Author Topic: Dots on Radar Map  (Read 1203 times)

Offline Enduro

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Dots on Radar Map
« on: April 01, 2009, 03:47:47 PM »
Hi.  When people fly NOE, would you guys please consider making a/c dots on the map invisible even to countrymen?

I have heard a few different folks - not just in my squad - speak of instances where the fun of a surprise NOE run have been ruined by "spies" who see the dots on radar and transmit info to people in other countries.

Just thought I'd ask.  Thank you.
TBolt
Last edited by hitech on 09-08-2004 at 10:51 AM for flaming everone.

Offline jolly22

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Re: Dots on Radar Map
« Reply #1 on: April 01, 2009, 07:14:33 PM »
not a bad idea....... :lol

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Offline Enduro

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Re: Dots on Radar Map
« Reply #2 on: April 01, 2009, 10:11:00 PM »
Glad ya like it.  I hope it happens soon, though.  :)  Seems necessary these days.
TBolt
Last edited by hitech on 09-08-2004 at 10:51 AM for flaming everone.

Offline AWwrgwy

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Re: Dots on Radar Map
« Reply #3 on: April 01, 2009, 10:14:00 PM »
You can fly as low as you want off-line and no one will bother you.


wrongway
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"If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through."
- General Sir Anthony Cecil Hogmanay

Offline StokesAk

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Re: Dots on Radar Map
« Reply #4 on: April 01, 2009, 10:18:22 PM »
It would stop people from yelling at me. "Never tell where a misson is going on coutry we have spies" when i say to them good luck.
Strokes

Offline Enduro

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Re: Dots on Radar Map
« Reply #5 on: April 02, 2009, 03:36:22 PM »
True.  That is an added benefit -- improved player relations.  :)
TBolt
Last edited by hitech on 09-08-2004 at 10:51 AM for flaming everone.

Offline hammer

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Re: Dots on Radar Map
« Reply #6 on: April 02, 2009, 03:41:57 PM »
I am for this with the caveat that, if someone below dar breaks radio silence, even with text, their dot appears and remains for some short period of time (like a minute or two). This would mimic the necessity to maintain radio silence to keep the mission from being detected by radio direction finders and allow for guys in trouble on the deck to call for help.

Regard,

Hammer
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Offline Enduro

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Re: Dots on Radar Map
« Reply #7 on: April 02, 2009, 03:48:44 PM »
I am for this with the caveat that, if someone below dar breaks radio silence, even with text, their dot appears and remains for some short period of time (like a minute or two). This would mimic the necessity to maintain radio silence to keep the mission from being detected by radio direction finders and allow for guys in trouble on the deck to call for help.

Regard,

Hammer

Hi, Hammer. 

I like your relentless pursuit for realism, but - let's face it - can AH ever really be THAT realistic?  This game doesn't have to be so realistic as to force people to quit chatting on long NOE raids.  HTC knows that part of the fun is bs'ing with the squad while flying around, and your idea interferes with that.

Still, I think that today's AH community needs the dots removed for NOE runs.

Thanks for your input.  <S>

TBolt
Last edited by hitech on 09-08-2004 at 10:51 AM for flaming everone.

Offline waystin2

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Re: Dots on Radar Map
« Reply #8 on: April 02, 2009, 04:49:55 PM »
I am for this with the caveat that, if someone below dar breaks radio silence, even with text, their dot appears and remains for some short period of time (like a minute or two). This would mimic the necessity to maintain radio silence to keep the mission from being detected by radio direction finders and allow for guys in trouble on the deck to call for help.

Regard,

Hammer

I like the realism aspect of this idea.  The bad side...I do not think anyone ever shuts up on my squad vox!  We would be visible all the time. :uhoh

Have a great day,

Way
CO for the Pigs On The Wing
& The nicest guy in Aces High!

Offline hammer

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Re: Dots on Radar Map
« Reply #9 on: April 02, 2009, 05:05:50 PM »
Hi, Hammer. 

I like your relentless pursuit for realism, but - let's face it - can AH ever really be THAT realistic?  This game doesn't have to be so realistic as to force people to quit chatting on long NOE raids.  HTC knows that part of the fun is bs'ing with the squad while flying around, and your idea interferes with that.

Still, I think that today's AH community needs the dots removed for NOE runs.

Thanks for your input.  <S>



First, I think my second point is a lot more relevant than the realism aspect. People get vectored in to help a countryman a lot based on voice transmissions. I would submit that a lot more people fighting it out on the deck get help because their dot can be seen (and location identitifed with a vox transmission) than NOE missions get busted because their dots can be seen. Taking that away so a group can get that much closer to a base without a fight seems counter-productive to me.

