Author Topic: So you want photorealistic?  (Read 1782 times)

Offline JimmyC

  • Platinum Member
  • ******
  • Posts: 5196
Re: So you want photorealistic?
« Reply #15 on: September 04, 2009, 01:43:02 PM »
hay thats my house on the right  :aok
CO 71 "Eagle" Squadron RAF
"I'd rather have a bottle in front of me than a frontal lobotomy."

Offline Ex-jazz

  • Nickel Member
  • ***
  • Posts: 482
Re: So you want photorealistic?
« Reply #16 on: September 04, 2009, 02:32:03 PM »

Good job  :aok


Offline xNOVAx

  • Silver Member
  • ****
  • Posts: 811
Re: So you want photorealistic?
« Reply #17 on: September 04, 2009, 03:04:56 PM »
 :O

*drools* Very cool Strip!

 :aok


NOVA - Army of Muppets - Inactive

"When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return." -Leonardo da Vinci

Offline USRanger

  • AvA Staff Member
  • Plutonium Member
  • *******
  • Posts: 10325
      • BoP Home
Re: So you want photorealistic?
« Reply #18 on: September 04, 2009, 04:17:08 PM »
Very nice bro :aok
Axis vs Allies Staff Member
☩ JG11 Sonderstaffel ☩
Flying 'Black[Death] 10' ☩JG11☩

Only the Proud, Only the Strong Ne Desit Virtus

Offline DREDIOCK

  • Plutonium Member
  • *******
  • Posts: 17773
Re: For Kazaa, Dux, And Kermit
« Reply #19 on: September 04, 2009, 06:24:50 PM »
(Image removed from quote.)
(Image removed from quote.)

Just so you guys dont think I am pulling a fast one....

:lol



Only problem is now the ground looks better then the aircraft LMAO

Nice work
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty

Offline Krusty

  • Radioactive Member
  • *******
  • Posts: 26745
Re: So you want photorealistic?
« Reply #20 on: September 04, 2009, 08:12:54 PM »
Several problems...


1) it's all 2D. FLAT. No objects/details on it. The closer you get to it, the crappier it looks (IL2 has a similar problem with its bitmaps)

2) copyrights on the images. HTC can't use any photos unless they purchase them (and that's a lot of photos to buy) or they take the pictures themselves... Hrm... anybody got a geosync satellite they want to sell cheap?

Offline AirFlyer

  • Silver Member
  • ****
  • Posts: 1210
Re: So you want photorealistic?
« Reply #21 on: September 04, 2009, 08:19:54 PM »
Several problems...


1) it's all 2D. FLAT. No objects/details on it. The closer you get to it, the crappier it looks (IL2 has a similar problem with its bitmaps)

2) copyrights on the images. HTC can't use any photos unless they purchase them (and that's a lot of photos to buy) or they take the pictures themselves... Hrm... anybody got a geosync satellite they want to sell cheap?

I'll agree on 2, but 1 just seems to come with any Flight Simulator. My guess is it just has to do with the impossibility of making something look detailed and cover such a vast horizon.
Tours: Airflyer to 69 - 77 | Dustin57 92 - 100 | Spinnich 100 - ?
"You'll always get exactly what you deserve." Neil

Offline Ack-Ack

  • Radioactive Member
  • *******
  • Posts: 25260
      • FlameWarriors
Re: So you want photorealistic?
« Reply #22 on: September 04, 2009, 08:28:43 PM »
I'll agree on 2, but 1 just seems to come with any Flight Simulator. My guess is it just has to do with the impossibility of making something look detailed and cover such a vast horizon.

The processing power needed to render would be through the roof.


ack-ack
"If Jesus came back as an airplane, he would be a P-38." - WW2 P-38 pilot
Elite Top Aces +1 Mexican Official Squadron Song

Offline Krusty

  • Radioactive Member
  • *******
  • Posts: 26745
Re: So you want photorealistic?
« Reply #23 on: September 04, 2009, 08:32:53 PM »
Not necessarily... But the problem is like looking at a billboard from your car as you drive past.


