Sounds like a nice idea to me. Also, some better damage modelling on the SB would be nice...I've always thought it vaguely ridiculous that you can destroy a big ugly lump of reinforced concrete by firing a lot of rifle calibre bullets at it
yea true, but it seems like a reasonably good balance the way it is, because they can cause alot of damage quickly to a task group if it has a shot. And on some maps, they can cover a maproom or a GV spawn, and cause much trouble (as is my method).