainers, all the skinners, all the testers, all the posters with vaults full of technical data and all the unsung, behind the scenes types contribute more than just their time to make all of this a better experience for the rest of us. And i have said nothing to suggest your opinion is not valid...I did take offense at widewing in a previous thread but since then we have sorted things out

Also my opinion, I do not think that any real positive "impact" comes from: (your words) "comradery, presence, direct squad/country based leadership, doing more then just flying an airplane." AND we would be in complete disagreement over this...so would Mach and other guys in my squad.  What a great country we live in that we can have 2 completely different opinions and not feel the need to FORCE our point of view on someone else.

Camaraderie is a great thing - both from a squad perspective and a game perspective.  You left out the latter.  I have "friends" on all countries...many rooks/knits fly on our ch when they come over especially on sqaud night.  Your problem is you actually see these as two different things...my definition of comradery is simply more sweeping than yours

Leadership?  Thats a different discussion.  I can think of several great leaders, throughout history, who had decidedly negative impacts on the world.agreed

Doing more than flying an airplane?  Like what?  Driving a tank?  Or... training, skinning, writing educational articles, holding seminars, clinics, etc, etc? Those who derive enjoyment from such activities are super....however if they are only doing it because of recognition or status then they may have issues (much like government....either you serve the people OR you are serving yourself.  Surely they are not only doing this because they crave recognition??? or elite status??? Am I somehow better because I teach Sunday school or work at the free clinic then other citizens in my town??...the answer is "no"...but I'm somehow lessened in your virtual world because I use the skills I have outside of AH instead of being volunteer staff here...makes no sense

Absolutely correct - but then we're not talking about "impact" as it relates to perspective, anymore.  What we are really talking about is how to value the validity of a player's opinion, as alluded to, above.

Your perspective is different than mine and your opinions are different than mine.  Thats fine.  Its your $15. 

In tandem with perspective, however, one typically finds that experience rears its ugly head.  This, of course, is usually because experience gives perspective.

In that mold, one must consider the experience level of the posters belonging to each "camp" as you term them. 

With every honest attempt to avoid any significant divisive commentary, I see a lot of newer players in your "camp."

By contrast, I see a lot of 1999's, 2000's, 2001's and 2002's in "ours."  Most of those would go back even further had this particular BBS been around earlier or had people come, in a more immediate fashion, from AW/WB to AH.

Without pulling any punches, thats really where the buck stops regarding perspective. You really don't see or understand the bias of the BBS???  Did you even know that i moved the squad here and have been in AH since 2001?   Look at my number of posts compared to yours and others of the "experienced" crowd.  See  that I didnt even sign on to the bbs for a period of time.  I played AW from ~1997 til I moved here and never posted once.  Almost a third of my squad is from the AW days...we have more who have moved on over time but still play

The greater depth of "experience," as it relates to "perspective," by definition, and therefore by default, makes, in my opinion, my thoughts more relevant than yours.  Ive seen more, Ive played longer and Ive watched the game and the community evolve from a perspective beyond yours, so to speak.  I see whats good for the community and I see whats not.  Thats not a matter of "opinion" so much as its a matter of assessing whether the game, as a whole, is better - today - than it was five years ago.Again I have played this game from AOhell to present, I'm not sure that will slow you down though...as Johnathan Stewart would say "Proceeeeed....." :rolleyes:

The answer is no.and for me, it has changed but I like most of the changes

I can give that answer because I was there, years ago.  Player X can not because he started in 2005.  He lacks perspective.

To that end, it is my contention that many of the newer players "camp 1" are of the opinion that they are entitled to change the nature of the game to suit their own aims.  They behave in direct opposition to "camp 2" - those of us who adapted our aims to suit the nature of the game. 

