Author Topic: Base rolling after arena lock  (Read 9456 times)

Offline gpwurzel

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Re: Base rolling after arena lock
« Reply #30 on: January 21, 2011, 04:20:55 PM »
So you seen people attacking a base by using overwhelming odds and using bombers to strategically shut down the base for the sole purpose of taking control of it? My goodness, what were they thinking?!?! :bhead

Nope, seen a truckload of people all hording a single base, then when they cant take it with the horde as there are a few defenders, bring in buff's high, shut down the hangers and still fail to take it. Avoiding the fight at all costs - which for a combat game, is pretty lame.

Wurzel
I'm the worst pilot ingame ya know!!!

It's all unrealistic crap requested by people who want pie in the sky actions performed without an understanding of how things work and who can't grasp reality.


Offline Dadsguns

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Re: Base rolling after arena lock
« Reply #31 on: January 21, 2011, 04:21:08 PM »
Here we go.
Normal players usualy look for the contact with the other players, and have fun fighting with other players. But there are an other society in AH who tends to avoid to contact with other players. Their biggest opponents are the autoacks.
And yes, they are definiately the vDUDES.

Amoungst others as well....  


"Your intelligence is measured by those around you; if you spend your days with idiots you seal your own fate."

Offline sky25

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Re: Base rolling after arena lock
« Reply #32 on: January 21, 2011, 05:13:28 PM »
Here we go.
Normal players usualy look for the contact with the other players, and have fun fighting with other players. But there are an other society in AH who tends to avoid to contact with other players. Their biggest opponents are the autoacks.
And yes, they are definiately the vDUDES.

With much respect, I do not think that you know what your talking about.. Your just jumping on the bash the Devils Brigade bandwagon because it is the cool thing to do right now..

For all of the bashing and insults we take in the game and on these forums, are numbers continue to grow. At times half the Bish country is on our VOX. Be careful my friend. Soon you will see Devils everywhere.  :devil They will be in every country destroying things. Salute VDogfite & VDallas for creating one of the most enjoyable groups to play the game with..

I respect your skills as a virtual pilot Debrody. I think your comment is based on the belief that many others have. That is if your not in the furball then your not playing the game the way they want you to..

Same old Toolshedders Vs Furballers argument.. I continue to wish you much success in the game sir. :salute :devil :devil :devil :devil :devil :devil :devil :devil :devil :devil :devil :devil :devil


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Offline RufusLeaking

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Re: Base rolling after arena lock
« Reply #33 on: January 21, 2011, 05:18:38 PM »
More like:  One to let you know nobody new can enter the arena, and the second that the arena is about to shut down.
How much time between locking and dumping?
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Offline sky25

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Re: Base rolling after arena lock
« Reply #34 on: January 21, 2011, 05:19:36 PM »
I don't get the "issue"

Are players suddenly required to stop playing just because the arena is locked? It's like a sports game the referee saying "10 minutes game time left" and one team is leaving the field... and then complaining that the other one scored.

Unfortunately Lusche, they want everyone to play the game by their personal idea of what the rules should be.. The arena isn't closed until it closes!! How is it possible to take an undefended base? Simple because no one defended it. Who's fault is it that a base was taken? It is the owners fault for not defending it... :salute

I still cannot understand that argument.
I see Rooks, Knights and other Bish doing this and somehow the Devils Brigade gets blamed for it as usual.. I was on at the change last night, and we were not taking bases after the arena closed. At least the group I was with wasn't..

I hope that everyone can just enjoy playing this great game without stressing about what the other guys are doing...
« Last Edit: January 21, 2011, 05:33:34 PM by sky25 »


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Offline Dadsguns

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Re: Base rolling after arena lock
« Reply #35 on: January 21, 2011, 05:19:55 PM »
How much time between locking and dumping?

10 min I believe.

I always thought that the first count down was to "lock" the arena as it was at that time, and the second count down was to give you time to land etc prior to "dumping".  I had no idea that you could snatch a base during the final 10 min. before the dump.  That is the issue for me and some others that did not fully understand that.
« Last Edit: January 21, 2011, 05:24:24 PM by Dadsguns »


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Offline oTRALFZo

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Re: Base rolling after arena lock
« Reply #36 on: January 21, 2011, 06:04:14 PM »

I hope that everyone can just enjoy playing this great game without stressing about what the other guys are doing...

Honestly, Noone actualy "cares" about what you do.  Least I dont.

15$ a month does earn me the right to laugh at you though   :D
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Offline waystin2

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Re: Base rolling after arena lock
« Reply #37 on: January 21, 2011, 06:13:04 PM »
I say this is a non-issue.  Even with my lack of respect for their so-called leader aside, I say leave them be.  The Vtards absolutely love the lack of combat.  We provided the opportunity to take bases where all they were fighting was ack.  Obviously your average Vtard is a better pilot than auto-ack based on this thread.  We left, they took it.  I guess we should not log immediately upon seeing the arena message. :aok 
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Offline sky25

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Re: Base rolling after arena lock
« Reply #38 on: January 21, 2011, 06:57:11 PM »
Honestly, Noone actualy "cares" about what you do.  Least I dont.

