If your going in a nice straight and level line it would all work out perfectly but if your pulling back on the stick even slightly then everything changes. In the real world I'm sure there is an exact science to this but this is HTC's world. All 50's don't shoot the same here and is dependent on how HTC see's fit to model the planes for use here.
Which is why I mentioned that if you were firing at anything other than 1G your results would be skewed...
And I highly doubt that HTC has changed anything with the P51 or F4U guns. I believe the flight model for the individual planes is probably not tied directly to the ballistics model. I could be wrong, maybe HTC will let us know.
The common "slang" we use is that cannon rounds drop faster than MG rounds. In reality, they probably drop at nearly the exact same rate
per second. If you took a cannon projectile, and a MG projectile (minus the case) and dropped them at the same time from the same height, they'd likely hit the ground at almost the same time. Density differences and surface area may cause them to be not quite identical, but still they'd be so close that it would surprise you. One may fall slightly faster, but not much.
So they fall at
about the same rate.
The thing that makes the cannons appear to fall faster is the time it takes them to reach the target. It takes them longer, so they fall
further, but not
faster...
I'd actually expect that the larger size and lesser density of the cannon projectiles would make them fall slightly
slower than the MG rounds. Something tells me whatever the cannon rounds are filled with to make them go "pop" is less dense than the lead MG round. The denser MG round would fall faster unless the cannon round had less surface drag.
For ease of math, lets say they fall at the same rate, 10 feet per second (not realistic, but easy math...). Again for ease of math, lets say the MG round flies 2x as fast as the cannon round (again, not realistic, but easy). We fire them at a target 200 yds out. At the instant the MG round hits the target, the cannon round is 1/2 way to the target. Both rounds have fallen the same distance at this point (let's say 1 foot). The MG round is done, there's a hole in the target. The cannon round still needs to continue the flight, and is still falling. When it gets to the target, it's 2 feet low. Not because it fell faster, but because it took 2x as long to get to the target. It fell twice as far, but not twice as fast. See what I mean? Time is the important factor.
I see the opposite effect with my muzzleloading rifle when I fire the heavier projectiles vs the lighter round balls. The round balls hit LOWER than the heavier bullets at the same range. How can that be??? It's
time again...
The lighter ball (235 gr) starts out at a faster speed, but slows down quickly, losing almost 1/2 of its velocity at 100 yds. The heavier bullet (400gr) starts a bit slower, but retains its speed much better (more mass, but equal frontal area). Although it starts slower, it ends its journey with a higher velocity, and an overall lesser TIME. Because it gets to the target quicker, it falls less, even though it and the ball fall at nearly the same rate,
vertically, per second...
Confusing? Maybe... But also pretty neat!