Another weak link in squad ops is counter ops... I never see appropriate organized counterattacks or tactics used to defend a base being attacked with interdiction tactics. This game has a lot of strategical and tactical options that are left on the table unused.
Meh...
Big time! The idea of chasing dots abhors me. There they are, let's get 'em! Something with more purpose is to my purpose. Check out any dar where resistance meets a larger force. The resistance being smaller. Watch for 3 to 5 mins. Vast majority of 1st wave attackign pilots die w/in those 5 mins. Sure some survive and land kills, many kills maybe. but my point is the majority do not. they get shot down quickly or the ground comes up and bites them. maybe that's evidence of skill sets not being developed because popular tactics right now don't ask that they be acquired as they might be.
i love the idea of having assignments, driving cons down low, etc. something with a measurable and achievable goal where working in tandem with others achieves a common purpose. base capture for instance, or some preparatory step.
or say, phooey. fly over 30 110's and be done with it. i have more fun doing the former.