Author Topic: Rise of Flight  (Read 94534 times)

Offline Sid

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Re: Rise of Flight
« Reply #480 on: September 26, 2011, 02:48:36 AM »
If you’ve tried this sim previously and had problems running it, it's worth having another look, the last couple of updates have improved the performance dramatically and as Russian points out 777 Studios has recently changed their marketing strategy, the core game can now be downloaded completely free (so what ever you do, don't buy the retail version).

This new downloaded version is still known as a "Demo" but unlike the previous demo that was limited to just two weeks of use, this version is the complete game (3.8GB not a small download) and gives unrestricted access to both the "Offline Missions" and "Career Mode" as well as the "Online Multiplayer Mode" for an unlimited time.

The only restriction of this "demo" version is you can only fly 2 of the 27 currently modelled aircraft, the "Spad XIII" (a great "Zoom & Boom" a/c), and the Albatros D.Va. (a great "Turn & Burn" a/c), which should be more than enough to see if you like (and can run) the game. The rest of the a/c should you like it, can be purchased as add-ons (which is how 777 Studios hope to make some money).

It can be downloaded for free here: NEW Unlimited Rise of Flight Demo

So what names are some of you guys flying under? I'll keep a look out for you.

A quick 5 min YouTube film "taster", RoF: BATTLES OF WAR
« Last Edit: September 26, 2011, 02:57:58 AM by Sid »
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Offline zack1234

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Re: Rise of Flight
« Reply #481 on: September 26, 2011, 09:03:09 AM »
zack1234 :)

I challenge you to a dual :salute

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Offline Tyrannis

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Re: Rise of Flight
« Reply #482 on: September 26, 2011, 10:06:51 AM »
Is rise of flight like Aces-High just with better graphics and WW1 centered instead of WW2?

Offline Sid

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Re: Rise of Flight
« Reply #483 on: September 26, 2011, 04:04:38 PM »
zack1234 :)

I challenge you to a dual :salute

Look forward to it Zack :salute Maybe after you have shot me down a few times we can wing together.

Is rise of flight like Aces-High just with better graphics and WW1 centered instead of WW2?

It has it's some similarities Tyrannis, but also a lot of uniqueness, it's not as similar as say Aces High is to WarBirds, it can be quite a different game.

Offline play is very different in that there is far more to do, a bit too much IMHO, some players never make it past offline play to the online because of this.

Offline basically breaks down to four main types of play, Quick Mission builder (QMB), Missions, Campaigns, and Career.

Quick Mission builder (QMB): Easy to set up via sliders and tick boxes for start altitude, weather, icons, difficulty, aircraft types and numbers, etc (anything from solo, to 15v15), all AI driven (the best way to get started in RoF IMHO)

Missions: Pre-set tasks and training against AI.

Campaigns: Pre-set tasks and missions against AI on a lager scale.

Career: Fairly new and unique, start off as a junior in a squadron and work your way up to wing commander if you survive long enough (proving to be very popular, again all against AI).

There is also a Mission Builder: Not very intuitive and difficult get into, but allows the few dedicate soles who have mastered this to build missions for the rest of the community (both for offline and online use).


Online play has three types of arenas, Co-op, Capture the Flag, and Team Death Match (can be set up as all start together or more normally join anytime similar to AH)

777 Studios don't host any arenas themselves, so the arenas break down into two types, player hosted & dedicated server.

Player hosted is very similar to AH Custom Arenas, one player hosts and chooses the settings and type of play, others log in via the main multiplayer menu. These tend to be private password protected arenas although some are open to anyone, numbers online tend to be small though.

Dedicated servers tend to be run by groups and have their own websites, stats etc, but open to anyone. The servers are usually 24 hour with "missions" running for 5-6 hours at a time (come and go at anytime during a mission normally). Each has it's own flavour and settings. Some of the more popular ones are:

The Newbie Dogfighting server: probably the closest to AH, don't be fooled by the name the only thing "Newbie" about this arenas is the "Icons On" and "Simplified engine management" settings (no mixture or radiator controls to worry about). A bit of a cross between Furball Lake and MA, come and go at anytime, air starts sometimes, alternates between Capture the Flag and Team Death match.

The Fast Food Dogfight Server: similar to "The Newbie Dogfighting server" but full realism settings i.e. no icons and full engine management required.

The Les Hellequins Server: Full realism settings, ground starts, own stats & leaderboard, more "serious" style play.

Syndicate Full realism: Full realism settings, ground starts, similar to Les Hellequins but more mission based.

The Snarling Trolls server: set up varies, newbie training, fun events, racing etc. (a bit less serious than some of the arenas).


The game isn't MMO in the same way as AH, with the maximum number per arena being limited to around 70. Having said that it isn't uncommon to find to that number online, which is quite different to the AH WWI arena where I was struggling to find anyone to fly against in the evening (UK time).

