Author Topic: Ship Command  (Read 705 times)

Offline W7LPNRICK

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Ship Command
« on: October 28, 2010, 05:01:39 PM »
I'd like to get a consensus of opinions please. If you're in a fight with a CV, there's only a couple of you doing the fighting. You have a clear cut plan, when you're in the air someone else is watching the boat, then they're up you watch it. You're steaming straight north with high Lancs coming broadside from the East. Some, uh, "Dufus" Rear-Admiral changes the direction of the fleet directly into the path of the bombers not once, but twice. Now this "Dufus" is not on the boat nor involved in the fight, but observing from afar....lol. The Lanc light the carrier, which can now be seen from a half sector away and the rest of the fight is spent fending off Uber newb diver bombers and Lancs thus ending our assault. My wish is this: If not involved with the battle, regardless of the fact that they have 100 more points than you or your mission companions, they not be able to Rear-Admiral the ship and ass-u-me command without permission. I really wouldn't mind someone taking command, who is on the ship, can see what's happening, is part of the fight, & communicating with us. This "Dufus" criticized our tactics, turned it in to hazard, then blamed us for the bomb hit shortly after he took command. Then, of course, he disappeared and didn't help us defend the injured vessel. IMO   :old:
WildWzl
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Offline Ping

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Re: Ship Command
« Reply #1 on: October 28, 2010, 05:07:20 PM »
Suggestions have been made that if in command you stay on the boat.
That would stop that particular situation from reoccurring
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Offline guncrasher

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Re: Ship Command
« Reply #2 on: October 28, 2010, 06:49:58 PM »
Then you will have a dufus in the battle handling the cv who has a higher rank.  Problem with cvs is that nobody likes to fly cap and I say it because I sink them all the time.  I will often see planes flyby and go filch the field.

In other words people upping from the cv are just as responsible as the one driving it.

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Offline hlbly

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Re: Ship Command
« Reply #3 on: October 28, 2010, 06:50:24 PM »
Going right at high alt buffs then changing course right about icon range almost guarantees a miss from the buffs .

Offline W7LPNRICK

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Re: Ship Command
« Reply #4 on: October 28, 2010, 09:24:24 PM »
Going right at high alt buffs then changing course right about icon range almost guarantees a miss from the buffs .

rgr that's what I was about to do before the Rear Admiral took charge.  :furious
WildWzl
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F-86's, F-4D, F-4G, F-5E Tiger II, C-130, UH-1N (Twin Engine Hueys) O-2's. E3A awacs, F-111, FB-111, EF-111,

Offline hlbly

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Re: Ship Command
« Reply #5 on: November 01, 2010, 01:48:51 AM »
Yeah I hate that . Worse still is you get almost in position to kill nme fleet , or drop nme base and they turn you away .

Offline EskimoJoe

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Re: Ship Command
« Reply #6 on: November 01, 2010, 02:00:04 AM »
If you're not in the sector, you should not be able to control the boat.

Period.
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Offline dirt911

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Re: Ship Command
« Reply #7 on: November 02, 2010, 08:38:30 PM »
If you're not in the sector, you should not be able to control the boat.

Period.


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Offline W7LPNRICK

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Re: Ship Command
« Reply #8 on: November 07, 2010, 07:06:20 PM »
If you're not in the sector, you should not be able to control the boat.

Period.

This would be a good start. I think it should include, If you haven't been on the boat in the last 15 minutes, or are not still in a vehicle or aircraft which launched from the boat, you cannot command it.  :salute
WildWzl
Ft Bragg Jump School-USAF Kunsan AB, Korea- Clark AB P.I.- Korat, Thailand-Tinker AFB Ok.- Mtn Home AFB Idaho
F-86's, F-4D, F-4G, F-5E Tiger II, C-130, UH-1N (Twin Engine Hueys) O-2's. E3A awacs, F-111, FB-111, EF-111,

Offline Lusche

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Re: Ship Command
« Reply #9 on: November 07, 2010, 07:38:41 PM »
I'd like to get a consensus of opinions please.

You will never get a consensus of opinions on anything in this forum   ;)
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Offline oneway

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Re: Ship Command
« Reply #10 on: November 08, 2010, 04:19:02 PM »
I think you can refine that suggestion further...

If your on the boat AND in a gun....rank is no longer an issue except when considering command wth any other guy ON THE BOAT and in a gun...

