The more graphics detail means the more little bytes that have to fit thru the garden hose in microseconds. The more little bytes of data for your puter and memory card to digest, interpret, and put on your screen.
There is a limit to how many bytes you want to send, how much detail you want, and for how many people with what kind of computers. Judging from the painful upgrade we just had, across the board, and with the accompanying snivelry, the staff no doubt has to always make judgments as to what kind of detail, and for when, is important enough to write code for. Because theres theres only so much that will fit thru the garden hose.
I for onr could care less about gaping holes in a CV and realistic damage. I care a lot more about the flight related, flight combat related, issues.