A quick look at the country flags on the Overall leaderboard shows the game has a very varied international following. RoF has many USA based players but there are far more from else where. Peak time online tends to be during the European evening, and multiplayer numbers can drop off sharply by the USA peak time.

Online coms is poor IMHO, you can only text to "Everyone" or "All Country", not direct to a player or squad, and there's also no in game voice function (although many of the deducted servers or squads run a TeamSpeak server).

There's no formal "squads" as per AH, many players form squads and have their own websites, but in game you can only "be part of a squad" as such by setting it up in your callsign, hence the "=AH= Sid", the =AH= just made it easy for a bunch of us that moved over from the Aces High WWI arena to find each other, we're not a formal squad, we have no web site or joining requirements. Anyone wishing to add it to their callsign and "wing" with us is welcome to do so (note: each player is allowed 3 online callsigns or profiles, so setting one up this way isn't a big problem).

RoF also has a film recorder, IMHO not as good as AH as there's no "trails" function or ability to sit in another aircraft other than your own, It does have the advantage of recording your head movements using TrackIR and the "Free camera" lends it's self very well to making some great YouTube films.

Engine management is probably the biggest difference in RoF, in full realism (which most of the online servers tend to be) you need to look after the magnetos, fuel, mixture setting, engine temp (both too hot and too cold will damage the engine), Radiator shutters, Engine RPM (it's very easy to over rev and damage an engine as there's no sound associated with the damage until it's too late), along with negative G cut-outs and "blip" switches.

There's some great guides to engine management from Requiems' YouTube Training Films

Engine Management #1 - Overcooling
 
Engine Management #2 - Flamed Engines

Engine Management #3 - Manual Mixture Control

Engine Management #4 - Cold Starts and Blip Switch

A few other things to watch out for online, Unlike AH don't expect to be left to dual it out, Ganging, HOing, and Hit & Run are the norm. Best advise is to get a wingman. Another difference from AH, there is no "Kill Shooter", be careful whom you shoot at, and the same goes for collisions. Also have a quick look to make sure it's clear before you start your takeoff run, colliding with a fellow countryman while he's landing a 10 kill sortie, might not make you flavour of the month!

The above is all IMHO of course, I'm still a newbie myself ;)

As I say similar in some respects, very different in others, but free to download and use for an unlimited amount of time both Offline and On (in the Spad XIII & Albatros D.Va), you can also man any of the gunner positions in the two seaters and bombers (unlike AH you don't need a player permission to do this, just click on the "Occupy plane crew positions" and select a free position, again be careful what you shoot at, remember you can shoot your own side down here, you can also damage the plane your in if you fire at it!)
« Last Edit: September 26, 2011, 04:08:25 PM by Sid »
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Offline titanic3

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Re: Rise of Flight
« Reply #484 on: September 26, 2011, 09:31:00 PM »
Sounds like I should try it again. I was stuttering greatly last I tried it (6 months ago) on a Dual Core 2.9GHz (Intel Core 2 Duo), 4GB of RAM and a Radeon 5570. Which I thought was strange considering it was more or less between the recommended and minimal requirements, as well as having played Crysis on High with a stable 20-30 FPS.

I bought the Iron Cross Edition when it came out although I still have a bunch more planes locked.
However, my 220GB HDD is nearly full, so I guess it's time to uninstall a game. Hmmm, CoDMW2, Black Ops, Neverwinter Nights or Fallout 3 (FO3 being the biggest with mods, but sometimes I need my post apocalyptic fun)

  the game is concentrated on combat, not on shaking the screen.

semp

Offline Ack-Ack

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Re: Rise of Flight
« Reply #485 on: September 26, 2011, 10:51:14 PM »
Is rise of flight like Aces-High just with better graphics and WW1 centered instead of WW2?

If you can fly in Aces High you can pretty much fly without too much difficulties in RoF, you'll just need a couple of hours to get used to the flight model.  You can really tell the uniqueness of each plane when you fly them and the physics is top notch, the flight model is just as good (if not better IMO) than AH.  Offline is great, flying over No Man's Land and watching the artillery burst amongst the trenches is very cool to see and online is just as fun if you get lucky and find a good game going on.  Usually the best ones from my experience are the ones run by RoF squadrons but those tend to be more co-op missions than CTF games.

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Offline Treize69

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Re: Rise of Flight
« Reply #486 on: September 27, 2011, 12:01:20 AM »
I played religiously for a while this past winter and spring (With Jasta 2, as J2_Treize), but the online play wore out quickly for me- it seems like the same fights, against the same players, every day. Couple that with the fact that, as we all expected, 90% of the players are flying two planes (Camel and the Dr. I, surprise of surprises), and online play got very old, very fast. I stopped flying online back in about early May, and haven't even been tempted to check it out again. If it's gotten better, someone please tell me so.

