And thought I'd post it here. It's not really ACM specific enough but it does show some potentially valuable stuff for newer players. 1st and foremost don't climb into higher cons....even single "bombers" without maintaining reasonable speed (I don't go below 250 or so). 2nd) Engage with a plan, got to guess the jug lost vis somehow but he certainly got overly cute... 3rd) The flight before the fight matters, run with purpose and pick the most suitable time to reverse. 4th) fly near killing machines so they can bail you out
Leaving number 4 aside I did get a couple of looks at the spitty and one on the pony before phanta killed all my playmates. Rest of it is just a decent basic primer on using the verts and judging relative lift vector/E state...
http://beachheadcrm.info/snaphook/Phanta&caddie.ahf