We were all new, once.  Not all of us arrived with a total disregard for the existing pecking order. This may be the reason you are really upset...you see a pecking order where many do not...lack of desired recognition can be frustrating and I DO BELIEVE that is the root of problem...folks who need recognition versus folks who don't see accomplishments within a video game as anything worth getting worked up over

What you see as a positive impact, I see as a self-serving, irresponsible, disrespectful and forceful method by which to impart your vision of what the game should be - upon those who made it what it was.  Now I hate to incur the wrath of the Muppets but if you call what occurs nightly on ch 200 from your C.O. and his followers "positive" then I totally agree with the rest of your statement!  (Mark don't jump me....you know how i feel about 200 :t)  Once again Mazz you have no concept of our squad or what we do or don't do...i come under fire as does my squad because we like to "stand up" to those we consider to be "BBS bullies".  I don;t always disagree as much with the message as i do the messenger.  A long time ago it was the BKs...now it appears Muppets and the DFC have assumed the mantle of preaching the "right" and "Wrong" way to have fun for $15...

Thats the bottom line, really.  Politically correct?  Nope.  Accurate?  I think so.  ::shrug::shrug back  :salute
« Last Edit: February 19, 2009, 05:22:42 PM by FALCONWING »
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Offline Murdr

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Re: Tuned vox & mega squads
« Reply #332 on: February 20, 2009, 12:07:46 AM »
Quote
If you have a thousand tank v. tank kills and zero fighter kills... Im not going to be all that concerned with your opinion on whether or not the Spitfire 16 is overmodeled.  However, if you have an opinion on the range of a 75mm AP round and how its trajectory after 3,000 meters is wrong, I'd be all ears.
Exactly...spot on...so why would I even want to be engaged in a debate with someone who ONLY flies fiters about the "proper way" to take bases, gv, run supplies, or run a squad that does such things??

:huh <sarcasm>Ahh, well yes, obviously air superiority and CAS/JABO have no role in base taking </sarcasm>  :huh
<raises hand, clears throat>This here simple hillbilly inbread fighter jock has had dozens of captures, 1000+ GV kills, and one of dem dere single diget overall ranks.  Is it ok if'in I speak amongst you high falutin folk?  :confused:

The debate here is over how to define the term "impact"...I am willing to grant that some may have your point of view...it is unclear to me why it is so hard for those like yourself to admit that there may be "different" reasons and goals people have for themselves in this game??
It's unclear to me how "having an impact on the arena" could possibly be defined as one persons set of goals at the exclusion of anyone elses different set of goals.   

Let's try it one more time.  Your man was dismissive of my comments on the basis of not witnessing "you [me] making an impact in the arenas".  So I offered up something tangible in reply.  In no way did I refute anyone elses claim or flavor of "impacting the arena".  Without taking the time to parse everyone elses posts, I do not believe Stang or Mazz marginalized anyone elses form of impacting the arenas either.  Yet pages later, it is you and your guy that is unwilling to concede that "killing lots of enemy" is a form of impact.  Now comeon, who's really being obstinate in this discussion?

Offline jollyFE

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Re: Tuned vox & mega squads
« Reply #333 on: February 20, 2009, 05:02:12 AM »
hmmmmmmmmmm.................. ...what was this thread abot?....I can't seem to remember.

Oh wait..it was one giant troll.................

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Offline Bronk

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Re: Tuned vox & mega squads
« Reply #334 on: February 20, 2009, 05:24:33 AM »
Oh wait..it was one giant troll.................
No it wasn't. It was about the bastardization of "squad" status and a way to curtail them.
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Offline bongaroo

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Re: Tuned vox & mega squads
« Reply #335 on: February 20, 2009, 07:08:25 AM »
[whine]

But if you aren't taking bases for the reset you aren't having any impact!!!!

[/whine]

[/sarcasm]

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Offline waystin2

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Re: Tuned vox & mega squads
« Reply #336 on: February 20, 2009, 09:18:52 AM »
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Offline Saurdaukar

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Re: Tuned vox & mega squads
« Reply #337 on: February 20, 2009, 11:19:34 AM »

The debate here is over how to define the term "impact"...I am willing to grant that some may have your point of view...it is unclear to me why it is so hard for those like yourself to admit that there may be "different" reasons and goals people have for themselves in this game??