The career mode, however, I like. I've been playing as a Jasta 2 flieger, starting in September 1915 and working my way up- I don't play that often, so I think now I'm only up to the end of November. But still, I find it a LOT more enjoyable than the non-stop pick or merry-go-round fest of the online arenas.
Treize (pronounced 'trays')- because 'Treisprezece' is too long and even harder to pronounce.

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Offline phatzo

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Re: Rise of Flight
« Reply #487 on: September 27, 2011, 12:04:58 AM »

It can be downloaded for free here: NEW Unlimited Rise of Flight Demo


downloaded it and when I click start in the game launcher my computer freezes. Just not meant to be I suppose.
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Offline gpwurzel

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Re: Rise of Flight
« Reply #488 on: September 27, 2011, 12:37:04 AM »
Mine does the same Phatz, give it some time bud - seems to be worth it even with just the 2 planes. Speaking of which, anyone know if you can buy the extra planes with the free unlimited version?

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Offline zack1234

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Re: Rise of Flight
« Reply #489 on: September 27, 2011, 01:48:44 AM »
Yes you can Wurz :)

Initial start up of game is 2 mins after that it's fine ;)

Dual core there is a patch for that I believe  :old:

PM me I will be on tonight after work.

We can use The GFC vent if you are not rude and bad mannered :)
There is a Teamspeak server download it but not checked it out yet :old:

Can't have to many flight sims :old: :)
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Offline Sid

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Re: Rise of Flight
« Reply #490 on: September 27, 2011, 06:23:20 AM »
Dual core there is a patch for that I believe  :old:

I thought the Dual Core problem was supposedly fixed with V1.021, so you shouldn't need this patch anymore.

Quote
Change list of version 1.021

GENERAL CHANGES:
1. Long-term investigation of the "Win7 + 2-core CPU stuttering" issue was resolved, and our code has been optimized accordingly


downloaded it and when I click start in the game launcher my computer freezes. Just not meant to be I suppose.

Hi phatzo  :salute A couple of things you can try if you haven't given up already.

Sounds like your getting as far as the game launcher (which is good), as has been said; when you click on start, the screen goes black and can take a long time to load before the "777" splash screen comes up, try going off and making a coffee and see if it eventualy loads. One thing to check though:

  • From the Game Launcher go to the third tab "Game Settings".
  • and make sure "Modification On" is Not ticked.

Mods On can rearly slow down the load time!



If this still doesn't work, check the game is up to date (I'm not sure the current Demo Version download is).

  • From the Game Launcher click on the "Update" button next to "Start".
  • Click on the "Update" button on the next page.
  • If it finds an update (left hand panel).
  • Use the arrow button to move the update accross to the right hand panel.
  • Finaly ckick on the "update" button to install.
  • Note: If it comes up with a DirectX install make sure you run this even if you think you have the latest DirectX installed.



Still not loading?

  • From the Game Launcher go to the second tab "Graphics".
  • Select every thing to minimum for now
  • exept for "Full Screen" & "Vetical Synchronization" On and "FPS limiter" set to 60. (Vsync off and Unlimited used to freeze my setup).
  • From the Game Launcher go to the forth tab "Sound".
  • Select every thing here to minimum for now, i.e. "Sound Counts" 32 and "Sound Quality" Low.
  • You could also try selecting a lower resolution.



Still not loading?

  • From the Game Launcher click on the "Update" button next to "Start".
  • Click on the "Recovery" button.
  • Note: Again if it comes up with a DirectX install make sure you run this even if you think you have the latest DirectX installed.

This checks the core game files against the master ones via the internet and reinstalls any corupted ones, it will also reset the game to a fresh install status so you'll lose any user configurations, stored head positions, input files, but as you haven't got the game to run yet you shouldn't have any of these.



Still not loading?

Sorry out of ideas, maybe it is "Just not meant to be", but you could try posting your problem here: Technical Support (Game, Updates & Bugs)

Hope this helps.
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Offline JimmyC

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Re: Rise of Flight
« Reply #491 on: September 27, 2011, 06:45:58 AM »
 :aok good posts Sid
 :salute Jimmy
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Offline zack1234

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Re: Rise of Flight
« Reply #492 on: September 27, 2011, 08:07:54 AM »
 Yes :salute

I am also the best looking in ROF :)
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Offline Shuffler

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Re: Rise of Flight
« Reply #493 on: September 27, 2011, 09:33:10 AM »
Yes :salute

I am also the best looking in ROF :)


Wow... those poor guys.
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Offline zack1234

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Re: Rise of Flight
« Reply #494 on: September 27, 2011, 10:58:39 AM »
I know  :old: :)
There are no pies stored in this plane overnight

                          
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Pipz lived in the Wilderness near Ontario