SlapShot,
Hitechs whole response in that thread makes much more sense to our current discussion.
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Quoted from Hitech:
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The only difference to the current strat system from what is written on the web page is that city buildings stay down for 6 hours instead of 3.
The only change I have been considering , and had starting to look at previously, was lowering the effects of supply drops. I believe it should take an equal or greater amount of time flying supplies as was spent attacking the target. So at some point I may lower the effect of supplies.
HiTech
I wish that there was also the same consideration for equity in effort for base capture and base defense. They had it right and then,
the poor horders no longer had exclusive rights to acquiring real estate, and before you knew it town percentages were raised to close the window for base capture. Before fights spawned in multiple areas of the map, now it's back to one squad determining the outcome of the entire chess board.
Please excuse the hijack, because Fester has a good point, and HiTech seems to be a reasonable man, but the way that Bombers are looked down upon in this game (ie... tool shedders, porkers, milk runners, etc.), shows little respect for the brave men that crewed them. I understand why HiTech would want to distinguish his product as not a WWII game, though still the best online game with WWII planes.