I dont need to admit that at all, I understand it.  Some people are score weenies, some people are furballers and some people are land grabbers. 

The reason we are having this discussion is because, so far as I can tell, we disagree on the issue of the "impact" that certain players' goals have on the rest of the player base.

For example... in my mind, you represent the horde.  Now, I enjoy fighting against the horde for a set period of time.  Ill up at the base under attack and have a ball for 10-15 minutes.  I might even get a couple kills.

Sooner or later however, near the end of those 10-15 minutes, I wonder why I keep upping only to make it to 180IAS and get popped by one of twenty circling La7's, who will go land his 2 kill vulch sortie and proclaim himself God of AH on 200.  So I leave. 

Now, Im not suggesting that you not take bases - its an integral part of the game.  But the "impact" that a horde has on the sector of their desire is, ultimately, demoralizing for the other side.  Its so lopsided that the game transitions from fun to frustrating. 

If this was limited in scope, I wouldnt have an issue with it.  BUT.  When I log in these days, I usually have one of two choices: up at a field being vulched or up to go vulch a field.  There doesnt seem to be much inbetween anymore and, I assure you, I abhor 10v1 just as much as 1v10.  Nothing annoys me quite so much as someone "clearing my 12."

Point is, the horde mentality doesnt seem to consider the "impact" that they are having on the enjoyment of the other players.  If thats the "goal" then its self-serving, as previously stated.  If not, then the lack of consideration, in and of itself, is a primary catalyst for why the gameplay has changed. 

Quote
If your only definition of "combat" and "impact" involves fiters then it is simple to see why we really should not debate.  Our purposes are not aligned at all.  I'm sure Wal-MArt doesn't debate with Jeff Gordon over the way to run their supply trucks faster or more efficiently.

Similar enough to the above so I wont repeat it, but, just to be a little bit of a dick, Im sure Wal-Mart knows how to move supply trucks far more efficiently than Jeff Gordon.  He's not a logistics guy.  Hell, he cant even turn right.  ;)

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AND we would be in complete disagreement over this...so would Mach and other guys in my squad.  What a great country we live in that we can have 2 completely different opinions and not feel the need to FORCE our point of view on someone else.

Agreed!  However, considering the above, a horde does, in effect, "force" its style of play in the arena.  If their was an effective counter for it, or an alternative to it, we wouldnt be having this discussion.

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my definition of comradery is simply more sweeping than yours

I'd state the inverse, but ok.

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Those who derive enjoyment from such activities are super....however if they are only doing it because of recognition or status then they may have issues (much like government....either you serve the people OR you are serving yourself.  Surely they are not only doing this because they crave recognition??? or elite status??? Am I somehow better because I teach Sunday school or work at the free clinic then other citizens in my town??...the answer is "no"...but I'm somehow lessened in your virtual world because I use the skills I have outside of AH instead of being volunteer staff here...makes no sense

Ouch.  Hit a nerve?  I dont think any of the volunteers are seeking recognition.  I think they do what they do to improve the gaming experience for all of us.  Thats a key point.

Its a key point because its, so far as I can tell, and correct me if Im wrong, a horde does what they do to improve the gaming experience for themselves.

Bringing non-virtual contributions to society into this thread is silly.  We have boatload of real life men and women on this BBS who make REAL contributions to society; military, clergy, law enforcement, emergency response, education, or something as simple and unsung as waiting at the stop until the neighborhood kids get on the bus.  None of it has an impact in-game, which is what we are discussing.

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You really don't see or understand the bias of the BBS???  Did you even know that i moved the squad here and have been in AH since 2001?   Look at my number of posts compared to yours and others of the "experienced" crowd.  See  that I didnt even sign on to the bbs for a period of time.  I played AW from ~1997 til I moved here and never posted once.  Almost a third of my squad is from the AW days...we have more who have moved on over time but still play.

