I try not to complain but this is to much. The way the new spawn points are set it took twenty five minutes to drive from A1 spawn point to the town at A19 (blue map)in a panzer. When I finally got there it took only pings from the new 37mm guns on the IL-2 Type 3M to kill my tank. The terrain has no hills,mounds or low spots to hide in the few trees that are there you can't even drive into for cover. Planes with bombs have no trouble finding you because your in the open 90% of the time. So if two pings for the IL-2 kill a panzer guess what it will do to the other gv's except maybe the tiger. There are a couple of other things but if you look at it almost seems like it was set that way to discourage people from the ground game. If some one can tell me why it's this way I would be very great full. thank you.
Firstly the only thing that's changed is the terrain. These maps have been around years and the spawn points are exactly the same. The only issue you really have is one of adaptiveness. You'll need to learn new tactics on these, lets face it, smaller COMPACT terrains. The larger terrains will still allow you to
sneak around without air cover and they'll have the same shorter Gv spawns.
As for the IL-2 37mm's you must have missed all the whines by Gv'ers when that was released some time ago. Tigers are 1 pass kills if you know how and where to shoot. Bombrich is correct when he tells you Icons are harder to see. 1.5k seems to be the standard but if your low in a plane sometimes alot less like 400.
The new European / north American tree's give good cover from IL-2 fire both in a tank and ostie. Examples of which I couldn't get kill hits on a M4 from my IL-2 although I could see part of it to shoot. I was tucked under a tree in an Ostie shooting almost flat level to a town and was strafed several times by a niki and a spit. My turret wasn't knocked out until I made a move into the open.
Sorry chap but it seems more geared to fighting than sneaking .....welcome once again to Aces HIGH.