+1 for Tilt's idea. AI squads performing menu based predetermined tasks would be better than what we have, easier to develop and upgrade into the current system than putting effort into FPS and is more in line with this communities style than FPS. Imagine the infantry squad as being your ordinance....you get to pick your ordinance type at the hanger for every other type of mission. You could even use the same hanger interface as is currently used for ordinance selection. Pick a squad to attack; hanger, ord bunkers, fuel tanks, flak emplacements, town buildings etc.). Take off and drop your troops/ordinance where you want to attack and watch the fireworks just like any other ground attack.