Author Topic: bunch of sound bugs  (Read 2502 times)

Offline USRanger

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Re: bunch of sound bugs
« Reply #15 on: July 22, 2010, 11:30:31 PM »
only complaint i have is planes at 3.5k sounds like they're 1000 yds -- theres no sense of distance..



I noticed this one big time right off the bat.
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Offline WWhiskey

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Re: bunch of sound bugs
« Reply #16 on: July 22, 2010, 11:31:58 PM »
i did too till i started going threw all the different speaker con fig's,, once i found the right one, it sounds better to me now than it did before!
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Offline Dr_Death8

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Re: bunch of sound bugs
« Reply #17 on: July 23, 2010, 07:32:38 AM »
Having the same issue with sound, reguardless of distance, the planes and GVs sounded like they were right on top of me even though they were several K out.  I also had an issue where when I had my GV running, all volumes muted low, but as soon as I turned off my engine, volumes of everything else increased. Sounds good, just needs to be configured better.  :salute

Offline caldera

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Re: bunch of sound bugs
« Reply #18 on: July 23, 2010, 08:05:56 AM »
Numerous sound issues here too.

- Explosions on ground loud no matter your distance from them
- Enemy planes loud as hell from tower - even with "environment" turned way down
- GVs sound louder than my plane flying overhead.
- With "environment" and "effects" at @50% each, other planes are much louder than mine.
- Any vox use triggers bursts of loud sounds even with those sliders turned down to 25%.
- Vox in general seems muted compared to before.  I set mine at 100%.

Questions:

- I have a 2.1 speaker system and onboard sound in windows7.  Is it correct to have sound set to stereo speakers on the clipboard?
- I am using a hodge-podge sound pack.  Is anyone experiencing similar issues with the stock sounds?
- What is the purpose of the music slider?  The armed forces didn't have Ipods in the '40s as far as I know.  :P

P.S. I saw the enemy CV's tracers going through the blacked out part of my screen while operating the 17 .lb gun at the port.
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Offline Ghastly

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Re: bunch of sound bugs
« Reply #19 on: July 23, 2010, 08:16:18 AM »
- I am using a hodge-podge sound pack.  Is anyone experiencing similar issues with the stock sounds?

Yes, I have always avoided custom sounds (they add one more thing that can cause unexpected issues), and am experiencing similar issues with the stock sounds.

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Offline shotgunneeley

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Re: bunch of sound bugs
« Reply #20 on: July 23, 2010, 10:55:40 AM »
The base warning sirens were so loud yesterday that our squad could barely talk to each other. I tried turning it down using options>game sounds>environment "speaker" slider and applying the changes. That would make the siren softer, but as soon as I went to another field it sounded like death metal again.
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Offline dkff49

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Re: bunch of sound bugs
« Reply #21 on: July 23, 2010, 11:42:15 AM »
The biggest problem I have is when i spawn in (aircraft/gv) the volume is the way I set it but after someone talks on vox or some other event the volume goes right back up to the point of blowing my ears until I shut down the engine and restart.

I am still trying to stop the bleeding.
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Offline 715

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Re: bunch of sound bugs
« Reply #22 on: July 23, 2010, 01:14:04 PM »
Are you guys implying that in the new version of the sound system you can't turn down the siren and base warning individually?  Wow.. that would be a major bummer.

Offline shppr01

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Re: bunch of sound bugs
« Reply #23 on: July 23, 2010, 01:24:33 PM »
No you cant turn down any other individual sound effect. Also Some of us now have no squad channel or range mic ,We have been reduced to typing only . The new sound system sucks.
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Offline DeViouS1

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Re: bunch of sound bugs
« Reply #24 on: July 23, 2010, 07:32:14 PM »
I keep hearing about low end sound cards. So if I am correct, the sound was altered and messed up for all because of the FEW who chose to play the game and not spend the cash for a good, COMPLETE PC gaming system but instead use their everyday PC system and TRY to game on it? Talk about a few bad apples....  :huh I also agree with all that was said so far regarding tanks coming from ALL around, cannons and machine guns sounding the same, a very low and distorted Vox and along with that I can no longer hear my gear or the whistle from my own bombs being dropped. The one, ONE thing i BEG of you HT, please if at all possible go back to the way it was where you (the player) have the option to adjust all individual game sounds. I thought that was the BEST feature in the sound option category before and allowed you to customize to your personal liking. I had my M8 running like a lamb before due to my ability to adjust those certain individual sound options, now i fear to take one out due to the fact that I enjoy my ability to hear and don't want to visit the doctor with bleeding ears.  I however, unlike most, understand this is in the beginning faze and am not upset. just a few thoughts and concerns is all.  :salute Keep up the good work  :cheers:  <S> DeViouS
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Offline Ack-Ack

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Re: bunch of sound bugs
« Reply #25 on: July 23, 2010, 07:47:56 PM »
I keep hearing about low end sound cards. So if I am correct, the sound was altered and messed up for all because of the FEW who chose to play the game and not spend the cash for a good, COMPLETE PC gaming system but instead use their everyday PC system and TRY to game on it? Talk about a few bad apples.... 

You're not correct.


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Offline DeViouS1

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Re: bunch of sound bugs
« Reply #26 on: July 23, 2010, 07:52:53 PM »
OK, read your post (the 8th down on the first page) and then correct me <S> DeViouS
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Offline kvuo75

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Re: bunch of sound bugs
« Reply #27 on: July 23, 2010, 08:15:05 PM »
i never realized how gamed out people ran their sounds before this new version came out..

someone somewhere said they used to run their own engine sound at 0%? really? jeeeezus.



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Offline Ack-Ack

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Re: bunch of sound bugs
« Reply #28 on: July 23, 2010, 08:25:12 PM »
OK, read your post (the 8th down on the first page) and then correct me <S> DeViouS

You are incorrect about the reason for the changes.

Quote
I keep hearing about low end sound cards. So if I am correct, the sound was altered and messed up for all because of the FEW who chose to play the game and not spend the cash for a good, COMPLETE PC gaming system but instead use their everyday PC system and TRY to game on it? Talk about a few bad apples....

You implied that the changes were solely made for those with low end sound cards or onboard sound when that is completely incorrect.

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Offline Nemisis

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Re: bunch of sound bugs
« Reply #29 on: July 23, 2010, 08:28:24 PM »
Listen to akak he knows more about what we can hear than us.

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