I took the advice of the wiki...
I was running into spacing and balance problems, so I chose to redo the terrain layout and I think I'm mostly happier with what has come out of it.
Once again, please reply with suggestions, concerns or money...
Also, if somebody could glance and see if I missed any spawns, that'd be great... more eyes = fewer mistakes slip through.
EDIT: my legend is as follows...
Airbases with White around them are zone bases
Airbases with a red dot in the center are large bases
Airbases with an orange dot in center are medium bases (all others small)
Grey lines are zone division lines.
Some basic design goals:
- Make a 'fun' tank town that isn't easily wiped out.
- Build in border clashes.
- Spawn to strats for resupply (encourage strat utilization)
- Limit 'steamrolling' by limited 2-way spawns.
- Make HQ raids enticing, but difficult (see large amount of puffy ack sources)