Alright, I realise that im going to be killed with the wieght of the text of technical people i saw in the G-51 post about it.. but i agree with the person who said the above.. which i have named the topic.. and i agree with the technical guys to some degree.. the simulation has to be realistic.. but Not the simulation itself.. just the units have to be.. and who cares if they never saw combat.. a flight simulator is where the average person or experience civil pilot, such as myself
can have a go at flying planes he or she never would do in real life.. so for instance is someone wants a F-7 in the game.. so be it.. there cool.. there a plane.. they have wings and they fit the simulation fine.. let it be! as long as it flys realistic and is in the sence a simulation of the actual plane.. its perfect.. and its something WARBIRDS hasnt got..
Now for my recomendation which i fear will spark massive realistic and techinical argumentive chaos as to how i could even recomend this in a "WW II" simulation such as this.. right.. ... AREAS.. we need them.. so people which little experience who just want to have fun can do just that.. another where its strictly realistic with the right planes.. and one where they can just do what the hell they want.. fight with what the hell they want with what the hell they want.. but leave the game the same for all partys.. alright...
AIRWARRIOR 1.2.3, WARBIRDS 1.0+
what do they all have..
exactly what this sim has to SOME DEGREE
but they do not have ships.. and even tho AIRWARRIOR does have vehicals..but its about as realistic as shooting a pea at a 747 and seeing it explode.. ( dont get technical how that could happen)
the key is to be different.. have something different and at the same time.. be realistic
I propose the following planes to be added...
they may not be WW II .. but as i said .. thats when areas come in.. in some areas you could easyly block a user from entering with a plane that would not suit in that area.. when in others its just what the hell you want.. anyway
from WWII to Vietnam.. thats what we need...
(but not modern)
Bombers:
B-29 Super Fortress
(never been modeled in any simulation except FS98 and its time we put it in!
B-52 Stratofortress
(I realise its not a WW II plane, but it could be in a mixed plane area.. and again.. never been realisticly modeled in any simulation besides USNF'97.. even then it wasnt realistic and ACES HIGH needs it.. because no one else has it and its DIFFERENT!
S-2 Tracker
(as my name suggests its my favorate plane..) and NO simulation has ever modeled the mini of Anti Sub and ship warfare
its DIFFERENT.. and would be used alot in anti ship warfare and anti tank and vehical warfare.. being able to take off on short distances.. easy to fly and small.. not too modern but just fits the roll nicely with rockets, bombs and torpedoes
Mig/Sabre 15-17-86
Classic fighter of that period.. not much missile crap.. but good close combat with guns and speed.. a plane that warbirds doesnt have.. and in airwarrior its like flying every other plane!
AC-130A/U Spectre
only ever modeled in Janes USNF series.. not very realistic unless you like driving trucks in the sky..
modeled realisticly.. its a good addition to the ACES HIGH aircraft hanger.. its hellfire rockets, 20, 40 and 105MM cannons make short work of everything.. but the plane and pilot.. unlike so many other anti ship and anti tank planes.. has to be upclose and personal .. circleing the target.. the varient A.. used crew to fire guns at targets in apex to it.. firing a rain of bullets at anything.. close as u can get to flying artillery with the 104mm howtizer.. the U varient is more robotic in aiming.. having computer slaved and actuated guns.. good for the solo pilot who wants to fly his own plane into battle.. its ceramic armor making it a worthy and formitable target for any aircraft as well as ground or sea unit.. its speed makes it useable in any AREA.. any plane can take it down with the right possitioned shots... and just one of the other planes to make ACES HIGH different
SEAKING / SEAHAWK helicopter..
Simple.. ever seen a mixed sim like ACES HIGH have helicopters? No?.. well its time someone did.. the seaking and sea hawk are usefull for naval warfare and ground combat as well as transport.. just implement it just for the hell of it
well anyway.. thats all i can think of.. in a realistic perspective to make ACES HIGH unlike any other sim and also have better aircraft which are not too superior for WW II combat.. and all use close up and personal combat tactics..
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