Author Topic: Game Play Ideas/Wishes  (Read 1099 times)

Offline 5PointOh

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Game Play Ideas/Wishes
« on: December 06, 2010, 05:03:11 PM »
Not sure how it would work, but here are a couple of things I'd like to see:

I:  Two Country MAs: Seems to me depending on the map or time of the day, Country A and Country B goes after Country C while no fights take place between Country A or B.  This may help aleviate some of the ganging on the side with the lesser numbers, or two vs one countries depending on the maps.  Bring the % to "win" down to 30% to help with map rotation

II:  ENY Factories: Place factories in the strat areas; have factories that produce certain ENY level of planes/tanks. Exp: ENY 5 factory at the strat destroyed, no ENY 5 planes could be flown say for 60min.  This brings back some the strategic value for the buffers, gives the guys who want to keep the Spits, 51D, 190D ect ect something to protect.  

III:  Zone Strats:  Perhaps more zone oriented strat cities.   Currently we only have one moving strat city, I propose more.  Say you have four zones, each with a strat target associated to it.  Perhaps lessen the ack at these zones strats (except the HQ strat). If one was to destroy the fuel for that zone maybe only 25% could be taken, destroy ord: maybe only the lightest load of ord could be used, troops: troops for captures must be flown in from other strat zone.   These strats could be great places for A2A and ground battles to take place. This also give the buff guys a target that may affect the out come of the "war" vs. killing the fighter and bomber hangers.

Just my thoughts though.  

 
 
 
« Last Edit: December 06, 2010, 05:17:03 PM by 5PointOh »
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Offline Masherbrum

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Re: Game Play Ideas/Wishes
« Reply #1 on: December 06, 2010, 05:20:48 PM »
Zone ENY would address the majority of the gameplay issues.   

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Offline Karnak

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Re: Game Play Ideas/Wishes
« Reply #2 on: December 06, 2010, 05:33:15 PM »
1) Not going to happen.  HiTech has said it is demonstrably bad for gameplay.

2) Would entirely defeat the purpose of ENY as the nation most in need of the 5 ENY aircraft would be the one most likely to have them denied.  Make it so the aircraft that are disabled are the ENY 20-30 aircraft and you have a better idea.  That way the outnumbering sides are at risk to a daring strike by the side being ganged and at risk of being forced out of their Bf110s, P-38s and Mosquitoes and into Bostons and Ju88s as attackers.



Zone ENY would only solve all gameplay issues if the "problem" you are trying to address is ever having your ride limited.
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Offline Crash Orange

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Re: Game Play Ideas/Wishes
« Reply #3 on: December 08, 2010, 12:29:00 PM »
Zone ENY would only solve all gameplay issues if the "problem" you are trying to address is ever having your ride limited.

The problem in question is that the side getting limited at any given time may in fact be heavily outnumbered. ENY is designed in such a way that as a side-balancing measure it would work properly for a 2-sided game/war but not for the 3-sided one we have in the MA.

If the only reason for having ENY is to force everyone to fly less popular planes some of the time, irrespective of the larger situation on the map, then the idea of ENY strats would accomplish this just as well as the current system.

Offline Knite

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Re: Game Play Ideas/Wishes
« Reply #4 on: December 08, 2010, 02:24:08 PM »
The problem in question is that the side getting limited at any given time may in fact be heavily outnumbered. ENY is designed in such a way that as a side-balancing measure it would work properly for a 2-sided game/war but not for the 3-sided one we have in the MA.

If the only reason for having ENY is to force everyone to fly less popular planes some of the time, irrespective of the larger situation on the map, then the idea of ENY strats would accomplish this just as well as the current system.


You are incorrect. ENY NEVER effects the side being heavily outnumbered. EVER.
Do not mistake your countrymen's lack of caring about the same fields / areas you do as being "outnumbered".
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Offline LLogann

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Re: Game Play Ideas/Wishes
« Reply #5 on: December 08, 2010, 02:26:24 PM »
Say it again!!!


You are incorrect. ENY NEVER effects the side being heavily outnumbered. EVER.
Do not mistake your countrymen's lack of caring about the same fields / areas you do as being "outnumbered".
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Offline Chilli

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Re: Game Play Ideas/Wishes
« Reply #6 on: December 08, 2010, 02:53:55 PM »
FUN FACTOR VS. BALANCE POLICE

My premise, if it is fun to do, folks will do it.  If there should be a balancing mechanism, it should be there.  Challenging aspects of game play, should reap more rewards.  

The bomber damage message is one such example.  Bombers now collect "way to goes" from peers, and a sense of competitiveness may be developing.  Bomber pilots endure longer flights with a bullseye on their backs and are given a fun reward by announcement in the arena for successfully landed sorties.

Now, balancing has to go further than a text buffer message, when the challenge of the task is more mundane and more difficult.

So, relax the ENY balance as the fix all.  Make it fun to fly outnumbered.  Make perk points more attractive.  Greatly reduce perk costs.  (Just pulling this one out of thin air) introduce available perk hangar option, adding or loosing armor, special gun packages (20 mm pony) if the number of players in country in flight is 30% less than any other country.

So make things like driving through the village, and releasing troops fun.  A good example is taking the Calliope and wailing away at town buildings.  If we could get something extra for the troop carriers to do, that will increase the availability of troops on hand when the towns are ready.

