Author Topic: Question Game, Round two!  (Read 341655 times)

Offline FLOTSOM

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Re: Question Game, Round two!
« Reply #9975 on: March 08, 2012, 12:03:56 PM »
what should we use to hold him down with?
FLOTSOM

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Offline Mar

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Re: Question Game, Round two!
« Reply #9976 on: March 08, 2012, 12:26:17 PM »
Would chains work well?
𝒻𝓇𝑜𝓂 𝓉𝒽𝑒 𝓈𝒽𝒶𝒹𝑜𝓌𝓈 𝑜𝒻 𝓌𝒶𝓇'𝓈 𝓅𝒶𝓈𝓉 𝒶 𝒹𝑒𝓂𝑜𝓃 𝑜𝒻 𝓉𝒽𝑒 𝒶𝒾𝓇 𝓇𝒾𝓈𝑒𝓈 𝒻𝓇𝑜𝓂 𝓉𝒽𝑒 𝑔𝓇𝒶𝓋𝑒

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Offline VonMessa

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Re: Question Game, Round two!
« Reply #9977 on: March 08, 2012, 12:37:24 PM »
Do you have any chains to spare?
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Offline FLOTSOM

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Re: Question Game, Round two!
« Reply #9978 on: March 08, 2012, 01:24:22 PM »
well chains i got a plenty...i am a hooker afrter all.....but do you think 10,000 pounders are strong enough to hold him still?
FLOTSOM

Never underestimate the power of stupid people in large groups!
Quote from Skuzzy
"The game is designed to encourage combat, not hide from it."
http://www.myspace.com/prfctstrngr

Offline Dragon

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Re: Question Game, Round two!
« Reply #9979 on: March 08, 2012, 01:54:04 PM »
*drunken voice of Arthur* Your a hooker?
SWchef  Lieutenant Colonel  Squadron Training Officer  125th Spartan Warriors

Offline FLOTSOM

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Re: Question Game, Round two!
« Reply #9980 on: March 08, 2012, 02:14:42 PM »
in the voice of a mildly offended hooker..."is there something wrong with being a hooker?"
FLOTSOM

Never underestimate the power of stupid people in large groups!
Quote from Skuzzy
"The game is designed to encourage combat, not hide from it."
http://www.myspace.com/prfctstrngr

Offline DaCoon

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Re: Question Game, Round two!
« Reply #9981 on: March 08, 2012, 04:14:49 PM »
which corner do you work?
AKDaCoon of the Arabian Knights

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Offline FLOTSOM

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Re: Question Game, Round two!
« Reply #9982 on: March 08, 2012, 04:16:37 PM »
would you believe that i am diversified........i get around?
FLOTSOM

Never underestimate the power of stupid people in large groups!
Quote from Skuzzy
"The game is designed to encourage combat, not hide from it."
http://www.myspace.com/prfctstrngr

Offline DaCoon

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Re: Question Game, Round two!
« Reply #9983 on: March 08, 2012, 04:21:18 PM »
or do you just run around to every corner?
AKDaCoon of the Arabian Knights

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Offline Penguin

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Re: Question Game, Round two!
« Reply #9984 on: March 08, 2012, 04:54:35 PM »
Would it be a bad idea to cut the barrel of freshly-spanked, chain wielding monkeys loose on the hooker?

-Penguin

Offline FLOTSOM

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Re: Question Game, Round two!
« Reply #9985 on: March 08, 2012, 06:01:43 PM »
ummmm wow......is someone prejudiced against the kindly treatment of hookers?
FLOTSOM

Never underestimate the power of stupid people in large groups!
Quote from Skuzzy
"The game is designed to encourage combat, not hide from it."
http://www.myspace.com/prfctstrngr

Offline DaCoon

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Re: Question Game, Round two!
« Reply #9986 on: March 08, 2012, 07:02:55 PM »
are we evil for posting on page 666?
AKDaCoon of the Arabian Knights

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Offline FLOTSOM

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Re: Question Game, Round two!
« Reply #9987 on: March 08, 2012, 07:07:48 PM »
do you really think that any page number you might post on could possibly increase the level of evil you have already achieved prior to this?
FLOTSOM

Never underestimate the power of stupid people in large groups!
Quote from Skuzzy
"The game is designed to encourage combat, not hide from it."
http://www.myspace.com/prfctstrngr

Offline Penguin

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Re: Question Game, Round two!
« Reply #9988 on: March 08, 2012, 08:22:19 PM »
Isn't evil morally relative?

-Penguin

Offline FLOTSOM

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Re: Question Game, Round two!
« Reply #9989 on: March 08, 2012, 08:58:10 PM »
are you saying you are  related to a guy named morally?
FLOTSOM

Never underestimate the power of stupid people in large groups!
Quote from Skuzzy
"The game is designed to encourage combat, not hide from it."
http://www.myspace.com/prfctstrngr