It may be different in your eyes, but there is only one definition for combat. Avoiding it, does not make a combat simulator any better.
Exactly!
I waged combat and won against 177 player controlled machines. 33 player controlled machines waged combat against me and won.
I mean unless you are just talking about
furballing.......that got ever so intensely boring around the fourth or fifth year. Most people don't even bother after that initial onset of acute boredom brought about by doing the same thing over and over and over again and just leave the game.
Furballing, what you may be referring to as "
combat" really is very limiting and unsatisfying after a while. Especially in a game like AH where there are so many different things to do.
Me? I have reinvented the way I view/play the game several different times. One has to do this to remain interested as long as I have.