Author Topic: 3 HE tank rounds to kill one town building  (Read 1304 times)

Offline AKP

  • Silver Member
  • ****
  • Posts: 1294
Re: 3 HE tank rounds to kill one town building
« Reply #15 on: September 13, 2009, 03:41:14 PM »
It is actually 20 rounds to kill a town building in an Osti.  

(yeah I count 'em)

Which confirms what Snail said about a town building needing 312.5 lbs to drop it.

But yes that is what I take to drop towns and am rarely in a tank to attack a town hence my ingonrance on the subject.

If i'm in a Sherman it's usually to attack other tanks.  I use the Osti for towns.

Just going by the official figures and doin the math... even at 20 per building, that's 50 buildings for one Ostwind.  I'm gonna have to check that in game now and do the counting.  The official amount of damage it takes is stated on the AH2 website at 250 for a town building.  See here:

http://trainers.hitechcreations.com/levelbombing/levelbombing.htm

Perhaps the difference in what it takes to drop a building in less than one hit (as with a bomb) is due to the building is actually regenerating while it is being damaged... could be why you need the extra 3 or 4 shots with a 35mm (I have never counted the actual shots)  Not sure.  This warrants some more research in game methinks.  

Oh... and here's a pic of good ol' Helga the Homewrecker for ya

« Last Edit: September 13, 2009, 03:48:10 PM by AKP »

***G3-MF***

Offline WMLute

  • Platinum Member
  • ******
  • Posts: 4512
Re: 3 HE tank rounds to kill one town building
« Reply #16 on: September 13, 2009, 04:57:14 PM »
Default object hardness in AH.



The confusion is that a bombs destructive power isn't based on its weight.

A 250lbs bomb does more damage than 250lbs.


« Last Edit: September 13, 2009, 05:02:28 PM by WMLute »
"Never tell people how to do things. Tell them what to do and they will surprise you with their ingenuity."
— George Patton

Absurdum est ut alios regat, qui seipsum regere nescit

Offline Flipperk

  • Silver Member
  • ****
  • Posts: 1185
Re: 3 HE tank rounds to kill one town building
« Reply #17 on: September 13, 2009, 06:11:25 PM »
so what happens if we drop the tower with 125K of explosives?
It is 2 Cents or .02 Dollars...NOT .02 Cents!

Offline A8HatTrick

  • Copper Member
  • **
  • Posts: 153
      • YouTube
Re: 3 HE tank rounds to kill one town building
« Reply #18 on: September 13, 2009, 07:09:22 PM »
um, 480 rds a min ?  :rofl
A8HatTrick flying WWII sims since 1992
Aces and 8's A8's http://a8s.us aka A8hatrik
-htrk- War Birds Beta .07 thru 2.1
-=Old Farts=- War Birds "Yo Frodo!"
No 308(Polish)Squadron RAF "City of Cracow"  "Yo fdski!"

Offline AKP

  • Silver Member
  • ****
  • Posts: 1294
Re: 3 HE tank rounds to kill one town building
« Reply #19 on: September 13, 2009, 07:43:01 PM »
um, 480 rds a min ?  :rofl

That's what the specs are on it.

***G3-MF***

Offline AKP

  • Silver Member
  • ****
  • Posts: 1294
Re: 3 HE tank rounds to kill one town building
« Reply #20 on: September 13, 2009, 07:43:37 PM »
Default object hardness in AH.

(Image removed from quote.)

The confusion is that a bombs destructive power isn't based on its weight.

A 250lbs bomb does more damage than 250lbs.




Nice, cant find that though... can you post the link?

***G3-MF***

Offline WMLute

  • Platinum Member
  • ******
  • Posts: 4512
Re: 3 HE tank rounds to kill one town building
« Reply #21 on: September 13, 2009, 07:48:59 PM »
Nice, cant find that though... can you post the link?

Was from one of Murdrs posts.  LINK

I have no clue how he came up with those numbers and I hope he reads this thread and chimes in.

What I found most interesting was the bigger the bomb (according to Murdr) the weaker it is vs. its weight.

You would think that 4x250lbs would produce the same damage as a 1,000lbs bomb.

According to Murdrs post 4x250lbs bombs does 1,250lbs worth of damage vs. an object.

Two 500lbs bombs do 1,136lbs worth of damage vs. and object.

A single 1k egg does 1,000lbs of damage.

A  2,000lbs bomb does 1,819lbs worth of damage vs. an object.

So an A20 with 8x500lbs bombs can potentially do 4,544lbs worth of damage to an object.  Two A20s can drop a Carrier with those numbers.  (good to know)
« Last Edit: September 13, 2009, 07:59:40 PM by WMLute »
"Never tell people how to do things. Tell them what to do and they will surprise you with their ingenuity."
— George Patton

Absurdum est ut alios regat, qui seipsum regere nescit

Offline OOZ662

  • Platinum Member
  • ******
  • Posts: 7019
Re: 3 HE tank rounds to kill one town building
« Reply #22 on: September 13, 2009, 08:58:29 PM »
so what happens if we drop the tower with 125K of explosives?