Again I have played this game from AOhell to present, I'm not sure that will slow you down though...as Johnathan Stewart would say "Proceeeeed....." rolleyes

I dont see any sort of bias.  I see opinions from different posters, motivated by different experiences.  If youve been playing since AOL, then you understand exactly what this genre used to be and what it has become.  No further text is necessary to illustrate my point to this effect.

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This may be the reason you are really upset...you see a pecking order where many do not...lack of desired recognition can be frustrating and I DO BELIEVE that is the root of problem...folks who need recognition versus folks who don't see accomplishments within a video game as anything worth getting worked up over

To a certain extent I will agree, in concept.  Although, personally, I am not upset, I am disappointed with the path that the game has taken - largely driven by the style of play. 

To that end, its not as cut and dried, or arrogant for that matter, as simple "seniority."  Those of us who have been around longer are here to help.  In days past, most newer players wanted that help and were grateful for the time spent.

These days, most newer players simply show up and think they own the game.  It doesnt work that way.  Since you mentioned real life contributions, although I disagree with that applicability in this case, Ill simply ask you to consider how you behave for the first few weeks after you have been hired to a new job. 

Do you run around shooting your mouth off and thumbing your nose at the CEO?

Nope.  You'd get fired. 

You listen, you watch, you learn.  People are anxious to bring you up to speed but, you know what?  If youre going to be a pissant and generally disrupt the environment *already in place* your value, in the eyes of more senior employees, will be diminished significantly.

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Now I hate to incur the wrath of the Muppets but if you call what occurs nightly on ch 200 from your C.O. and his followers "positive" then I totally agree with the rest of your statement!  (Mark don't jump me....you know how i feel about 200 Evil)  Once again Mazz you have no concept of our squad or what we do or don't do...i come under fire as does my squad because we like to "stand up" to those we consider to be "BBS bullies".  I don;t always disagree as much with the message as i do the messenger.  A long time ago it was the BKs...now it appears Muppets and the DFC have assumed the mantle of preaching the "right" and "Wrong" way to have fun for $15...

I dont speak for the AoM and I dont speak for the DFC.  I speak for myself.  I dont perceive there to be any sort of "bullying" activity - however I do recognize self-policing when I see it and I agree that it is effective.

Those of us who are vocal on 200 are self-policing.  If you take offense to it, you really shouldnt.  If you could hear those individuals laughing on vox while they type what makes your blood boil, you'd have a different opinion.  Ironically enough, most of those guys are the nicest people youll ever meet.

As such, squads like AoM, the BK's, etc, etc.  These are groups made up of, by and large, long-time players.  There are old Damned sticks floating around, old Nomads, old Misfits - and they congregate into groups, for better or (sometimes) worse, because their style of play is similar.

The squadron I am lucky enough to be a part of isnt so much a squadron as a gaggle of widely varying personalities who have one thing in common: we are all, in comparison to the average player today, psychotically aggressive when it comes to engaging bad guys, regardless of the odds.

Basically, we enjoy a great fight.  More importantly, with respect to the subject matter, we dont interrupt a good fight.  Ill be the last person to pick you if I see you engaged with a single con.  Thats how it used to be.

Today, when Im engaged and having what may turn out to be a great fight with another player, its all to often cut short by the waves of Spit 16's, La7's and NIKI's that damned near fight each other to get a shot at me.

Thats where self-policing comes into play.  The MOST vocal players on 200, if you notice, are only vocal when those good fights are ruined by fifteen no-name dweeblettes. 

By contrast, those "offensive" 200 typers are the first to salute the player who shoots them down on equal footing.

In a nut-shell, since Ive gone on a tangent once more, the "bullies of the BBS" are, ironically enough, the most considerate of other players and their enjoyment of the game.