15$ a month does earn me the right to laugh at you though   :D

You must care because you took the time to comment on it.  :salute

Same old story. Devils accused of taking undefended base.
Just this month alone  Devils combined got killed almost 3500 times taking undefended bases and have almost 3381 kills taking undefended bases.. They must be giving out kills for shooting down base ack these days.
Undefended bases? Thats funny...

Again, I wish you much success in the future.. Guys like yourself have to have somebody to rag on. It might as well be us.. We enjoy playing the game. Thats all that really matters.. Its kind of fun being one of the most hated groups in this cartoon airplane world...

« Last Edit: January 21, 2011, 07:08:39 PM by sky25 »


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Offline 1Boner

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Re: Base rolling after arena lock
« Reply #39 on: January 21, 2011, 06:59:14 PM »
Avoiding the fight at all costs - which for a combat game, is pretty lame.

Ya see ALOT of guys from an altitude of 1ft. to 25k+ avoiding combat every day in this game.

Who cares.
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Offline Crash Orange

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Re: Base rolling after arena lock
« Reply #40 on: January 21, 2011, 07:27:02 PM »
Just how many bases do you whiners think it is physically possible to "roll" in ten minutes? You can't even get a goon more than a sector or so in 10 minutes and still have time to drop troops.

What we're talking about isn't "Ooh, look, arena locked, let's all romp around the map taking undefended bases on after another!" It's more like "we've been fighting for this base for the last 20 minutes, one more push and - oh, look arena locked, better take it now or never." If the defenders all give up and go away, that's hardly our fault.

But I guess according to the whiners here, if you're attacking a base and the defenders decide to stop trying to defend, you're obliged to stop attacking, turn around and go home in the name of "fairness". Failure to do so is "avoiding combat". Yeah, let's hear that once more so we can see how much sense it makes: if we fly into a fight and the defenders all leave (as in Waystin's example), we're "avoiding combat".

Of course, if we all left the arena that's closing, went to the one that was opening, and upped and took a base, all you'd hear here would be "WAAAAAHHH! Stupid vTARDS upped in a new arena and stole our base while we weren't ready! WAAAAAAAHAAAAHAAAHAAHAAAAAAA!!!"

 :cry  :cry  :cry   :cry  :cry  :cry  :cry  :cry  :cry

I guess the jealous, petty, and hateful will always have something to be jealous, petty, and hateful about.

Offline NOT

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Re: Base rolling after arena lock
« Reply #41 on: January 21, 2011, 07:34:05 PM »
Usually only takes 2-3 defenders to stop them. :O :x :airplane: :joystick: :neener: :salute :salute




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Offline rvflyer

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Re: Base rolling after arena lock
« Reply #42 on: January 21, 2011, 07:39:53 PM »
removed comment
« Last Edit: January 21, 2011, 07:48:21 PM by rvflyer »
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Offline gpwurzel

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Re: Base rolling after arena lock
« Reply #43 on: January 21, 2011, 07:47:13 PM »
Never said I couldn't find a fight - just found the correlation between people taking undefended bases and people using hordes and doing the same amusing.

For clarification, I do not mean the devils brigade.

Wurzel (and boner, yer right, who cares!!)
I'm the worst pilot ingame ya know!!!

It's all unrealistic crap requested by people who want pie in the sky actions performed without an understanding of how things work and who can't grasp reality.


Offline BigR

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Re: Base rolling after arena lock
« Reply #44 on: January 21, 2011, 08:39:10 PM »
Just how many bases do you whiners think it is physically possible to "roll" in ten minutes? You can't even get a goon more than a sector or so in 10 minutes and still have time to drop troops.

What we're talking about isn't "Ooh, look, arena locked, let's all romp around the map taking undefended bases on after another!" It's more like "we've been fighting for this base for the last 20 minutes, one more push and - oh, look arena locked, better take it now or never." If the defenders all give up and go away, that's hardly our fault.

But I guess according to the whiners here, if you're attacking a base and the defenders decide to stop trying to defend, you're obliged to stop attacking, turn around and go home in the name of "fairness". Failure to do so is "avoiding combat". Yeah, let's hear that once more so we can see how much sense it makes: if we fly into a fight and the defenders all leave (as in Waystin's example), we're "avoiding combat".

Of course, if we all left the arena that's closing, went to the one that was opening, and upped and took a base, all you'd hear here would be "WAAAAAHHH! Stupid vTARDS upped in a new arena and stole our base while we weren't ready! WAAAAAAAHAAAAHAAAHAAHAAAAAAA!!!"

 :cry  :cry  :cry   :cry  :cry  :cry  :cry  :cry  :cry

I guess the jealous, petty, and hateful will always have something to be jealous, petty, and hateful about.


Not that i give a crap, but thats not what they do. They roll a mission to time it so they are arriving right as the arena is locked...people leave without knowing the base is about to come under attack. It is a valid tactic within the confines of the game, but cowardly and typical of the type of player that dominates AH these days.