The object disappears and everyone in the tower sees themselves floating over the O'Club. I think it burns, too, but I don't remember.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.

Offline Crash Orange

  • Silver Member
  • ****
  • Posts: 911
Re: 3 HE tank rounds to kill one town building
« Reply #23 on: September 13, 2009, 09:19:10 PM »
sherman HE has always been weak compared to the 2 rounds for most other tanks.

I've always wondered why this is the case because the AP round will "Blow the bloody doors off"  every other tank   :D

The 17 pounder used in the Firefly had a weaker HE round than the M1A1 76mm used in several Sherman variants, which in turn had a weaker HE round than the 75mm used in earlier Shermans. That was a main reason the Americans weren't quicker to upgun the 75mm Shermans, since (faulty) doctrine stated that the Sherman was to be used for infantry support while TDs engaged enemy tanks.

AP and HE performance in the same caliber have little to do with each other, but to the extent they're related the correlation is usually inverse. This is because the 76mm shell isn't appreciably bigger than the 75mm but it has to be built tougher to take the stress of the higher muzzle velocity that makes the AP round more effective. More space and weight for the heavier shell casing means less space and weight for the explosives inside.

The same goes for AP and HE bombs and naval gun shells, but the game doesn't model that.

Offline AKP

  • Silver Member
  • ****
  • Posts: 1294
Re: 3 HE tank rounds to kill one town building
« Reply #24 on: September 13, 2009, 09:29:17 PM »
That's what the specs are on it.

I'll correct that.  160rpm is the winner on this one.


***G3-MF***

Offline AKP

  • Silver Member
  • ****
  • Posts: 1294
Re: 3 HE tank rounds to kill one town building
« Reply #25 on: September 13, 2009, 09:33:47 PM »
Was from one of Murdrs posts.  LINK

I have no clue how he came up with those numbers and I hope he reads this thread and chimes in.

What I found most interesting was the bigger the bomb (according to Murdr) the weaker it is vs. its weight.

You would think that 4x250lbs would produce the same damage as a 1,000lbs bomb.

According to Murdrs post 4x250lbs bombs does 1,250lbs worth of damage vs. an object.

Two 500lbs bombs do 1,136lbs worth of damage vs. and object.

A single 1k egg does 1,000lbs of damage.

A  2,000lbs bomb does 1,819lbs worth of damage vs. an object.

So an A20 with 8x500lbs bombs can potentially do 4,544lbs worth of damage to an object.  Two A20s can drop a Carrier with those numbers.  (good to know)

Makes sense now... the table that calculates projectile damage to an object to uses the 1000 bomb as its reference point, while the table showing what size bomb it takes to destroy an object does not show the bombs actual explosive power, or the hardness of the object.  This is great data to have, and will cause me to look at my bomb loadout differently.

***G3-MF***

Offline Dream Child

  • Copper Member
  • **
  • Posts: 256
Re: 3 HE tank rounds to kill one town building
« Reply #26 on: September 13, 2009, 09:40:24 PM »
I was in a Sherman at an nme town and killing buildings when I noticed it was taking me 3 HE rounds to drop one building.

Granted, i'm not much of a tanker, but I coulda sworn it only took two HE rounds in a tank to drop a single town building.

Did this change at some point?

The Sherman Firefly had a very high velocity round, so it needed thicker shell walls to withstand the acceleration of the round, and hence less room for explosives in the round for the Firefly compared to a Panzer, or even a T34/75. It's always taken 3 HE rounds for the Sherman per building, ammo bunker, radar, etc.

Offline A8HatTrick

  • Copper Member
  • **
  • Posts: 153
      • YouTube
Re: 3 HE tank rounds to kill one town building
« Reply #27 on: September 14, 2009, 08:23:31 AM »
Personally, I think we should be able to turn the turret around backwards, and drive through the mother $%^$#&*, but thats just me.  :t
A8HatTrick flying WWII sims since 1992
Aces and 8's A8's http://a8s.us aka A8hatrik
-htrk- War Birds Beta .07 thru 2.1
-=Old Farts=- War Birds "Yo Frodo!"
No 308(Polish)Squadron RAF "City of Cracow"  "Yo fdski!"

Offline AKP

  • Silver Member
  • ****
  • Posts: 1294
Re: 3 HE tank rounds to kill one town building
« Reply #28 on: September 14, 2009, 08:49:03 AM »
Personally, I think we should be able to turn the turret around backwards, and drive through the mother $%^$#&*, but thats just me.  :t

Amen to that... include trees and those tank flipping bushes too.

***G3-MF***

Offline waystin2

  • Plutonium Member
  • *******
  • Posts: 10150
Re: 3 HE tank rounds to kill one town building
« Reply #29 on: September 14, 2009, 09:15:56 AM »
Amen to that... include trees and those tank flipping bushes too.

Ahhhhh, another victim of the horrible criminal I like to call the Mad Shrubbist! :uhoh
CO for the Pigs On The Wing
& The nicest guy in Aces High!