These threads end up like this because a significant portion of the player base seems to place very little, if any value, upon same.
« Last Edit: February 20, 2009, 11:25:47 AM by Saurdaukar »

Offline 5PointOh

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Re: Tuned vox & mega squads
« Reply #338 on: February 20, 2009, 01:45:07 PM »
So I’ve read 95% of this thread, and it’s rather amusing to me.  In one corner it’s the “Mega Squads” in the other is the “Anti Mega Squads”.  Who’s right, who’s wrong?  I’ve flown with the Lynchmob, a multi winged squad, I’ve been a BoP as well, and recently I took a break from the game to pursue some real life projects.  I’ve come back to see that my friends the Lynchmob and BoPs are still here.  Most of these players are much older than I and I respect them and I consider them all my friends.  I would not be afraid to share any bit of my personal life with them or ask them for life advice. Currently I am flying alone because I choose to, not because the BoPs are bad, or any of the other squadrons that have offered me a spot are bad. It’s just not my time to be in a squad.
So the mega squads do not allow people to become tight knitted groups?  So what about people that never change countries?  Are they detrimental to the game because they do not mingle with the other countries player base?
Quote from: Ack-Ack on February 12, 2009, 04:44:14 PM
Maybe it's time that SAPP restarts "Operation Bozo", since one of SAPP's main goals is the destruction of squadrons in the game.
What about this quote, if this was sarcasm please ignore.  But wouldn’t this be considered detrimental to player’s enjoyment of the game?
I hold no grudges or feeling for other peoples squads, large or small.  I play this game mostly for fun, and its often hard for me to find such a large group of people with a common interest.  WWII era aviation/armor. 
I can honestly tell you what drew me to both of the previous squads, and it had nothing to do with numbers of people, it had 100% to do with the TYPES of people. To be honest there are many people in here that I would be honored to be in there squads, because of the types of people they really are. And there are many squadrons I would not feel comfortable in because of the type of person I am.  I came back to AH for the people that I missed, Falcnwing, Betty, Solar10,WT666, ThndrEgg, Smokey23, Bosco, Sniper30, BMathis  and the list could go on, whether we were all on one big squad or no squads in AH at all, I would still fly with these people.
Just my opinion,

Respectfully yours,
Coprhead (5PointOh(Nathan))
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Offline Ack-Ack

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Re: Tuned vox & mega squads
« Reply #339 on: February 20, 2009, 03:32:38 PM »
Quote from: Ack-Ack on February 12, 2009, 04:44:14 PM
Maybe it's time that SAPP restarts "Operation Bozo", since one of SAPP's main goals is the destruction of squadrons in the game.
What about this quote, if this was sarcasm please ignore.  But wouldn’t this be considered detrimental to player’s enjoyment of the game?


Respectfully yours,
Coprhead (5PointOh(Nathan))


Purely in sarcasm.  Some of the posters in this thread had accused Corky, myself and a couple of other P-38 flyers for being 'anti-squadron' and helping to get rid of them from the game.  This was one of the reasons why SAPP was formed and the foundation for SAPP's evil, nefarioius plans for world domination and conquest of which "Operation Bozo" was the first stage.  Obviously a joke.


ack-ack
« Last Edit: February 20, 2009, 03:34:20 PM by Ack-Ack »
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Offline Xargos

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Re: Tuned vox & mega squads
« Reply #340 on: February 20, 2009, 07:05:09 PM »
What's so funny is some of the people here arguing with each other are some of the nicest people in real life.
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Offline thndregg

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Re: Tuned vox & mega squads
« Reply #341 on: February 21, 2009, 01:21:15 AM »
What's so funny is some of the people here arguing with each other are some of the nicest people in real life.

That's the thing. Anonymity (internet) vs. face-to-face. How odd.
« Last Edit: February 21, 2009, 01:23:39 AM by thndregg »
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Offline viper215

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Re: Tuned vox & mega squads
« Reply #342 on: February 21, 2009, 01:29:49 AM »
Yea in real life, infront of the computer you can kick anyones behind...different story face to face.
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Offline moot

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Re: Tuned vox & mega squads
« Reply #343 on: February 21, 2009, 03:39:02 AM »
In real life we'd be able to get right down the point instead of having points get lost in translation.
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Offline Delirium

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Re: Tuned vox & mega squads
« Reply #344 on: February 21, 2009, 03:41:24 AM »
I think overall we'd find we have a lot more in common than we care to admit.
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