Author Topic: .50 Cals that worked with better damage.  (Read 1352 times)

Offline jay

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Re: .50 Cals that worked with better damage.
« Reply #15 on: December 30, 2009, 06:41:33 PM »
i cant hit anything so i dont fly with 50's much but they do seem a bit weaker than usual
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Offline Larry

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Re: .50 Cals that worked with better damage.
« Reply #16 on: December 30, 2009, 08:10:23 PM »
I uninstalled and re-installed game and works beautifully now.  Give it a shot.

It works even better if you stick your tongue in a power supply. :rolleyes:
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Offline gyrene81

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Re: .50 Cals that worked with better damage.
« Reply #17 on: December 30, 2009, 08:28:16 PM »
I have no trouble getting shot down with 50 cal ammo...most of the time if I get away it's because the person shooting at me has his convergence off and my maneuvering doesn't allow him to empty his guns into my plane.
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Offline Ghosth

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Re: .50 Cals that worked with better damage.
« Reply #18 on: December 31, 2009, 06:57:02 AM »
I actually had someone complain to me a couple of months back about the differences in the guns between the P51 and the F4u.

So I ran a quick series of tests between them.

Rounds required to kill Ammo bunker.

P51             F4u
301             306
305             302
304             301

There was more difference in how fast I could let off the trigger than anything else.


Offline Jackraid

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Re: .50 Cals that worked with better damage.
« Reply #19 on: January 01, 2010, 01:57:56 AM »
I appreciate everyones input.  I'll try re-loading the game.  I've been checking for any packet loss but I'm not getting any.  Thanks again.  :salute

Offline hitech

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Re: .50 Cals that worked with better damage.
« Reply #20 on: January 01, 2010, 10:45:21 AM »
No need to reinstall , just delete your settings folder in the AH directory. It would not be a bug that reinstalling would fix,and if you do not manually delete the settings folder, nothing will have changed.

Removing that folder will bring all settings back to default including convergence and head positions.

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Offline jolly22

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Re: .50 Cals that worked with better damage.
« Reply #21 on: January 01, 2010, 11:46:01 AM »
Not hard at all to get kills in an F4F with convergance at 450....Try that.

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Offline SmokinLoon

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Re: .50 Cals that worked with better damage.
« Reply #22 on: January 03, 2010, 10:31:41 PM »
Not hard at all to get kills in an F4F with convergance at 450....Try that.

                  -JRjolly

If dogfighting is the name of the game, I'd suggest 300-350 yards.  Think about what range most of the accurate and feasible shots take place at.  The ranges are not when the indicator says "600" (which means the target is between 400-599 yards away).  Most of the shot are well inside the 400 yard indicator. 

There are THREE things to keep in mind when debating the convergence issue with .50 cals: First, getting as many shots on target as close proximity as possible to maximize the damage.  Second, the trajectory of the projectiles is a factor, setting the conv to 650 is going to lend to shooting low at 300 where most of your shooting occurs.  it is easir to aim high at 600+ yards than to aim low at 400-.  That is a bigger factor with the larger calibers then the .50's, but still.  Third, the farther those projectiles travel the less energy they have upon impact.  Praying that you hit something at 650+ yards is very different that being confident that you'll hit at 400- yards.  Dont pee into the wind.

 
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Offline viking73

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Re: .50 Cals that worked with better damage.
« Reply #23 on: January 04, 2010, 05:07:17 AM »
The ranges are not when the indicator says "600" (which means the target is between 400-599 yards away). 

If the indicator says 600 then it's in the 600-799 range. 
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Offline CountD90

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Re: .50 Cals that worked with better damage.
« Reply #24 on: January 05, 2010, 07:25:16 PM »
If the indicator says 600 then it's in the 600-799 range. 

You sure its not 500-699? and 800 range being 700-999
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Offline Ack-Ack

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Re: .50 Cals that worked with better damage.
« Reply #25 on: January 05, 2010, 07:33:20 PM »
i cant hit anything so i dont fly with 50's much but they do seem a bit weaker than usual


The only issues from .50 cals in game stem from operator error and that's it.  They are not weak, underpowered or anything else of the sort and all percieved problems with the .50s lie solely in the head of the player.


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