Author Topic: 3D model specification?  (Read 3468 times)

Offline Fencer51

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Re: 3D model specification?
« Reply #75 on: October 13, 2009, 11:10:06 AM »
No I can not, but I can give you a few examples.

We will be changing the way the strat system works soon. To do so we will be moving and replacing factories and possible other objects. With custom objects this becomes a much larger volume of work.

We spend a fair amount of time making sure main arena terrains work. With custom objects it because a very large effort to check things, which would now include things like frame rates, buildings that can be hidden in along with many more.

The things you can change is some texture items.

HiTech

 :pray


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Offline ToeTag

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Re: 3D model specification?
« Reply #76 on: October 13, 2009, 11:13:46 AM »
can you say incendiary bombs
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Offline saantana

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Offline Saxman

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Re: 3D model specification?
« Reply #78 on: October 13, 2009, 11:32:09 AM »
Buh-bye frame rates.

Imagine if that city was fully manned by AAA....
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Offline Kazaa

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Re: 3D model specification?
« Reply #79 on: October 13, 2009, 11:59:24 AM »
That looks so awesome fencer!

I would love to have bigger towns then what we currently have. Currently taking down the town is to easy.



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Offline Strip

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Re: 3D model specification?
« Reply #80 on: October 13, 2009, 01:04:15 PM »
Been there done that and saw the frame rates tank, you would lose half the player base for that map.

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Offline bravoa8

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Offline Fencer51

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Re: 3D model specification?
« Reply #82 on: October 13, 2009, 01:53:14 PM »
Check the front page archives for November 2006 for the source of those pictures.  They had that almost 3 years ago.
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Offline hitech

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Re: 3D model specification?
« Reply #83 on: October 13, 2009, 03:58:46 PM »
That is fairly close how our change in strat system will look fencer.

I see you found our city tiles.

HiTech

Offline Fencer51

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Re: 3D model specification?
« Reply #84 on: October 13, 2009, 05:47:13 PM »
Great! 

Not sure what you mean about city tiles, I kept the jpgs you posted back in November of 2006 on my work computer (packrat) when you did a CT preview.  Then I looked at the date on them today at lunch and went back and found the original post on your archives of your main page @ http://www2.hitechcreations.com/news/2006/nov2006.html  did the ole cut and paste for the images then a little  :pray and got a message from :old: which has now caused some :banana: inspiring me to go do some   :airplane: .

I been waiting for things like that marshalling yard and refinery ever since I saw them!   :cheers:


« Last Edit: October 13, 2009, 05:49:53 PM by Fencer51 »
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The names of the irrelevant have been changed to protect their irrelevance.
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Offline mensa180

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Re: 3D model specification?
« Reply #85 on: October 15, 2009, 11:08:23 PM »
New strat sounds and looks great, then!  Also thanks for the comments Waffle.
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Offline FireDrgn

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Re: 3D model specification?
« Reply #86 on: October 16, 2009, 02:23:45 AM »
Found? So that presupposes that they are hid in the game some where? Kind of like the sharks with Laser beams?

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Offline Scherf

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Re: 3D model specification?
« Reply #87 on: October 16, 2009, 07:01:27 AM »
:pray

(Image removed from quote.)
(Image removed from quote.)

Those must be the buildings which can be hidden in along with other things, that he found.

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Offline Fencer51

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Re: 3D model specification?
« Reply #88 on: October 16, 2009, 12:35:26 PM »
I didn't find anything!  Those are pics from their own website back in November of 2006.  And if I did find something I sure as heck would not post it.
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The names of the irrelevant have been changed to protect their irrelevance.
The names of the innocent and the guilty have not been changed.
As for the innocent, everyone needs to know they are innocent –
As for the guilty… they can suck it.