Offline LLogann

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Re: Game Play Ideas/Wishes
« Reply #7 on: December 08, 2010, 03:00:44 PM »
Reducing perk costs could be trouble, and it would take away from your point about making perk points sexy again....  I honestly look at number soon as I get in, and really hate when Bish outnumber the others.......  I like my perk bonus to be in the 2's somewhere personally.   :rock

 Make it fun to fly outnumbered.  Make perk points more attractive.  Greatly reduce perk costs.  
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Offline bustr

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Re: Game Play Ideas/Wishes
« Reply #8 on: December 08, 2010, 03:56:20 PM »
As soon as ENY limits one side to fly 20 ENY planes, the outnumbered side's perk rides should drop to "0". Might as well give players something real to change countries over or complain about. I suspect HiTech has thought about all of this. You ever stop to think about why he hasen't implemented your idea yet?
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Offline Chilli

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Re: Game Play Ideas/Wishes
« Reply #9 on: December 08, 2010, 07:51:24 PM »
Reducing perk costs could be trouble, and it would take away from your point about making perk points sexy again....  I honestly look at number soon as I get in, and really hate when Bish outnumber the others.......  I like my perk bonus to be in the 2's somewhere personally.   :rock


Point taken, about perks being worth less, if costs are lowered (adjusted when country is outnumbered - not across the board in general).  I don't agree with current perk system that gives bonuses to 109s and some 190s for example, while they carry around big guns at the same time it takes out fighters like the Hellcat, and even the FM2!! 

Back to my FUN thought, is it more fun to engage in a long turn fight  :airplane: > (hellcat)  or a long boom and zoom yo - yo fight  :airplane: > Bf109k4?  It has come to the point where running into enemy combatants are almost predictable.  The high enemy dot is most likely a pony, k4, Tempest, or spit.  The low enemy dot is most likely a La7, iL2, Spit16, or Zeke.   Give us some fun alternatives, with hangar mods that could cost perk points.

I am in favor of FUN things like more or better hangar options, that converts my pony into a rarely used model variation with 20 mms mounted, or heavier armored N1k2 variant if there ever was one.  Do this only when certain conditions are met.  Conditions such as ~ 20% less population than any other country, and / or enemy dar bar in any one sector exceeds the xxx value.

My premise again is that the only penalty for flying a country with larger numbers will be, having to fight stronger and better equipped opponents.

Offline Crash Orange

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Re: Game Play Ideas/Wishes
« Reply #10 on: December 08, 2010, 09:46:51 PM »
You are incorrect. ENY NEVER effects the side being heavily outnumbered. EVER.

Nonsense. If there are 60 of country X on to 45 each of countries Y and Z, but every single player for countries Y and Z are fighting country X and none of them is fighting each other (which is by no means an unusual situation and sometimes continues for days due to herd mentality), country X will be outnumbered 3-2 but will be the only country penalized by ENY.

Apathy or disorganization on the part of country X has nothing to do with this.

Offline AWwrgwy

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Re: Game Play Ideas/Wishes
« Reply #11 on: December 09, 2010, 02:10:29 AM »
Nonsense. If there are 60 of country X on to 45 each of countries Y and Z, but every single player for countries Y and Z are fighting country X and none of them is fighting each other (which is by no means an unusual situation and sometimes continues for days due to herd mentality), country X will be outnumbered 3-2 but will be the only country penalized by ENY.

Apathy or disorganization on the part of country X has nothing to do with this.

So what you really should be asking for is side balancing. 

RE: only two countries.  Force people to fly on each side to keep it even.

I'm sure that would be popular.


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Offline Jayhawk

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Re: Game Play Ideas/Wishes
« Reply #12 on: December 09, 2010, 03:16:56 AM »
So what you really should be asking for is side balancing. 

RE: only two countries.  Force people to fly on each side to keep it even.

I'm sure that would be popular.


wrongway


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I can't speak for any point he is trying to make, but that post in of itself is undeniably true. ENY is usually not a factor but it is on occasion.  Not complaining or proposing any solutions but a side can be outnumbered and still have ENY.
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Offline Knite

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Re: Game Play Ideas/Wishes
« Reply #13 on: December 09, 2010, 09:31:32 AM »
Nonsense. If there are 60 of country X on to 45 each of countries Y and Z, but every single player for countries Y and Z are fighting country X and none of them is fighting each other (which is by no means an unusual situation and sometimes continues for days due to herd mentality), country X will be outnumbered 3-2 but will be the only country penalized by ENY.

Apathy or disorganization on the part of country X has nothing to do with this.

Country X still has more players than Country Y.
Country X still has more players than Country Z.

Country X is not outnumberd by either enemy. Ever think perhaps both Y and Z ganged up on X BECAUSE they had 60 vs. the other two country's 45 that particular night?
ENY does exactly what it's supposed to do. It's supposed to be a deterrent to fly on the side of the country with the most people on it, and an incentive to fly on the other side. It's meant to try to side balance without draconian methods of "auto-team switching" that you find in a lot of FPS games out there.

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Offline Soulyss

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Re: Game Play Ideas/Wishes
« Reply #14 on: December 09, 2010, 10:05:31 AM »
If the only reason for having ENY is to force everyone to fly less popular planes some of the time, irrespective of the larger situation on the map, then the idea of ENY strats would accomplish this just as well as the current system.

The only thing ENY forces people to do is make a decision.
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