In other words if nobody is in the guns...then it looks purely at rank...if people are in guns then it gives preference to the guy in the gun over the guy flying a fighter 12 miles away...then gives preference to the gunner who has a higher rank over lesser ranked gunner...

Nothing rankles more than a narcissistic fighter pilot with a low score taking control of a Task Group without taking any of the incumbent responsibility inherent in the command he secured for himself...pilots such as these need to find a boat driver for them that they then can issue orders to if that is what they want to do...

Oneway

Edit: The sector argument does not carry water because their are countless times when a ship needs to be directed to a fight and its many many sectors away from the fight...if a Sector based method was employed...it would force pilots to ground their planes, jump to the boat or sector...then drive the boat. That is totally impractical given the current construct.

Edit: per Filch: Then you will have a dufus in the battle handling the cv who has a higher rank. Filch, this argument is specious in the sense that is what we already have; instead though, the "dufus" is 12 or more miles away. I have rarely seen a 'dufus' with a low score take command of a boat and actually remain on the boat. I spend a ton of time gunning boats...99% of the time the culprits are the hot shot fighter pilots with low scores, that rarely if ever actually sit in a gun for more than a minute or two...the little air marshals waging their suicidal crusades against single fields when they themselves haven't even taken the time to disable the ords on the base they are driving the ship to...


« Last Edit: November 08, 2010, 04:30:52 PM by oneway »

Offline waystin2

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Re: Ship Command
« Reply #11 on: November 08, 2010, 04:39:19 PM »
You will never get a consensus of opinions on anything in this forum   ;)

Wait a minute Lusche, I agree with your statement.  Is that not a consensus? :D
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Offline W7LPNRICK

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Re: Ship Command
« Reply #12 on: November 08, 2010, 07:22:00 PM »
I think you can refine that suggestion further...

If your on the boat AND in a gun....rank is no longer an issue except when considering command wth any other guy ON THE BOAT and in a gun...

In other words if nobody is in the guns...then it looks purely at rank...if people are in guns then it gives preference to the guy in the gun over the guy flying a fighter 12 miles away...then gives preference to the gunner who has a higher rank over lesser ranked gunner...

Nothing rankles more than a narcissistic fighter pilot with a low score taking control of a Task Group without taking any of the incumbent responsibility inherent in the command he secured for himself...pilots such as these need to find a boat driver for them that they then can issue orders to if that is what they want to do...

Oneway

Edit: The sector argument does not carry water because their are countless times when a ship needs to be directed to a fight and its many many sectors away from the fight...if a Sector based method was employed...it would force pilots to ground their planes, jump to the boat or sector...then drive the boat. That is totally impractical given the current construct.

Edit: per Filch: Then you will have a dufus in the battle handling the cv who has a higher rank. Filch, this argument is specious in the sense that is what we already have; instead though, the "dufus" is 12 or more miles away. I have rarely seen a 'dufus' with a low score take command of a boat and actually remain on the boat. I spend a ton of time gunning boats...99% of the time the culprits are the hot shot fighter pilots with low scores, that rarely if ever actually sit in a gun for more than a minute or two...the little air marshals waging their suicidal crusades against single fields when they themselves haven't even taken the time to disable the ords on the base they are driving the ship to...



I would only modify this to say, "In a gun or Plane or Boat or landing craft from the fleet". But I like your idea mostly, but More than likely if the boat is several sectors away it will probably be unmanned, so If it's unmanned, or no one currently upping from it, then anyone can turn it, right? :salute
« Last Edit: November 08, 2010, 07:26:04 PM by W7LPNRICK »
WildWzl
Ft Bragg Jump School-USAF Kunsan AB, Korea- Clark AB P.I.- Korat, Thailand-Tinker AFB Ok.- Mtn Home AFB Idaho
F-86's, F-4D, F-4G, F-5E Tiger II, C-130, UH-1N (Twin Engine Hueys) O-2's. E3A awacs, F-111, FB-111, EF-111,

Offline LLogann

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Re: Ship Command
« Reply #13 on: November 08, 2010, 09:31:40 PM »
 :lol

You will never get a consensus of opinions on anything in this forum   ;)
See Rule #4
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Offline 1Boner

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Re: Ship Command
« Reply #14 on: November 08, 2010, 09:38:06 PM »
Wait a minute Lusche, I agree with your statement.  Is that not a consensus? :D

I agree with that statement also!!

Its no longer a consensus, its a movement!!! :salute
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