As for the realism aspect, you are advocating being able to fly low-level without being detected because it is realistic. In reality, though, it only keeps you off radar. The element of not being detected is muti-faceted. Staying off radar was only one part of it. All sides made extensive use of radio intercept as indications of activity. Why should only the part that benefits the attacker be implemented?

If it were up to me, we would use a much more complicated system that relied on many things, including the "loyalty" of an area around a particular base. A quick example would be always showing a dar bar when flying over enemy territory, regardless of altitude, to represent ground reporting of friendly ground troops, civilians, etc. At the same time, there would never be a dar bar over water unless other spotting conditions were met.

I like the realism aspect of this idea.  The bad side...I do not think anyone ever shuts up on my squad vox!  We would be visible all the time. :uhoh

Have a great day,

Way

It would certainly take discipline. Part of the overall equation of whether a NOE raid is worth it or not!

Regards,

Hammer
Hammer

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Offline Enduro

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Re: Dots on Radar Map
« Reply #10 on: April 02, 2009, 05:53:35 PM »
Well, all I'm trying to say is that your ideas are intriguing; however, AH isn't really the place to model the effects of country folk seeing NOE aircraft, evaluating their loyalties and mimicking variables like "will they tell someone or will they not?"  If this game ever gets that technical, we'll need 10 cores just to fly in a straight line from point "A" to point "B" -- but, it'd be fun.  :D

We hear what you think.  Now, I just want the simplicity of my original request to be understood -- removing the dots off the map eliminates the spy variable from the game.  HTC can take it from there. 
TBolt
Last edited by hitech on 09-08-2004 at 10:51 AM for flaming everone.

Offline Tr1gg22

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Re: Dots on Radar Map
« Reply #11 on: April 02, 2009, 06:10:00 PM »
I am for this with the caveat that, if someone below dar breaks radio silence, even with text, their dot appears and remains for some short period of time (like a minute or two). This would mimic the necessity to maintain radio silence to keep the mission from being detected by radio direction finders and allow for guys in trouble on the deck to call for help.

Regard,

Hammer
well u already get a dar bar no matter what :aok
"CO" of the Wobblin Gobblins...

Offline Tilt

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Re: Dots on Radar Map
« Reply #12 on: April 02, 2009, 06:15:03 PM »
Well the logic that if your below dar then neither freindly or enemy dar can see you seems logic enough.

But then following that logic would lead to the setting of arena freindly dar to be totally tower based which we would not like.

If there was an exception then for me it would be for fellow squad members or fellow mission participants.
Ludere Vincere

Offline Enduro

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Re: Dots on Radar Map
« Reply #13 on: April 02, 2009, 06:36:27 PM »
If there was an exception then for me it would be for fellow squad members or fellow mission participants.

How about just squad members?  They are the trusted few. 

I can guarantee a day will come when someone will start complaining that spies are joining missions just to report activities.  lol. 

(Really...it's a shame we even have to talk about this in the first place.  Yet, here we are.) 

I like your ideas, guys.
TBolt
Last edited by hitech on 09-08-2004 at 10:51 AM for flaming everone.

Offline AWwrgwy

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Re: Dots on Radar Map
« Reply #14 on: April 02, 2009, 07:02:30 PM »
Perhaps it is a matter of mission size.  It is difficult to "hide" a mission of 15, 20, or 40 people.  Maybe limit the size of the mission to make it eligible to not be seen by anyone.

I think the "my mission was busted by spiez!!" paranoia is getting a bit out of hand anyway.  Most busted missions are found out because someone just happened to be there as your hord passed by.  I've spawned into another base in a gv just as ten Bf110s pass overhead going in the direction I've just come from.  I've been in missions that have flown over an enemy cv, missions that have run into opposing missions going the other way.

If you are so paranoid that you are being spied upon, don't advertise your missions at all.  Tell the people you usually have in your missions, set up a base and time to take off.  Make it an intimate affair.  Don't announce it over country channel, at all.

The whole point of radar, both ways, is to find the fights and get to them as soon as possible.  Not for any offensive or defensive, country strategy but as a function of game play.  It sucks to have to fly around forever not finding anything to do.  Everyone freaks out when HQ goes down not because they can't find the enemy, unless they are within a base dar, you don't know where they are specifically, but because they can't find "where the action is".

Like I posted somewhere else before, if you want no opposition at all, why are you playing a MMOG?  If you are constantly failing to take bases with some opposition then you aren't doing something right, spiez!! or not.


wrongway
71 (Eagle) Squadron
"THAT"S PAINT!!"

"If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through."
- General Sir Anthony Cecil Hogmanay