Looks great. You stand 2 feet from it, it looks like crap.

Suddenly all those houses, buildings, details AROUND the airport in the screenshot are blurs on the texture, they're not really there.

It would be like seeing a forrest, only when you land the ground is flat and there's nothing there... It's just painted on.

So the best way to do it is use something similar, but create your own details (hills, buildings, roads, trees, rivers, etc), which is what most games do. That's why you don't find photorealistic flight games out there

Offline moot

  • Plutonium Member
  • *******
  • Posts: 16333
      • http://www.dasmuppets.com
Re: So you want photorealistic?
« Reply #24 on: September 04, 2009, 08:39:12 PM »
1) If it's a small scale terrain like Strip says, and not for MA use, he can probably just custom-object everything.
2) Yeah that's a bummer, but it's prolly not too hard to matte paint over it all.

One of the problems with photoreal, imo, is the palette.
Hello ant
running very fast
I squish you

Offline xNOVAx

  • Silver Member
  • ****
  • Posts: 811
Re: So you want photorealistic?
« Reply #25 on: September 04, 2009, 08:48:11 PM »
You guys seen Tileproxy for FSX? I think it uses satellite images and still looks pretty damn good up close to me..

http://www.youtube.com/watch?v=kSRju-muVuM&feature=channel_page

 :rock



NOVA - Army of Muppets - Inactive

"When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return." -Leonardo da Vinci

Offline Strip

  • Gold Member
  • *****
  • Posts: 3319
Re: So you want photorealistic?
« Reply #26 on: September 05, 2009, 06:48:40 AM »
First Google Earths restrictions are quite easy to work with, anything that isn't allowed with the EULA is usually fixed with a quick letter.

Secondly, I could make every building in each of those photos 3d if I chose to, just expect a massive download. With custom objects, in terms of polygons buildings are very cheap if you just create the rough shape. Using the TE I created massive 10 mile square cities just to test how far you can push it. Even with a terrain of nothing but cities I was able to get a frame rate of 20, however using a 9800GT. The question is time and player base, I can create a hi-def terrain with the current tools we have no problem. The big problem is not making so pretty that half the users couldn't play it, (sheeez I sownd like a gaem dev their).

Right now I am doing a lot of playing around, seeing what I can and cant do. Mostly its for the enjoyment of a good challenge, and partly to see if it will even work. Which by the way anyone who wishes to see the B-29 in AH2 send $20 to my paypal account. Its a fixer upper sitting on the tarmac waiting on servicing, the lazy mechanics wont seem to get it flyable tho. Its taken all I have not to call HTC and ask them to look at adding some of the objects I have made. Just recently I finished a fixed position Flak 88 that many, including myself, would love to see in the game. I have come a long way in two months of really focusing on content creation.

Anyway, I like to write some more but I need to to get going to school. Have a 3,000 word technical paper I have to start writing, on a Saturday no less!

:uhoh             

Offline EskimoJoe

  • Platinum Member
  • ******
  • Posts: 4831
Re: So you want photorealistic?
« Reply #27 on: September 05, 2009, 05:44:57 PM »

Anyway, I like to write some more but I need to to get going to school. Have a 3,000 word technical paper I have to start writing, on a Saturday no less!

:uhoh             

Strip, good fellow, priorities! Get that paper done!
Put a +1 on your geekness atribute  :aok

Offline bravoa8

  • Silver Member
  • ****
  • Posts: 1571
Re: So you want photorealistic?
« Reply #28 on: September 05, 2009, 05:45:59 PM »
 :O :O :O :O :O wow!! strip makes me wanna learn how to that :aok

Offline mike254

  • Nickel Member
  • ***
  • Posts: 356
Re: So you want photorealistic?
« Reply #29 on: September 06, 2009, 09:37:25 AM »
Wow, nice job strip. I hope you put it up for download, would love to see it.
This message transmitted on 100% recycled electrons.

I have a photographic memory. The only problem is that sometimes I forget to take off the lens cap.