The "Why Are There So Few People" thread produced (and may continue to produce?) some interesting ideas. I thought perhaps that if we put them in a separate thread they might attract more attention and discussion. So here are the ones I've located thus far:
From Gavagai:
No bomber drones, they warp.
Ack at 1.0 lethality
Enemy icons at 3k
Incorporate ENY and perks to encourage the use of less capable aircraft
AvA arena moved to a server that isn't shared with the main arena
Disabling formations is something we can do. I'd be interested in a discussion of the ack settings. Enemy icons usually are set at 3k, so no change needed there. The staff does not have the ability to implement ENY. We can turn the perks on or off, but we can't change their value. Obviously there's nothing we can do about the server.
from Antivortex:
How about create specific aircraft only available in the AvA, yeah I know thats most likely a dream. Though right now you could limit certain skins to only be available in the AvA or only enable the skins you would actually see in the specific confrontation for that weeks senario.
We can't create new aircraft, of course, but we can limit particular aircraft to particular bases. The mapmakers can limit the skins when they make the maps - some of the FinRus maps do this - and we can encourage people to use authentic skins, but we can't enforce that in any way.
From Wedge1126:
Maybe AvA needs a name change.
This is interesting. We started out as the "Combat Theater." When we were required to change the name, it actually brought in quite a number of people who said they didn't know that Combat Theater was AvA. So changing you name can have an effect. Note: it would be nice if comments on this particular issue stayed serious, instead of moving to a "Private Club" v. "Aristocracy" name fight.
From Dawger:
2-week setup runs, advertised far in advance, and broader plane sets
The weekly setup change has been a feature of AvA since The Beginning, although it has occasionally lapsed due to staff confusion or unavailability. What do people think about longer runs as a policy? Soda is now working very diligently to be able to advertise plans in advance. There will be a consequent loss of flexibility, of course. Thoughts?
As to the broader plane set, I'd like to hear more specific suggestions.
From Humble:
Player self-control
Seems to me that this is what he has been saying all along. I fully agree. Except for staff ability to mute or eject people, though, this is a player issue, not a staff issue. We would love, simply love, to hear thoughts on this.
Keep 'em coming. And please comment on the foregoing suggestions.
- oldman