Author Topic: Question Game, Round two!  (Read 328320 times)

Offline DaCoon

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Re: Question Game, Round two!
« Reply #4350 on: October 24, 2010, 10:25:35 PM »
Is it because kittens are supposed to be cute and fluffy?
AKDaCoon of the Arabian Knights

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Offline FLOTSOM

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Re: Question Game, Round two!
« Reply #4351 on: October 24, 2010, 11:30:20 PM »
couldn't cute and cuddly just be a masterful disguise that gains us easy access into almost every home in America?

couldn't we be hiding our evil and diabolical plans for world domination and enslavement of the human species behind those cute and cuddly eyes?
FLOTSOM

Never underestimate the power of stupid people in large groups!
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Offline DaCoon

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Re: Question Game, Round two!
« Reply #4352 on: October 25, 2010, 06:12:43 AM »
But aren't their weakness catnip and a saucer of milk?
AKDaCoon of the Arabian Knights

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Offline FLOTSOM

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Re: Question Game, Round two!
« Reply #4353 on: October 25, 2010, 06:47:13 AM »
why do you think that after 5,000 years we are still stuck in the planning stage?
FLOTSOM

Never underestimate the power of stupid people in large groups!
Quote from Skuzzy
"The game is designed to encourage combat, not hide from it."
http://www.myspace.com/prfctstrngr

Offline DaCoon

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Re: Question Game, Round two!
« Reply #4354 on: October 25, 2010, 06:52:44 PM »
Why did ancient Egytians worship cats so much?
AKDaCoon of the Arabian Knights

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Offline FLOTSOM

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Re: Question Game, Round two!
« Reply #4355 on: October 25, 2010, 07:23:28 PM »
who do you think taught the ancient egytians the art of civilization? you dont really think humans could have come up with something so complex on their own do you?
FLOTSOM

Never underestimate the power of stupid people in large groups!
Quote from Skuzzy
"The game is designed to encourage combat, not hide from it."
http://www.myspace.com/prfctstrngr

Offline DaCoon

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Re: Question Game, Round two!
« Reply #4356 on: October 25, 2010, 08:23:22 PM »
Does this seem like a 2 sided conversation?
AKDaCoon of the Arabian Knights

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Offline Void

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Re: Question Game, Round two!
« Reply #4357 on: October 25, 2010, 08:29:11 PM »
What tread have I just stumbled across?
In Game name: Namco

Offline Mar

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Re: Question Game, Round two!
« Reply #4358 on: October 25, 2010, 08:29:54 PM »
Should we square out this conversation?
𝒻𝓇𝑜𝓂 𝓉𝒽𝑒 𝓈𝒽𝒶𝒹𝑜𝓌𝓈 𝑜𝒻 𝓌𝒶𝓇'𝓈 𝓅𝒶𝓈𝓉 𝒶 𝒹𝑒𝓂𝑜𝓃 𝑜𝒻 𝓉𝒽𝑒 𝒶𝒾𝓇 𝓇𝒾𝓈𝑒𝓈 𝒻𝓇𝑜𝓂 𝓉𝒽𝑒 𝑔𝓇𝒶𝓋𝑒

  "Onward to the land of kings—via the sky of aces!"
  Oh, and zack1234 rules. :old:

Offline StokesAk

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Re: Question Game, Round two!
« Reply #4359 on: October 25, 2010, 08:33:07 PM »
whats wrong with circles?  :noid
Strokes

Offline Void

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Re: Question Game, Round two!
« Reply #4360 on: October 25, 2010, 08:34:24 PM »
What circles?
In Game name: Namco

Offline FLOTSOM

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Re: Question Game, Round two!
« Reply #4361 on: October 25, 2010, 08:36:36 PM »
who are we gonna make the pivot man in our circle jerk?
FLOTSOM

Never underestimate the power of stupid people in large groups!
Quote from Skuzzy
"The game is designed to encourage combat, not hide from it."
http://www.myspace.com/prfctstrngr

Offline Void

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Re: Question Game, Round two!
« Reply #4362 on: October 25, 2010, 08:41:39 PM »
Jerk? Meaning?
In Game name: Namco

Offline FLOTSOM

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Re: Question Game, Round two!
« Reply #4363 on: October 25, 2010, 08:47:13 PM »
are you lost? did you stumble into the wrong room and now cant find your way through it?
FLOTSOM

Never underestimate the power of stupid people in large groups!
Quote from Skuzzy
"The game is designed to encourage combat, not hide from it."
http://www.myspace.com/prfctstrngr

Offline Void

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Re: Question Game, Round two!
« Reply #4364 on: October 25, 2010, 08:49:55 PM »
Where am I? Where are you asking all these questions?
In Game name: Namco