I truly do not care how any one plays the game, if the war aspect is your thing more power to ya, if ya like bombers cool beans, GV's AWESOME...personally I love the fighters, you can look through my stats I ONLY fly fighters in "Fighter mode" I don't fly a few sorties as a "fighter" and then switch to "attack" EVERY sortie I fly is as a fighter. one of the reasons I love this game is the COMBAT, its great to fight against other Combatants, real live people.... so I expect "COMBAT" whether its 1vs1 or me against the hourd, or being shot at by a GV as im flying to the fight...COMBAT.....when I fly to four nme cons, I certainly expect combat, but when they run away from me by MYSELF....something is wrong. period......I mean cmon I know I'm a bad-ass and all(sarcasm for those who didn't see it) but damn four of ya should be able to kill me seriously if the war is what you enjoy why run from one guy? he is the nme in a "war" are you not supposed to kill the nme? because I had 1500 ALT advantage... sad part was I had to go to 18 K to get above the nme they have numbers, ALT(its not like they were on the deck low and slow) and Planes yet still ran, I was in a KI84 they were in 190's and 51's gee what does better up there? and they still ran away, most sad and pathetic day yet in AH
It's good, I wasn't trying to counter-point from your opinion at all. I was just throwing in my two cents on the matter
its called causing chaos. me personaly if i wanna win im not gonna care if you dont like it. im there to win not furball for hours on end and get nothing done.
This is the smartest saying ever, period. nothing beats it if you really look deep into he meaning. your a g*&da^*genius dmgod
only reason u don't furball is because you can't fight ur way outta a paper bag
i just dont see the point. it offers nothing to gameplay what so ever.
If people would put in as much effort to defend their bases from the vGuy's attacks as they put in whining about the vGuys in the forums, the vGuys wouldn't be able to take any bases.ack-ack
reputation.....hmmmmm........ .well seeings how EVERYONE but you calls you vtards...yup you got a great one
What did he win? Is this another we've got a bigger joystick then you competition?
Visit our website, vtards.tk. Yep, we call ourselves that, and we're rather proud to be called it... (ignorance rears its ugly head again)NEXT????
mine may not be bigger...but I guarantee its more "colorful"
So let me get this straight in a game that is described by it's creators in the 1st paragraph of their web site as : Aces High takes the art and science of vintage WW1 and WW2 air combat and sets it in a high intensity online multiplayer environment. Hundreds of players simultaneously battle it out against each other in massive aerial dogfights and bomber raids. and ur telling me air combat (furballin) offers nothing hmmm ok
it dosnt, it offers nothing to gameplay and adds nothing to those new players who might wanna play just to win. me personaly i dont see why its fun. its kinda like the map for BF2 called strike and karkand, the first MEC flag(hotel) is in a narrow part of the map and the USMC has to go through that to get the other flags. and it allways ends up in a grenade whoring frenzy all about how many you can kill. nobodies trying to advance to win the map same thing in furballing all your doing is dogfighting your not trying to take a base your not doing anything useful for your side. your just trying to get your rank up. nothing more. AH has evolved from the aircombat only to having more then just that making it a proper war game with land sea and air combat. but furballers all they see is dogfighting nothing more and frankly i bet it scares off more potential customers for HTC. the gamers who play to win around the world actually outnumber the gamers who only want to get kills in a game. team orientated gameplay and organized players who want to win is actually where HTC could make loads more money, but no you whine and cry about it until HTC will eventually make it into one big furballing arena with no winners and no losers. and when that happens thats when i will quit playing AH because it would offer nothing to me who wants to play to win. i dont care about how many kills i can get i dont care about furballing. my fun is in making it hard for my opponent to fight back. that is what strategic gaming is. making a plan, and putting it into action. thats more of a challenge then creating a furball. its not my problem if you cant up before me and my squad take out your hangars so you cant up, i dont care if you have to fly a whole sector to stop it and by the time you get there its over. not my concern. im focused on my goal of winning. not sitting around waiting for you to notice an attack and then upping to stop it. either you see it before it happens or you deal with losing. as i said not my problem.