Author Topic: zombie scenario  (Read 1077 times)

Offline CraneMan

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Re: zombie scenario
« Reply #15 on: May 15, 2009, 05:10:18 PM »
M82 Barrett Sniper Rifle
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Heckler & Koch G36
Desert Eagle
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With Tons of Ammo!!!
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Offline FiLtH

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Re: zombie scenario
« Reply #16 on: May 15, 2009, 05:11:23 PM »
   I'd put on zombie makeup,rub rotten meat on my head to hide the smell of my fresh brains and stagger away to safety.

~AoM~

Offline DYNAMITE

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Re: zombie scenario
« Reply #17 on: May 15, 2009, 05:30:48 PM »
Here is a scenario -

The world is currently in a class IV zombie outbreak. You and your companions are stranded in an urban area with a rally point 4miles out of town ready for immediate evac.
Your immediate location is very well stocked hardware/gunstore with a boggling array of weaponry. You have time to select what you might need to get out of there in one piece. You can choose 1 of each of the following type of weapons/items.

longarm
sidearm
explosive munitions
support weapons
blunt or edged weapon
armour/body protection
any other unorthodox weapon you feel may serve eg frying pan

you gotta make it on foot,no transport is available to you,what you gonna take?

btw,they are coming...............

Pretty simple if you ask me...
Armscor m1600 tactical .22 rifle with suppressor and all the ammo i can carry
.22 pistol.  Preferably with a suppressor.  Anything bigger is a waste.  You just need to scramble the eggs.
A crowbar for close contact and for breaking into buildings as needed.
Water, and plenty of it.  Maybe a snack too.  They may not get tired or thirsty, but I do.

As far as body armor... why bother.  Unless you've got something that can protect against bites it's a wast.  Actually, depending on the weather I'd most likely lose the shirt just so there would be less for them to grab a hold of. 

My hair is already short, but if it wasn't i'd do a quick clipper job too.

The key is quick and quiet.  Avoid confrontations, and don't rush it.  Carrying gear will tire you out, so don't run unless you have to.  You'll need your strength.  :aok


Offline maddafinga

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Re: zombie scenario
« Reply #18 on: May 15, 2009, 07:06:27 PM »
Pretty simple if you ask me...
Armscor m1600 tactical .22 rifle with suppressor and all the ammo i can carry
.22 pistol.  Preferably with a suppressor.  Anything bigger is a waste.  You just need to scramble the eggs.
A crowbar for close contact and for breaking into buildings as needed.
Water, and plenty of it.  Maybe a snack too.  They may not get tired or thirsty, but I do.

As far as body armor... why bother.  Unless you've got something that can protect against bites it's a wast.  Actually, depending on the weather I'd most likely lose the shirt just so there would be less for them to grab a hold of. 

My hair is already short, but if it wasn't i'd do a quick clipper job too.

The key is quick and quiet.  Avoid confrontations, and don't rush it.  Carrying gear will tire you out, so don't run unless you have to.  You'll need your strength.  :aok



Now I like this, good thinking.  I just had no idea where the silencer for the rifle would come from, which is why I left it off.  You have to go for the Meg before something bigger, but I think silencers are super rare. 

I don't even think I'd mess with a sidearm at all, I'd just stick with the two handed machete I posted earlier.  Never needs reloading and can be used with either hand or both.  Good stuff!

madda
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Offline minke

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Re: zombie scenario
« Reply #19 on: May 15, 2009, 07:22:25 PM »
I calculated survival odds so far - some pretty cool ideas from you guys  :D

dynamite 90% (you done this before?)

craneman 10% (collapses under the weight and gets eaten)

maddafinga 72% (worrying too much about pickup)

wmlute 85% (would be higher but i stole his gun)

saxman 81% (good foresight)

Offline CraneMan

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Re: zombie scenario
« Reply #20 on: May 15, 2009, 07:35:56 PM »
I would be on a 2-3 Story building barricaded off so they can't get in.. Target practice
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Offline Motherland

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Re: zombie scenario
« Reply #21 on: May 15, 2009, 08:08:24 PM »
Personally I'd take a .22 range assault rifle, like an AR 15 or an AK74 or something of that nature. I think you would be better off stocking up on more ammo and supplies than taking a side arm or body armor, or really any other kind of weapon save for a bayonet. Preferably you'd want something with a common ammunition type as well.

