Author Topic: Continued WW2 development?  (Read 5821 times)

Offline Superfly

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Re: Continued WW2 development?
« Reply #30 on: February 18, 2010, 12:09:52 PM »
i simply think HTC spend too much time into the project combat tour which never saw a release. And from 2003 til last year when the graphical update came out only plnaes were added but not moch more!

I think you need to check your facts.  You act like we purposely worked our butts off on CT just to never release it.  A lot of the stuff that went into CT is now a part of the game.  And, you're telling me for 7 years, we've done nothing, but add planes???  Really?

Let's see:  Vehicles, mission editor, AI planes, zone system, massive cities, several graphic upgrades, player created skins, several arenas...Yup, nothing but planes!
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Offline Ack-Ack

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Re: Continued WW2 development?
« Reply #31 on: February 18, 2010, 12:12:50 PM »
I think you need to check your facts.  You act like we purposely worked our butts off on CT just to never release it.  A lot of the stuff that went into CT is now a part of the game.  And, you're telling me for 7 years, we've done nothing, but add planes???  Really?

Let's see:  Vehicles, mission editor, AI planes, zone system, massive cities, several graphic upgrades, player created skins, several arenas...Yup, nothing but planes!

Slackers.


ack-ack
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Offline 1701E

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Re: Continued WW2 development?
« Reply #32 on: February 18, 2010, 12:17:51 PM »
ID: Xcelsior
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Offline MORAY37

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Re: Continued WW2 development?
« Reply #33 on: February 18, 2010, 12:26:54 PM »
player created skins

PLAYER
created skins.  PLAYER created maps.   :aok


« Last Edit: February 18, 2010, 12:33:23 PM by MORAY37 »
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Offline LLogann

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Re: Continued WW2 development?
« Reply #34 on: February 18, 2010, 12:43:33 PM »
See Rule #4
Now I only pay because of my friends.

Offline Superfly

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Re: Continued WW2 development?
« Reply #35 on: February 18, 2010, 12:49:00 PM »
Yeah, but we have to approve those skins and maps.  Also, we had to add the ability for players to make skins.  Nothing comes for free!
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Offline LLogann

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Re: Continued WW2 development?
« Reply #36 on: February 18, 2010, 12:51:26 PM »
Don't sweat those guys BigDaddy...................  After all I doubt Moray ever made anything for the game..... And the fine Gentlemen that do don't complain about it.

Yeah, but we have to approve those skins and maps.  Also, we had to add the ability for players to make skins.  Nothing comes for free!
See Rule #4
Now I only pay because of my friends.

Offline Guppy35

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Re: Continued WW2 development?
« Reply #37 on: February 18, 2010, 12:55:06 PM »

"Are you a pothead Fokker?"
 :D    like that skin isn't already awesome!


Now for you SAPP guys how bout the P61? That would be sick......




Nah, P61 wasn't around long enough.  Beaufighter!  1940-45 all theaters of the war.  4 20s and 6 303s.  Let me have it! :)
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Offline Wmaker

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Re: Continued WW2 development?
« Reply #38 on: February 18, 2010, 01:10:00 PM »
Beaufighter!  1940-45 all theaters of the war.  4 20s and 6 303s.  Let me have it! :)

Nah, no Beaufighter until all the services depicted in AH have their primary fighters modelled.
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Offline Guppy35

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Re: Continued WW2 development?
« Reply #39 on: February 18, 2010, 01:15:38 PM »
Nah, no Beaufighter until all the services depicted in AH have their primary fighters modelled.

Hey!  We supported your Buffalo wish! :)
Dan/CorkyJr
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Offline Soulyss

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Re: Continued WW2 development?
« Reply #40 on: February 18, 2010, 01:20:30 PM »
Sounds like a fine addition, right after the P-38H. ;) If they can slip in a quick P-47M, then the 38H should be no problem!

I like the way this guy thinks.
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Offline dhyran

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Re: Continued WW2 development?
« Reply #41 on: February 18, 2010, 01:28:58 PM »
I think you need to check your facts.  You act like we purposely worked our butts off on CT just to never release it.  A lot of the stuff that went into CT is now a part of the game.  And, you're telling me for 7 years, we've done nothing, but add planes???  Really?

Let's see:  Vehicles, mission editor, AI planes, zone system, massive cities, several graphic upgrades, player created skins, several arenas...Yup, nothing but planes!

looks like i puished some emotions, sorry, that was not my intention
its all correct superfly, but why building up a WW1 scenery when all is at the market in a superb quallity, game called Rise of flight, amazing graphics, amazing DM and FM too, but poor network modell.
I simply fear you are running into the same trap like wildbild does. I know you hate to read this one, but it looks like the same to me. Instead of concentrating on your main business you start pushing the ww1 stuff. When Rof fixed their probs about missing arena play, there is no doubt it will cost playernumbers, because noone is coming the other way around.
I just don't understand the reasons why?

look here, you cant toppp this one:



or



or



or



all in game shots!
I spend lot of hours at Rof, but i am more a WW2 adicted

so why don't HTC concentrate on the WW2 Stuff? Why not focus on that one? i just did'nt get it.............  :(

dhyran  - retired  CO  ~<<~Loose Deuce~>>~        www.loose-deuce.net/

Offline Lusche

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Re: Continued WW2 development?
« Reply #42 on: February 18, 2010, 01:33:04 PM »

look here, you cant toppp this one:


Many many players out there (myself included) don't have machines that are able to run ROF at all.
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Offline fudgums

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Re: Continued WW2 development?
« Reply #43 on: February 18, 2010, 01:38:35 PM »
I can't run RoF at all. I'm just happy I can play Aces High on the settings that allow me too. Aces High is more than planes and the fight, little deeper....
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Offline Waffle

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Re: Continued WW2 development?
« Reply #44 on: February 18, 2010, 01:38:53 PM »
What Lusche said - you'd have to download a DVD's worth of data, as well as the fact that we try to make our product accessible as well as playable to people that don't have this years best computer rig.