Author Topic: Loaded Weight in the Hanger  (Read 903 times)

Offline moot

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Re: Loaded Weight in the Hanger
« Reply #15 on: March 22, 2011, 11:25:50 PM »
Also range on MIL @ SL and/or 10/15k for chosen fuel load.
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Offline ImADot

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Re: Loaded Weight in the Hanger
« Reply #16 on: March 23, 2011, 11:53:41 AM »
I would at least like a message if my combination of fuel/ords/ammo put me over the rated weight.  Perhaps auto-select less fuel if I want more bombs or fewer bombs if I want more fuel.
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Offline Traveler

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Re: Loaded Weight in the Hanger
« Reply #17 on: March 23, 2011, 04:14:11 PM »
Right now it really doesn't matter, every airfield has very long runways, with no wind it does matter what the loaded aircraft weight is.   If in the furture , the small airfields had small runways , that limited the ability of an aircraft to carry a full load , that actually had an effect on the ability of pilot to clear the trees at the end of the runway.  That might add something to the game play.  Large fields having very long runways.  Medium fields have shorter runways and Small fields having the shortest runways.
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Offline BrockS

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Re: Loaded Weight in the Hanger
« Reply #18 on: March 23, 2011, 04:27:10 PM »
or... you could be like me and head to the TA test the weights for each typical load out.

A Mossi w %50 fuel, large ammo load, and:

4x500 lb bombs=
20,517 lbs

2x500lb and 8x60lb rockets=
20,223 lbs

Which other plane do you want to know about????   :D

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Offline EagleDNY

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Re: Loaded Weight in the Hanger
« Reply #19 on: March 24, 2011, 01:14:32 PM »
Right now it really doesn't matter, every airfield has very long runways, with no wind it does matter what the loaded aircraft weight is.   If in the furture , the small airfields had small runways , that limited the ability of an aircraft to carry a full load , that actually had an effect on the ability of pilot to clear the trees at the end of the runway.  That might add something to the game play.  Large fields having very long runways.  Medium fields have shorter runways and Small fields having the shortest runways.

For takeoffs that is true, but we do now have the B-29 which can be easily overloaded and crashed on takeoffs at short fields.  I'm usually playing with the weights so that I can be as lightly loaded as possible when I arrive at a furball, or so I don't pack so much extra fuel into a bomber that it really nerfs the climb rate for no good reason. 

Just as a WW2 aviation geek, I like seeing as much info as possible - weight, wing loading, range, etc. so that I can get more of a feel for the differences in the rides.  The more of that I can see in the hanger when I am fitting out the better.

Offline Traveler

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Re: Loaded Weight in the Hanger
« Reply #20 on: March 24, 2011, 04:52:12 PM »
For takeoffs that is true, but we do now have the B-29 which can be easily overloaded and crashed on takeoffs at short fields.  I'm usually playing with the weights so that I can be as lightly loaded as possible when I arrive at a furball, or so I don't pack so much extra fuel into a bomber that it really nerfs the climb rate for no good reason.  

Just as a WW2 aviation geek, I like seeing as much info as possible - weight, wing loading, range, etc. so that I can get more of a feel for the differences in the rides.  The more of that I can see in the hanger when I am fitting out the better.
It would be nice if they corrected the gaming model to include Density Altitude.  Density Altitude has the greatest effect on aircraft performance and it's not modeled into the game, except for Standard Density Altitude.  Every day in AH is a Standard day density altitude wise.  My Dad flew P47's and later P51's out of England and France and told me that there were some days in the summer of 43 that because of density altitude they couldn't take on full loads of ords or fuel and get out of the little fields that they originally used.   They had to dead head to larger fields with paved runways.
« Last Edit: March 24, 2011, 04:59:09 PM by Traveler »
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