I've also seen situations where I have to aim below the target because the bullet is arcing up. That is why I was so confused about the ballistics . Mostly this becomes an issue only for dead six shots.
Ironic that we find dead six shots more difficult than a deflection crossing shot.
Are you sure you needed to aim low for
that reason?
Being somewhat overly picky about my shooting, I've done a LOT of testing with the .target. I'll set convergence (for say 650, 300, or 150), and then fire at the target with it set at 50yd increments so I can see the 50yd incremental points of impact, and therefore have a decent idea of the trajectory of that bullet, with that round.
I take the "pilot" variable out of the picture by mapping the fire key to my keyboard, and then aiming at the target (fully zoomed in) using the auto-pilot. I aim at the target, and use slight taps of the rudder trim to move the sight L/R until centered, as well as regulate the throttle so the AoA (which differs depending on speed) moves the sight U/D, so I can center the sight in the target while flying "hands off" and also can fire "hands off".
Doing that, I'm convinced I should see times where it should definately be a requirement to aim low at certain distances, with certain guns, and with certain convergence settings. In practice, I have a very tough time correlating what I think I "should" find, with what I "do" find. From the aim-point and down, things seem fine. What I don't see is much aim-point and up difference.
Certainly not enough to justify or require aiming low.In-game, I see a scenario that does require aiming low, though, and it isn't due to the trajectory of the rounds. It's when you're "dead six" on a target, but slightly low (even if only 15 feet or so...). You now need to aim low to correctly lead your target, since from your low perspective his flight path appears to be slightly down (even if he's flying level). Aiming low here is actually aiming in front of him, it just
appears to be aiming low... If you attribute this to bullet trajectory, it could be confusing.
This is like firing on a bird with a shotgun, that has flown directly overhead and is flying directly away. To hit it, I need to aim under it, which is actually in front of it... And, in this case as well, it's aiming low for proper lead, not due to the trajectory of the shot.