Author Topic: Lock Up When Typing Text  (Read 340 times)

Offline 100Coogn

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Lock Up When Typing Text
« on: September 11, 2009, 07:45:59 PM »
Got a crappy comp. here, and only get around 8-13 fps.  I'm locking up though, anytime that I try to type on any of the radio channels, the game will lock up.
Here are some of my impressing specs.

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System Information
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Time of this report: 9/11/2009, 20:31:11
       Machine name: MIDWAY
   Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234)
           Language: English (Regional Setting: English)
System Manufacturer: HP Pavilion 04
       System Model: P8327A-ABA 550N
               BIOS: PhoenixBIOS 4.0 Release 6.0.U   
          Processor: AMD Athlon(tm) XP 1700+,  MMX,  3DNow, ~1.5GHz
             Memory: 480MB RAM
          Page File: 139MB used, 985MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.2600.5512 32bit Unicode

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DxDiag Notes
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  DirectX Files Tab: No problems found.
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
          Music Tab: No problems found.
          Input Tab: No problems found.
        Network Tab: No problems found.
Quote
From Wiley: If you're hitting them after they drop, that's not defense, that is revenge.
Game Id's:
AHIII: Coogan
RDR2: Coogan_Bear
MSFS-2020: Coogan Bear

Offline Skuzzy

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Re: Lock Up When Typing Text
« Reply #1 on: September 12, 2009, 06:24:04 AM »
Need more of that DXDIAG.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline 100Coogn

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Re: Lock Up When Typing Text
« Reply #2 on: September 12, 2009, 06:27:20 AM »
Here some more.

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DxDiag Notes
------------
  DirectX Files Tab: No problems found.
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
          Music Tab: No problems found.
          Input Tab: No problems found.
        Network Tab: No problems found.

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DirectX Debug Levels
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Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

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Display Devices
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        Card name: S3 Graphics ProSavage 8A26 (Microsoft Corporation)
     Manufacturer: S3 Graphics, Inc
        Chip type: S3 ProSavage KM133(TM)
         DAC type: S3 SDAC
       Device Key: Enum\PCI\VEN_5333&DEV_8A26&SUBSYS_80411043&REV_03
   Display Memory: 32.0 MB
     Current Mode: 800 x 600 (32 bit) (60Hz)
          Monitor: SAMTRON 96B/97B
  Monitor Max Res: 1792,1344
      Driver Name: s3gnb.dll
   Driver Version: 6.14.0010.0012 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 4/13/2008 20:12:04, 397056 bytes
      WHQL Logo'd: Yes
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: s3gnbm.sys
    Mini VDD Date: 8/4/2004 01:29:52, 166912 bytes
Device Identifier: {D7B75DD3-C966-11CF-FF73-4BA0A2C2CB35}
        Vendor ID: 0x5333
        Device ID: 0x8A26
        SubSys ID: 0x80411043
      Revision ID: 0x0003
      Revision ID: 0x0003
      Video Accel: ModeMPEG2_C ModeMPEG2_A ModeMPEG2_D
 Deinterlace Caps: n/a
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run

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Sound Devices
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            Description: VIA Audio (WAVE)
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: PCI\VEN_1106&DEV_3058&SUBSYS_803E1043&REV_50
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: ac97via.sys
         Driver Version: 5.10.0000.3622 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 8/29/2002 02:00:56, 84480 bytes
            Other Files:
        Driver Provider: Microsoft
         HW Accel Level: Standard
              Cap Flags: 0xF5F
    Min/Max Sample Rate: 8000, 48000
Static/Strm HW Mix Bufs: 1, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
               Registry: OK
      Sound Test Result: Not run

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Sound Capture Devices
---------------------
            Description: VIA Audio (WAVE)
  Default Sound Capture: Yes
  Default Voice Capture: Yes
            Driver Name: ac97via.sys
         Driver Version: 5.10.0000.3622 (English)
      Driver Attributes: Final Retail
          Date and Size: 8/29/2002 02:00:56, 84480 bytes
              Cap Flags: 0x41
           Format Flags: 0xFFF
Quote
From Wiley: If you're hitting them after they drop, that's not defense, that is revenge.
Game Id's:
AHIII: Coogan
RDR2: Coogan_Bear
MSFS-2020: Coogan Bear

Offline The Fugitive

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Re: Lock Up When Typing Text
« Reply #3 on: September 12, 2009, 09:37:36 AM »



Minimum system requirements suggest 64 meg video (yours is 32 meg)

as well as you ram being low, and your CPU being on the edge. Basically your pushing your system very hard, and maybe the text is just the straw that breaks the camels back.

Offline 100Coogn

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Re: Lock Up When Typing Text
« Reply #4 on: September 12, 2009, 01:00:44 PM »
That's kinda' what I was thinking too.  I guess I'll have to try and get my other machine going. 
I was flying with one of my squadmates this morning and he suggested turning the graphics detail all the way down.  After doing that and disabling skins, weapons effect and the horizon, I was able to type.

Thanks for help.
Coogan
Quote
From Wiley: If you're hitting them after they drop, that's not defense, that is revenge.
Game Id's:
AHIII: Coogan
RDR2: Coogan_Bear
MSFS-2020: Coogan Bear