Author Topic: Perk it!  (Read 3995 times)

Offline APDrone

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Re: Perk it!
« Reply #30 on: August 31, 2009, 10:03:18 AM »
No need to perk the WW.

It's all a matter of control.   The WW is way too easy to destroy with a run-of-the-mill panzer or T34. 

If the VH is down? Defend it better.

Ord down?  Defend it better.. or, get 5 guys to supply the field to get them back up.

As far as bombing them, if you can't hit a parked target from 3k alt, practice enough so you can. 

Anybody who gets shot down by a WW flew too close to them. 

Don't do that.

AKDrone

Scenario "Masters of the Air" X.O. 100th Bombardment Group


Offline Saxman

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Re: Perk it!
« Reply #31 on: August 31, 2009, 10:14:20 AM »

As far as bombing them, if you can't hit a parked target from 3k alt, practice enough so you can. 


Nailed three parked spread out on the pad at a V-base with a single 1000lb'er once. :D
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline oakranger

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Re: Perk it!
« Reply #32 on: August 31, 2009, 11:34:54 AM »
If the Wirbelwind is changed to be within its historic capabilities, then the same has to be done for the 37mm Il-2.

I can live with that.  What is with the 37mm on the Il-2?
Oaktree

56th Fighter group

Offline WMLute

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Re: Perk it!
« Reply #33 on: August 31, 2009, 12:17:37 PM »
Why not randomize the bullets in the Whirble like they did w/ the Ostiwind?

Don't tell me i'm the only one that remembers how deadly the Osti USED to be?

In fact, I was somewhat surprised when HTC didn't randomize the WWs bullets from the get-go.
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Offline APDrone

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Re: Perk it!
« Reply #34 on: August 31, 2009, 12:19:31 PM »
Why not randomize the bullets in the Whirble like they did w/ the Ostiwind?

Don't tell me i'm the only one that remembers how deadly the Osti USED to be?

In fact, I was somewhat surprised when HTC didn't randomize the WWs bullets from the get-go.

Please, God.. somebody confirm that they already ARE randomized...

I really hate to think my aim sucks that bad in the WW.

AKDrone

Scenario "Masters of the Air" X.O. 100th Bombardment Group


Offline Anaxogoras

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Re: Perk it!
« Reply #35 on: August 31, 2009, 12:52:10 PM »
I can live with that.  What is with the 37mm on the Il-2?

The cannons were not synchronized, so firing more than a couple shells at a time would cause so much lopsided recoil as to make holding your aim impossible.  Firing more than a couple shells at a time also lead to frequent jamming, so much so that the 23mm cannon was preferred.  We don't need jamming in AH, but unsynchronizing the 37mm cannons so that recoil spoils aim when you simply hold the trigger down would be good.
gavagai
334th FS


RPS for Aces High!

Offline oakranger

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Re: Perk it!
« Reply #36 on: August 31, 2009, 01:04:00 PM »
OH, yea they need to do something about the 37mm.  Getting two of three hits a sec from a Il-2 and die didn't seemed right.
Oaktree

56th Fighter group

Offline mike254

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Re: Perk it!
« Reply #37 on: September 01, 2009, 03:21:08 PM »
No drop a bomb on its head from out of the guns effective range.

Because I always carry a bomb with me... 

IMHO it NEEDS to be perked. For one, the ostwind never gets used anymore, not to mention the M-16.

All the statements of "just don't go near them" are just dumb... Sooner or later, you are going to run into them, and when that happens, there is nothing you can do except pray hes a bad shot. I love all the dweebs sitting in their whirbles in the middle of a furball, just waiting to pick their unsuspecting victim off who is in a fight. Nothing makes me want to log off more than that. Happened to me all day yesterday, and I have no desire to get back on today.

Well just looking at this month stats for the AA vehicles...WW is king, by far.


Vehicle
Wirbelwind: Kills:36693 Deaths:18751 K/D Ratio:1.96
Ostiewind:  Kills:4234   Deaths:3598  K/D Ratio:1.18
M-16         Kills:723     Deaths:1383  K/D Ratio:0.52 

  • The WW has 8 times the kills of the OW
  • The WW has 50 times the kills of the M-16
  • A total of 2101 different players have used the WW
  • A total of 689 different players have used the OW
  • A total of 289 different players have used the M-16
  • For this tour the WW has the 8th highest K/D ratio (Top 7 all perk planes or tanks)
(All information is from tour 115 Late War)

Just though this info might be interesting for some to see.


That says it all.
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Offline olskool2

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Re: Perk it!
« Reply #38 on: September 01, 2009, 03:30:24 PM »
Doesn't the Wirble chew through towns faster than the Ostiwind?

Offline oakranger

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Re: Perk it!
« Reply #39 on: September 01, 2009, 03:57:05 PM »
Doesn't the Wirble chew through towns faster than the Ostiwind?

Yes, faster then bombers can or any other GVs.
Oaktree

56th Fighter group

Offline Rich46yo

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Re: Perk it!
« Reply #40 on: September 01, 2009, 04:08:37 PM »
How did this turn into another "perk the IL2" thread?

Can you tell me?

Its the same IL2 for each side and every player. Frankly this Tank crowd in AH has to many drama Queens and preemadonnas.

"flying the aircraft of the Red Star"

Offline REVRAND

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Re: Perk it!
« Reply #41 on: September 01, 2009, 04:21:49 PM »
I post a thread about this when it first came out and learned from many that it is easier to take the turret out from a direct direct dive, rather than coming in from the sides, but it is much easier to defeat by not getting near it ......  :O


 :salute

Offline ToeTag

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Re: Perk it!
« Reply #42 on: September 02, 2009, 11:23:31 PM »
Yes, faster then bombers can or any other GVs.

wrong...LVT4 kills town faster than anything :rock
They call it "common sense", then why is it so uncommon?

Offline Noir

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Re: Perk it!
« Reply #43 on: September 02, 2009, 11:33:39 PM »
BTW, 23mm IL2 kills tanks in one pass too.
now posting as SirNuke

Offline Oleg

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Re: Perk it!
« Reply #44 on: September 03, 2009, 01:24:26 AM »
The cannons were not synchronized, so firing more than a couple shells at a time would cause so much lopsided recoil as to make holding your aim impossible.  Firing more than a couple shells at a time also lead to frequent jamming, so much so that the 23mm cannon was preferred.  We don't need jamming in AH, but unsynchronizing the 37mm cannons so that recoil spoils aim when you simply hold the trigger down would be good.

hitech quite clearly stated already what it will never happens, especially for "selected" "uber" aircraft/vehicles, didnt he? Not so long ago, in fact.
"If you don't like something, change it. If you can't change it, change your attitude. Don't complain."
Maya Angelou