make the area bigger skuzz Here's an idea... set up THREE LW MAs. One XL map rotation, One Lg to Med map rotation, and one small map rotation. Add equivalent caps to each arena that you would think is perfect for the arena, then sit back and watch. or if this idea doesnt work then just add the third arena and leave the map rotations the same. I also think that it'd be easier to get the MAs to get players in equal amounts compared to each other by allowing map voting. and map voting would also take out the recent map until 2 or 3 rotations happened so as to stop the constant playing of the same map.
just look at guncrasher and travelers posts and you'll get your answer. It doesn't matter that HTC needs to do this to keep the game going, both of these guys couldn't care less, it's all about "them". THEY need to fly with their squad, THEY need to fly in a certain arena, THEY don't believe anything HTC has to say, it's all about THEM !
If HTC opened 3 arenas with a cap of 500 (because that is the top end of population for a healthy arena), arena "A" would fill first, and never drop below the cap until very late night night US, early morning Euro. As long as there was 500 people logged on they would be in "A". over flow would be in "B" and milkers in "C"
Arena "B" would only come close to filling Prime time US on Saturday night. Other than that it would be low numbers and all of those people complaining about NOT being able to get into the "A" arena where there is more people to shoot at.
Thats why there is the dynamic cap system. If 600 people are logged in 300 are in one arena and 300 are in the other. That give them 2 arenas with enough numbers to make it fun for everyone instead of one with 500 and the other to split 100 between 3 countries.
Its a necessary evil, and until another plan can be put together that would work better, it's what we are stuck with.