Offline Toof

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Re: zombie scenario
« Reply #22 on: May 15, 2009, 10:29:32 PM »
longarm - A 45x70 Lever Action Coach gun with plenty of ammo. Or a Thompson, share ammo between sidearm and longarm.
sidearm - My Springfield Armory XD45. Most reliable gun I own.
explosive munitions - frag grenades seem like a reasonable choice.
support weapons - M249 SAW.
blunt or edged weapon - Louisville Slugger. Don't want any hammer-rears getting lodged in their cranium, takes time to yank it back out.
armour/body protection - I'd opt out of this as well
any other unorthodox weapon you feel may serve eg frying pan - molotov cocktails and/or some large piece of machinery to ride around in and also double as a weapon. I'm thinking a trench digger would do the job pretty well.

Offline Saxman

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Re: zombie scenario
« Reply #23 on: May 15, 2009, 11:23:53 PM »
The Gravity Gun from Half-Life 2 would be a great tool for this, too. I mean this is basically what the Ravenholm level is, right? :D
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Larry

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Re: zombie scenario
« Reply #24 on: May 16, 2009, 08:52:36 AM »
longarm - AK47
sidearm - none
explosive munitions - none
support weapons - naw
blunt or edged weapon - short machete for when the toejam hits the fan.
armour/body protection - no need unless the zombies learn to fire weapons.
any other unorthodox weapon you feel may serve egg frying pan - crowbar, hammer, and lockpicking set for when I run outta ammo and have to break into an old run down gun store for more.



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Offline FiLtH

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Re: zombie scenario
« Reply #25 on: May 16, 2009, 09:33:31 AM »
 Or and armored combine (those farming things that cut wheat) think thats what their called. Remember if it got down to blade or blunt weapons, you'll get real tired quick.
« Last Edit: May 16, 2009, 09:35:11 AM by FiLtH »

~AoM~

Offline Raptor

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Re: zombie scenario
« Reply #26 on: May 16, 2009, 11:58:02 AM »
What happens when you get to the pickup zone and there are two tanks and a witch waiting there?

Offline hunter128

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Re: zombie scenario
« Reply #27 on: May 16, 2009, 01:28:34 PM »
longarm - M-14/M1A
sidearm - M1911
explosives - M-32 http://en.wikipedia.org/wiki/Milkor_MGL
support weapons - not too sure on what this is
blunt or edged weapon - Claymore
armor - unless you get armor like the master chief it wont be of much use.
unothodox - hammers, crowbars, lawnmowers, any number of things i could find in a house, and if i got the chance i'd grab a tractor with a mower attachment.
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Offline CAP1

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Re: zombie scenario
« Reply #28 on: May 16, 2009, 02:49:43 PM »
Here is a scenario -

The world is currently in a class IV zombie outbreak. You and your companions are stranded in an urban area with a rally point 4miles out of town ready for immediate evac.
Your immediate location is very well stocked hardware/gunstore with a boggling array of weaponry. You have time to select what you might need to get out of there in one piece. You can choose 1 of each of the following type of weapons/items.

longarm
sidearm
explosive munitions
support weapons
blunt or edged weapon
armour/body protection
any other unorthodox weapon you feel may serve eg frying pan

you gotta make it on foot,no transport is available to you,what you gonna take?

btw,they are coming...............
so..those flies that eat the brains of the fire ants HAVE been re-engineered to go for humans!!   :noid :noid
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Offline james

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Re: zombie scenario
« Reply #29 on: May 16, 2009, 03:18:14 PM »
1st Armor- Edged weapon armor like correction officers use in prison. At least the arm gauntlets and around the neck area.
2nd Protection- Rain gear or biohazard suit to protect from splatter- things are going to get wet with more than just water. Leaning more towards the rain suit.
3rd Food- MRE's Gotta eat when not on the move.
4th Water- Camelbak and some purification tablets. - gotta plan on things going fubar at the pick up point
5th Weapons- M1carbine- you can carry alot of its ammo, it folds up, it's accurate, and you can fire it with one hand if you need. 9mm Pistol clip fed like a beretta or even a smith would do. Something light. Preferrably silenced.
6th Tools- Firemans access and overhaul tool. Gets you into buildings and really has some sharp points to open skulls with. Can be used as a walking stick. Machete, chemlights, duct tape, a map, compass, poncho liner ( it's only the best made blanket in the world) ,a good pocket knife, a lighter, a deck of cards, some nestle's quick and a ham sandwich on the way out the door from the snack bar.

I picture beginning this from the gander mountain store in town.
 

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