This thread got me thinking...
some of these thoughts are dumb, but may have hidden gems. A constant "whine" seems to be maps over the past 8 years. everyone has their favorite (mine was MINDANAO). I remember when HTC used to reset the MA map at 10AM CST every Wednesday, no matter the conditions. What if maps were reset by the host more often? I don't want to create more manual work for the HTC staff, maybe an automated system could be put in place. I see 2 possibilities; the map resets to an new random map every fixed time period say 6 hours, or there is a random time limit varying from 6 to 18 hours and an automated arena message is sent 30 minutes prior to the reset. The "winner" of the reset would be the country with the highest field count, if a tie the country that most recently captured a base. All members of said country would get the reset perks.
Both have advantages and disadvantages. With the fixed setting you may find people flocking to the highest number country trying to "win" right before the reset. There would have to be some mechanism in place either not allowing side switching, or not awarding points to those who switched within X time limit, let's say 3 hours. The side switch could also be limited to a player can only switch to a country with lower numbers, no time limit. Another disadvantage would be forum posts "Knights log on now LWOrange, we are about to get reset points". With the current arena caps I don't think it would as terrible, but still an issue.
With the random time setting there would still be forum posts, but less predictable in time, and with the caps even less of an issue.
Both of these can promote "land grabbing" and there would have to a check in place. Discussions of making it very hard to capture a base have been over-done. Things like 30 troops, and so on. I don't know the answer, I'm just throwing out thoughts.
Another couple possible "winner" scenarios include: most players "in-flight", country with highest k/d since last reset, country with most "large" air bases, country with most forces "in flight" near an enemy HQ, country with most enemy bases captured - bases lost (meaning you need to keep all your home bases which promotes defense), there are many other possibilities.
The static reset could even be spread across the 2 LW arenas, one is at 12, 6, and 12 CST; the other at 3, 9, and 3 CST giving a window for players around the world. They could even flip-flop randomly so 1 arena doesn't become just the "US arena" and the other the "EU arena".
There are nightmare gaming-the-game, and other negative possibilities to what I have thought of, but I just want to think out of the box and give ideas. Heck maybe HTC has already brainstormed these, but I haven't heard them before.
The whole point is promoting a "reward" for playing, not just casually, but being an active participant in the game. Someone like myself who flies maybe a few hours a week wouldn't benefit, but people like me only fly a few hours a week because we still love to be a part of the game, heck with the "rewards". These ideas are for encouraging new players, and building the player base. If it promotes combat then those who love combat will stay. It also promotes a reason to play often which gives the more intense gamers a reason to stay.
<S> just some ideas.
<EDIT> no matter what happens I love this idea:
The side switch could also be limited to a player can only switch to a country with lower numbers, no time limit.