Moot, almost 1000 pips ran that event, since you can't have them all on the tack at the same time, iRacing splits you into ... well splits
They 'split' you by qualifying time and/or Irating which is your overall sim rank. I think that event had 28 splits of 40 cars each, usually 20 Daytona Proto, 20 Mustangs.
The split of the fastest guys was split 1, the lower the split you can get into, the more points you ll get for the championship. For example, me wining split 13 might have won as much points as someone endid 6th in split 1.
Sardo, you need to treat the skippy like a 70s Porsche. The car has plenty of grip as long as you dont let the rear get too sideway under braking. Use the rear engine to rotate the nose in braking/turn entry, after that, like the Porsche, hamer down its super stable on exit as rear engine weight helps finish to turn. Keep a little bit of accelerator in if needed in turn entry, helps balance the car significantly. Play with the perch settings to make the car more or less oversteer in turn entry.