I'm still fascinated by how many people would rather change the rules to favor them, than just learn how to win.
vWNTRGRN
I think you need to realize there are different types of "win" for various players.
base take = win
surviving a many vs 1 dog fight = win
good spawn camp = win
killing hq = win
resetting map = win
adrenaline pumping acm based 1v1 dogfight with multiple reversals = win
killing a horde's first goon = win
shooting planes with a 5" = win
dropping bombs on gv's = win
killing vulchers with an ostie = win
suiciding oneself on a radar or ords = win
great wingman tactics to take 2 vs many and kill them all = win
etc. etc.